240 lines
No EOL
10 KiB
C#
240 lines
No EOL
10 KiB
C#
// Project Makoto
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// Copyright (C) 2023 Fortunevale
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY
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namespace ProjectMakoto.Plugins.Music.Entities;
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#pragma warning disable CS8981
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#pragma warning disable CS8618
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#pragma warning disable IDE1006
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public class Translations : ITranslations
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{
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public Dictionary<string, int> Progress = new();
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public CommandTranslation[] CommandList { get; set; }
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#region AutoGenerated
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public commands Commands;
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public sealed class commands
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{
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public music Music;
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public sealed class music
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{
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public playlists Playlists;
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public sealed class playlists
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{
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public modify Modify;
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public sealed class modify
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{
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public SingleTranslationKey DeleteNote;
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public SingleTranslationKey HexHelp;
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public SingleTranslationKey NewPlaylistColorPrompt;
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public SingleTranslationKey NewPlaylistColor;
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public SingleTranslationKey ThumbnailError;
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public SingleTranslationKey ThumbnailSizeError;
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public SingleTranslationKey ImportingThumbnail;
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public SingleTranslationKey UploadThumbnail;
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public SingleTranslationKey AddSong;
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public SingleTranslationKey TrackLimit;
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public SingleTranslationKey ModifyingPlaylist;
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public SingleTranslationKey Track;
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public SingleTranslationKey CurrentTrackCount;
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public SingleTranslationKey RemoveDuplicates;
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public SingleTranslationKey RemoveTracks;
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public SingleTranslationKey AddTracks;
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public SingleTranslationKey ChangeThumbnail;
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public SingleTranslationKey ChangeColor;
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public SingleTranslationKey ChangeName;
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}
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public createPlaylist CreatePlaylist;
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public sealed class createPlaylist
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{
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public SingleTranslationKey Created;
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public SingleTranslationKey Creating;
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public SingleTranslationKey SupportedAddType;
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public SingleTranslationKey SetFirstTracks;
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public SingleTranslationKey SetPlaylistName;
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public SingleTranslationKey FirstTracks;
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public SingleTranslationKey PlaylistName;
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public SingleTranslationKey CreatePlaylist;
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public SingleTranslationKey ChangeTracks;
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public SingleTranslationKey ChangeName;
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}
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public import Import;
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public sealed class import
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{
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public SingleTranslationKey ImportFailed;
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public SingleTranslationKey Importing;
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public SingleTranslationKey UploadExport;
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public SingleTranslationKey Created;
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public SingleTranslationKey Creating;
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public SingleTranslationKey NotLoaded;
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public SingleTranslationKey PlaylistUrl;
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public SingleTranslationKey ImportPlaylist;
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public SingleTranslationKey ImportMethod;
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public SingleTranslationKey ExportedPlaylist;
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public SingleTranslationKey Link;
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}
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public delete Delete;
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public sealed class delete
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{
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public SingleTranslationKey Deleted;
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public SingleTranslationKey Deleting;
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}
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public export Export;
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public sealed class export
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{
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public SingleTranslationKey Exported;
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}
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public share Share;
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public sealed class share
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{
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public MultiTranslationKey Shared;
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}
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public addToQueue AddToQueue;
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public sealed class addToQueue
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{
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public SingleTranslationKey Adding;
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}
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public manage Manage;
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public sealed class manage
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{
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public SingleTranslationKey PlaylistSelectorDelete;
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public SingleTranslationKey PlaylistSelectorModify;
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public SingleTranslationKey PlaylistSelectorExport;
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public SingleTranslationKey PlaylistSelectorShare;
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public SingleTranslationKey PlaylistSelectorQueue;
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public SingleTranslationKey DeleteButton;
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public SingleTranslationKey ModifyButton;
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public SingleTranslationKey CreateNewButton;
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public SingleTranslationKey SaveCurrentButton;
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public SingleTranslationKey ImportButton;
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public SingleTranslationKey ExportButton;
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public SingleTranslationKey ShareButton;
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public SingleTranslationKey AddToQueueButton;
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public SingleTranslationKey NoPlaylists;
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}
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public loadShare LoadShare;
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public sealed class loadShare
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{
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public SingleTranslationKey Imported;
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public SingleTranslationKey Importing;
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public SingleTranslationKey ImportButton;
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public SingleTranslationKey CreatedBy;
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public SingleTranslationKey PlaylistName;
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public SingleTranslationKey Found;
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public SingleTranslationKey NotFound;
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public SingleTranslationKey Loading;
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}
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public SingleTranslationKey ThumbnailModerationNote;
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public SingleTranslationKey NameModerationNote;
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public SingleTranslationKey Tracks;
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public SingleTranslationKey NoPlaylist;
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public SingleTranslationKey PlayListLimit;
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public SingleTranslationKey Title;
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}
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public skip Skip;
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public sealed class skip
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{
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public SingleTranslationKey VoteButton;
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public SingleTranslationKey VoteStarted;
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public SingleTranslationKey Skipped;
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public SingleTranslationKey AlreadyVoted;
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}
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public shuffle Shuffle;
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public sealed class shuffle
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{
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public SingleTranslationKey Off;
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public SingleTranslationKey On;
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}
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public repeat Repeat;
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public sealed class repeat
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{
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public SingleTranslationKey Off;
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public SingleTranslationKey On;
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}
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public removeQueue RemoveQueue;
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public sealed class removeQueue
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{
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public SingleTranslationKey Removed;
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public SingleTranslationKey NoSong;
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public SingleTranslationKey OutOfRange;
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}
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public join Join;
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public sealed class join
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{
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public SingleTranslationKey AlreadyUsed;
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public SingleTranslationKey Joined;
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}
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public queue Queue;
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public sealed class queue
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{
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public SingleTranslationKey Play;
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public SingleTranslationKey Repeat;
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public SingleTranslationKey Shuffle;
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public SingleTranslationKey NoSong;
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public SingleTranslationKey CurrentlyPlaying;
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public SingleTranslationKey Track;
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public SingleTranslationKey QueueCount;
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}
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public play Play;
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public sealed class play
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{
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public SingleTranslationKey SearchSuccess;
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public SingleTranslationKey NoMatches;
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public SingleTranslationKey FailedToLoad;
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public SingleTranslationKey PlatformSelect;
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public SingleTranslationKey LookingForPlatform;
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public SingleTranslationKey LookingFor;
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public SingleTranslationKey Duration;
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public SingleTranslationKey Uploader;
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public SingleTranslationKey QueuePosition;
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public SingleTranslationKey QueuePositions;
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public SingleTranslationKey QueuedSingle;
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public SingleTranslationKey QueuedMultiple;
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public SingleTranslationKey Preparing;
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}
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public pause Pause;
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public sealed class pause
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{
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public SingleTranslationKey Resumed;
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public SingleTranslationKey Paused;
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}
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public forceSkip ForceSkip;
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public sealed class forceSkip
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{
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public SingleTranslationKey Skipped;
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}
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public forceDisconnect ForceDisconnect;
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public sealed class forceDisconnect
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{
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public SingleTranslationKey Disconnected;
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}
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public forceClearQueue ForceClearQueue;
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public sealed class forceClearQueue
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{
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public SingleTranslationKey Cleared;
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}
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public disconnect Disconnect;
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public sealed class disconnect
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{
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public SingleTranslationKey VoteButton;
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public SingleTranslationKey VoteStarted;
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public SingleTranslationKey Disconnected;
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public SingleTranslationKey AlreadyVoted;
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}
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public clearQueue ClearQueue;
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public sealed class clearQueue
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{
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public SingleTranslationKey VoteButton;
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public SingleTranslationKey VoteStarted;
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public SingleTranslationKey Cleared;
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public SingleTranslationKey AlreadyVoted;
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}
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public SingleTranslationKey DjRole;
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public SingleTranslationKey NotSameChannel;
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}
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}
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#endregion AutoGenerated
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} |