Initial commit

This commit is contained in:
Mira 2025-01-27 18:36:22 +01:00
commit 79e7cffb4e
Signed by untrusted user who does not match committer: Xorog
GPG key ID: 983798ED9C3E7C36
49 changed files with 6399 additions and 0 deletions

61
.build.cmd Normal file
View file

@ -0,0 +1,61 @@
@echo off
REM User-definable variables
set PluginDir=C:\path\to\plugin\directory
set PluginName=ProjectMakoto.Plugins.Music
REM Build procedure, leave alone
for %%I in (.) do set CurrDirName=%%~nxI
echo Deleting conflicting files..
del /S build.zip >NUL
del /S %CurrDirName%.pmpl >NUL
rmdir /S /Q bin >NUL
rmdir /S /Q build >NUL
echo Building project..
dotnet clean
dotnet restore
dotnet publish %PluginName%.sln --property:PublishDir="build" --framework net9.0
if %errorlevel% neq 0 goto error
echo Zipping project to build.zip..
dotnet run --project "Tools\CreateZipFolder\CreateZipFolder.csproj" -- "build" "build.zip"
if %errorlevel% neq 0 goto error
rename build.zip %CurrDirName%.pmpl
echo Creating manifest..
set current_dir=%cd%
cd ..\deps
dotnet ProjectMakoto.dll --build-manifests %current_dir%
cd %current_dir%
echo.
echo.
echo Created pmpl-File at %cd%\%CurrDirName%.pmpl!
echo Cleaning up..
rmdir /S /Q bin >NUL
rmdir /S /Q build >NUL
if "%PluginDir%"=="C:\path\to\plugin\directory" (
echo.
echo Tip: You can define an output directory in this file by replacing PluginDir with the appropriate path.
goto skipcopy
)
echo Copying to %PluginDir%..
del /S %PluginDir%\%CurrDirName%.pmpl >NUL
timeout /t 1 >NUL
move %CurrDirName%.pmpl %PluginDir%\%CurrDirName%.pmpl
if %errorlevel% neq 0 goto error
:skipcopy
exit /b 0
:error
echo Something went wrong!
pause >NUL
exit /b %errorlevel%

61
.build.sh Normal file
View file

@ -0,0 +1,61 @@
#!/bin/bash
# User-definable variables
PluginDir="/path/to/plugin/directory"
PluginName="ProjectMakoto.Plugins.Music"
# Build procedure, leave alone
CurrDirName=$(basename "$(pwd)")
echo "Deleting conflicting files.."
rm -f build.zip
rm -f "${CurrDirName}.pmpl"
rm -rf bin
rm -rf build
echo "Building project.."
dotnet clean
dotnet restore
dotnet publish "${PluginName}.sln" --property:PublishDir="build" --framework net9.0
if [ $? -ne 0 ]; then
echo "Error: Build failed."
exit 1
fi
echo "Zipping project to build.zip.."
dotnet run --project "Tools/CreateZipFolder/CreateZipFolder.csproj" -- "build" "build.zip"
if [ $? -ne 0 ]; then
echo "Error: Zipping failed."
exit 1
fi
mv build.zip "${CurrDirName}.pmpl"
echo "Creating manifest.."
current_dir=$(pwd)
cd ../deps
dotnet ProjectMakoto.dll --build-manifests $current_dir
cd $current_dir
echo -e "\n\nCreated pmpl-File at $(pwd)/${CurrDirName}.pmpl!"
echo "Cleaning up.."
rm -rf bin
rm -rf build
if [ "$PluginDir" = "/path/to/plugin/directory" ]; then
echo -e "\nTip: You can define an output directory in this file by replacing PluginDir with the appropriate path."
exit 0
fi
echo -e "\nCopying to $PluginDir.."
rm -f "${PluginDir}/${CurrDirName}.pmpl"
sleep 1
mv "${CurrDirName}.pmpl" "${PluginDir}/${CurrDirName}.pmpl"
if [ $? -ne 0 ]; then
echo "Error: Copying failed."
exit 1
fi
exit 0

89
.editorconfig Normal file
View file

@ -0,0 +1,89 @@
file_header_template = Project Makoto Example Plugin\nCopyright (C) 2023 Fortunevale\nThis code is licensed under MIT license (see 'LICENSE'-file for details)
[*.{cs,vb}]
dotnet_style_operator_placement_when_wrapping = beginning_of_line
tab_width = 4
indent_size = 4
end_of_line = crlf
dotnet_style_coalesce_expression = true:suggestion
dotnet_style_null_propagation = true:suggestion
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
dotnet_style_prefer_auto_properties = true:silent
dotnet_style_object_initializer = true:suggestion
dotnet_style_collection_initializer = false:silent
[*.cs]
csharp_indent_labels = one_less_than_current
csharp_using_directive_placement = outside_namespace:silent
csharp_prefer_simple_using_statement = false:suggestion
csharp_prefer_braces = true:silent
csharp_style_namespace_declarations = file_scoped:silent
csharp_style_prefer_method_group_conversion = true:silent
csharp_style_prefer_top_level_statements = true:silent
csharp_style_expression_bodied_methods = false:silent
csharp_style_expression_bodied_constructors = false:silent
csharp_style_expression_bodied_operators = false:silent
csharp_style_expression_bodied_properties = true:silent
csharp_style_expression_bodied_indexers = true:silent
csharp_style_expression_bodied_accessors = true:silent
csharp_style_expression_bodied_lambdas = true:silent
csharp_style_expression_bodied_local_functions = false:silent
# CA1822: Mark members as static
dotnet_diagnostic.CA1822.severity = silent
# IDE0290: Use primary constructor
dotnet_diagnostic.IDE0290.severity = silent
[*.{cs,vb}]
#### Naming styles ####
# Naming rules
dotnet_naming_rule.interface_should_be_begins_with_i.severity = suggestion
dotnet_naming_rule.interface_should_be_begins_with_i.symbols = interface
dotnet_naming_rule.interface_should_be_begins_with_i.style = begins_with_i
dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion
dotnet_naming_rule.types_should_be_pascal_case.symbols = types
dotnet_naming_rule.types_should_be_pascal_case.style = pascal_case
dotnet_naming_rule.non_field_members_should_be_pascal_case.severity = suggestion
dotnet_naming_rule.non_field_members_should_be_pascal_case.symbols = non_field_members
dotnet_naming_rule.non_field_members_should_be_pascal_case.style = pascal_case
# Symbol specifications
dotnet_naming_symbols.interface.applicable_kinds = interface
dotnet_naming_symbols.interface.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.interface.required_modifiers =
dotnet_naming_symbols.types.applicable_kinds = class, struct, interface, enum
dotnet_naming_symbols.types.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.types.required_modifiers =
dotnet_naming_symbols.non_field_members.applicable_kinds = property, event, method
dotnet_naming_symbols.non_field_members.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.non_field_members.required_modifiers =
# Naming styles
dotnet_naming_style.begins_with_i.required_prefix = I
dotnet_naming_style.begins_with_i.required_suffix =
dotnet_naming_style.begins_with_i.word_separator =
dotnet_naming_style.begins_with_i.capitalization = pascal_case
dotnet_naming_style.pascal_case.required_prefix =
dotnet_naming_style.pascal_case.required_suffix =
dotnet_naming_style.pascal_case.word_separator =
dotnet_naming_style.pascal_case.capitalization = pascal_case
dotnet_naming_style.pascal_case.required_prefix =
dotnet_naming_style.pascal_case.required_suffix =
dotnet_naming_style.pascal_case.word_separator =
dotnet_naming_style.pascal_case.capitalization = pascal_case
dotnet_style_prefer_simplified_boolean_expressions = true:suggestion
# IDE0060: Remove unused parameter
dotnet_diagnostic.IDE0060.severity = silent
# DV2001: No Dependency Diagram linked
dotnet_diagnostic.DV2001.severity = silent

2
.gitattributes vendored Normal file
View file

@ -0,0 +1,2 @@
# Auto detect text files and perform LF normalization
* text=auto

402
.gitignore vendored Normal file
View file

@ -0,0 +1,402 @@
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.tlog
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
*.vbp
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
*.dsw
*.dsp
# Visual Studio 6 technical files
*.ncb
*.aps
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# Visual Studio History (VSHistory) files
.vshistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd
# VS Code files for those working on multiple tools
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
*.code-workspace
# Local History for Visual Studio Code
.history/
# Windows Installer files from build outputs
*.cab
*.msi
*.msix
*.msm
*.msp
# JetBrains Rider
*.sln.iml
deps
deps/
*.pmpl

3
.gitmodules vendored Normal file
View file

@ -0,0 +1,3 @@
[submodule "Tools"]
path = Tools
url = https://github.com/Fortunevale/ProjectMakoto.Tools

BIN
Assets/Prod.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 480 KiB

View file

@ -0,0 +1,58 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DisCatSharp.ApplicationCommands.Attributes;
using DisCatSharp.ApplicationCommands.Context;
namespace ProjectMakoto.Plugins.Music;
public class AutocompleteProviders
{
public sealed class SongQueueAutocompleteProvider : IAutocompleteProvider
{
public async Task<IEnumerable<DiscordApplicationCommandAutocompleteChoice>> Provider(AutocompleteContext ctx)
{
try
{
if ((ctx.Member?.VoiceState?.Channel?.Id ?? 0) != ((await ctx.Client.CurrentUser.ConvertToMember(ctx.Guild)).VoiceState?.Channel?.Id ?? 1))
return new List<DiscordApplicationCommandAutocompleteChoice>().AsEnumerable();
var Queue = MusicPlugin.Plugin.Guilds![ctx.Guild.Id].SongQueue
.Where(x => x.VideoTitle.StartsWith(ctx.FocusedOption.Value.ToString(), StringComparison.InvariantCultureIgnoreCase)).Take(25);
var options = Queue.Select(x => new DiscordApplicationCommandAutocompleteChoice(x.VideoTitle, x.VideoTitle)).ToList();
return options.AsEnumerable();
}
catch (Exception ex)
{
MusicPlugin.Plugin._logger.LogError(ex, "Failed to provide autocomplete for song queue");
return new List<DiscordApplicationCommandAutocompleteChoice>().AsEnumerable();
}
}
}
public sealed class PlaylistsAutoCompleteProvider : IAutocompleteProvider
{
public async Task<IEnumerable<DiscordApplicationCommandAutocompleteChoice>> Provider(AutocompleteContext ctx)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
try
{
var bot = ((Bot)ctx.Services.GetService(typeof(Bot)));
var Queue = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists
.Where(x => x.PlaylistName.Contains(ctx.FocusedOption.Value.ToString(), StringComparison.InvariantCultureIgnoreCase)).Take(25);
var options = Queue.Select(x => new DiscordApplicationCommandAutocompleteChoice($"{x.PlaylistName} ({x.List.Length} {CommandKey.Playlists.Tracks.Get(bot.Users[ctx.User.Id]).Build()})", x.PlaylistId)).ToList();
return options.AsEnumerable();
}
catch (Exception ex)
{
MusicPlugin.Plugin._logger.LogError(ex, "Failed to provide autocomplete for playlists");
return new List<DiscordApplicationCommandAutocompleteChoice>().AsEnumerable();
}
}
}
}

View file

@ -0,0 +1,127 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class ClearQueueCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForHeavy(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Contains(ctx.User.Id))
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.ClearQueue.AlreadyVoted, true),
}.AsError(ctx));
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Add(ctx.User.Id);
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Count >= (conn.Channel.Users.Count - 1) * 0.51)
{
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue = [];
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Clear();
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.ClearQueue.Cleared, true),
}.AsSuccess(ctx));
return;
}
var embed = new DiscordEmbedBuilder()
{
Description = $"`{this.GetGuildString(CommandKey.ClearQueue.VoteStarted)} ({MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Count}/{Math.Ceiling((conn.Channel.Users.Count - 1.0) * 0.51)})`",
}.AsAwaitingInput(ctx);
var builder = new DiscordMessageBuilder().WithEmbed(embed);
DiscordButtonComponent DisconnectVote = new(ButtonStyle.Danger, Guid.NewGuid().ToString(), this.GetGuildString(CommandKey.ClearQueue.VoteButton), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("🗑")));
_ = builder.AddComponents(DisconnectVote);
_ = await this.RespondOrEdit(builder);
_ = Task.Delay(TimeSpan.FromMinutes(10)).ContinueWith(x =>
{
if (x.IsCompletedSuccessfully)
{
ctx.Client.ComponentInteractionCreated -= RunInteraction;
this.ModifyToTimedOut();
}
});
ctx.Client.ComponentInteractionCreated += RunInteraction;
async Task RunInteraction(DiscordClient s, ComponentInteractionCreateEventArgs e)
{
_ = Task.Run(async () =>
{
if (e.Message.Id == ctx.ResponseMessage.Id)
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Contains(e.User.Id))
{
_ = e.Interaction.CreateFollowupMessageAsync(new DiscordFollowupMessageBuilder().WithContent($"❌ {this.GetString(CommandKey.ClearQueue.AlreadyVoted, true)}").AsEphemeral());
return;
}
var member = await e.User.ConvertToMember(ctx.Guild);
if (member.VoiceState is null || member.VoiceState.Channel.Id != conn.Channel.Id)
{
_ = e.Interaction.CreateFollowupMessageAsync(new DiscordFollowupMessageBuilder().WithContent($"❌ {this.GetString(CommandKey.NotSameChannel, true)}").AsEphemeral());
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Add(e.User.Id);
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Count >= (conn.Channel.Users.Count - 1) * 0.51)
{
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue = [];
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Clear();
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.ClearQueue.Cleared, true),
}.AsSuccess(ctx)));
return;
}
embed.Description = $"`{this.GetGuildString(CommandKey.ClearQueue.VoteStarted)} ({MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Count}/{Math.Ceiling((conn.Channel.Users.Count - 1.0) * 0.51)})`";
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(embed).AddComponents(DisconnectVote));
}
}).Add(ctx.Bot);
}
});
}
}

View file

@ -0,0 +1,131 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class DisconnectCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForHeavy(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedDisconnectVotes.Contains(ctx.User.Id))
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Disconnect.AlreadyVoted, true),
}.AsError(ctx));
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedDisconnectVotes.Add(ctx.User.Id);
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedDisconnectVotes.Count >= (conn.Channel.Users.Count - 1) * 0.51)
{
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Dispose(ctx.Bot, ctx.Guild.Id, "Graceful Disconnect");
_ = await conn.StopAsync();
await conn.DisconnectAsync();
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Disconnect.Disconnected, true),
}.AsSuccess(ctx));
return;
}
var embed = new DiscordEmbedBuilder()
{
Description = $"`{this.GetGuildString(CommandKey.Disconnect.VoteStarted, true)} ({MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedDisconnectVotes.Count}/{Math.Ceiling((conn.Channel.Users.Count - 1.0) * 0.51)})`",
}.AsAwaitingInput(ctx);
var builder = new DiscordMessageBuilder().WithEmbed(embed);
DiscordButtonComponent DisconnectVote = new(ButtonStyle.Danger, Guid.NewGuid().ToString(), this.GetGuildString(CommandKey.Disconnect.VoteButton), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("⛔")));
_ = builder.AddComponents(DisconnectVote);
_ = await this.RespondOrEdit(builder);
_ = Task.Delay(TimeSpan.FromMinutes(10)).ContinueWith(x =>
{
if (x.IsCompletedSuccessfully)
{
ctx.Client.ComponentInteractionCreated -= RunInteraction;
this.ModifyToTimedOut();
}
});
ctx.Client.ComponentInteractionCreated += RunInteraction;
async Task RunInteraction(DiscordClient s, ComponentInteractionCreateEventArgs e)
{
_ = Task.Run(async () =>
{
if (e.Message.Id == ctx.ResponseMessage.Id)
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedDisconnectVotes.Contains(e.User.Id))
{
_ = e.Interaction.CreateFollowupMessageAsync(new DiscordFollowupMessageBuilder().WithContent($"❌ {this.GetString(CommandKey.Disconnect.AlreadyVoted, true)}").AsEphemeral());
return;
}
var member = await e.User.ConvertToMember(ctx.Guild);
if (member.VoiceState is null || member.VoiceState.Channel.Id != conn.Channel.Id)
{
_ = e.Interaction.CreateFollowupMessageAsync(new DiscordFollowupMessageBuilder().WithContent($"❌ {this.GetString(CommandKey.NotSameChannel, true)}").AsEphemeral());
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedDisconnectVotes.Add(e.User.Id);
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedDisconnectVotes.Count >= (conn.Channel.Users.Count - 1) * 0.51)
{
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Dispose(ctx.Bot, ctx.Guild.Id, "Graceful Disconnect");
_ = await conn.StopAsync();
await conn.DisconnectAsync();
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Disconnect.Disconnected, true)
}.AsSuccess(ctx)));
return;
}
embed.Description = $"`{this.GetGuildString(CommandKey.Disconnect.VoteStarted, true)} ({MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedDisconnectVotes.Count}/{Math.Ceiling((conn.Channel.Users.Count - 1.0) * 0.51)})`";
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(embed).AddComponents(DisconnectVote));
}
}).Add(ctx.Bot);
}
});
}
}

View file

@ -0,0 +1,56 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class ForceClearQueueCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForHeavy(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
if (!ctx.Member.IsDJ(ctx.Bot.status))
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.DjRole, true, new TVar("Role", "DJ")),
}.AsError(ctx));
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue = [];
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedClearQueueVotes.Clear();
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.ForceClearQueue.Cleared, true),
}.AsSuccess(ctx));
});
}
}

View file

@ -0,0 +1,58 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class ForceDisconnectCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForHeavy(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
if (!ctx.Member.IsDJ(ctx.Bot.status))
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.DjRole, true, new TVar("Role", "DJ")),
}.AsError(ctx));
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Dispose(ctx.Bot, ctx.Guild.Id, "Graceful Disconnect");
_ = await conn.StopAsync();
await conn.DisconnectAsync();
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.ForceDisconnect.Disconnected, true),
}.AsSuccess(ctx));
});
}
}

View file

@ -0,0 +1,55 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class ForceSkipCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
if (!ctx.Member.IsDJ(ctx.Bot.status))
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.DjRole, true, new TVar("Role", "DJ")),
}.AsError(ctx));
return;
}
_ = await conn.StopAsync();
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.ForceSkip.Skipped, true),
}.AsSuccess(ctx));
});
}
}

View file

@ -0,0 +1,77 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class JoinCommand : BaseCommand
{
public override async Task<bool> BeforeExecution(SharedCommandContext ctx) => (await this.CheckVoiceState() && await this.CheckOwnPermissions(Permissions.UseVoice) && await this.CheckOwnPermissions(Permissions.UseVoiceDetection));
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
var Announce = arguments?.ContainsKey("announce") ?? false;
if (Announce)
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
var lava = ctx.Client.GetLavalink();
while (!lava.ConnectedSessions.Values.Any(x => x.IsConnected))
await Task.Delay(1000);
var node = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = node.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null)
{
if (!lava.ConnectedSessions.Any())
{
throw new Exception("Lavalink connection isn't established.");
}
conn = await node.ConnectAsync(ctx.Member.VoiceState.Channel);
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].QueueHandler(ctx.Bot, ctx.Client, node, conn);
if (Announce)
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Join.Joined, true),
}.AsSuccess(ctx));
return;
}
if (conn.Channel.Users.Count >= 2 && !(ctx.Member.VoiceState.Channel.Id == conn.Channel.Id))
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Join.AlreadyUsed, true),
}.AsError(ctx));
throw new CancelException();
}
if (ctx.Member.VoiceState.Channel.Id != conn.Channel.Id)
{
await conn.DisconnectAsync();
conn = await node.ConnectAsync(ctx.Member.VoiceState.Channel);
}
if (Announce)
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Join.Joined, true),
}.AsSuccess(ctx));
});
}
}

View file

@ -0,0 +1,48 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class PauseCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForLight(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].IsPaused = !MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].IsPaused;
_ = MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].IsPaused ? conn.PauseAsync() : conn.ResumeAsync();
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].IsPaused ? this.GetString(CommandKey.Pause.Paused, true) : this.GetString(CommandKey.Pause.Resumed, true)),
}.AsSuccess(ctx));
});
}
}

View file

@ -0,0 +1,110 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
using DisCatSharp.Lavalink.Entities;
using Xorog.UniversalExtensions;
using Xorog.UniversalExtensions.Enums;
namespace ProjectMakoto.Plugins.Music;
internal sealed class PlayCommand : BaseCommand
{
public override async Task<bool> BeforeExecution(SharedCommandContext ctx) => (await this.CheckVoiceState() && await this.CheckOwnPermissions(Permissions.UseVoice) && await this.CheckOwnPermissions(Permissions.UseVoiceDetection));
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
var search = (string)arguments["search"];
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
if (search.IsNullOrWhiteSpace())
{
this.SendSyntaxError();
return;
}
var embed = new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Play.Preparing, true),
}.AsLoading(ctx);
_ = await this.RespondOrEdit(embed);
try
{
await new JoinCommand().TransferCommand(ctx, null);
}
catch (CancelException)
{
return;
}
var (Tracks, oriResult, Continue) = await MusicModuleAbstractions.GetLoadResult(ctx, search);
embed.Author.IconUrl = ctx.Guild.IconUrl;
if (!Continue || !Tracks.IsNotNullAndNotEmpty())
{
return;
}
_ = await this.RespondOrEdit(embed);
try
{
await new JoinCommand().TransferCommand(ctx, null);
}
catch (CancelException)
{
return;
}
if (Tracks.Count > 1)
{
var added = 0;
foreach (var b in Tracks)
{
added++;
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue = MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Add(new(b.Info.Title, b.Info.Uri.ToString(), b.Info.Length, ctx.Guild.Id, ctx.User.Id));
}
embed.Description = this.GetString(CommandKey.Play.QueuedMultiple, true,
new TVar("Count", added),
new TVar("Playlist", new EmbeddedLink(search, oriResult.GetResultAs<LavalinkPlaylist>().Info.Name)));
_ = embed.AddField(new DiscordEmbedField($"📜 {this.GetString(CommandKey.Play.QueuePositions)}", $"{(MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length - added + 1)} - {MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length}", true));
_ = embed.AsSuccess(ctx);
_ = await ctx.BaseCommand.RespondOrEdit(embed);
}
else if (Tracks.Count == 1)
{
var track = Tracks[0];
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue = MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Add(new(track.Info.Title, track.Info.Uri.ToString(), track.Info.Length, ctx.Guild.Id, ctx.User.Id));
embed.Description = this.GetString(CommandKey.Play.QueuedSingle, true,
new TVar("Track", new EmbeddedLink(track.Info.Uri.ToString(), track.Info.Title)));
_ = embed.AddField(new DiscordEmbedField($"📜 {this.GetString(CommandKey.Play.QueuePosition)}", $"{MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length}", true));
_ = embed.AddField(new DiscordEmbedField($"🔼 {this.GetString(CommandKey.Play.Uploader)}", $"{track.Info.Author}", true));
_ = embed.AddField(new DiscordEmbedField($"🕒 {this.GetString(CommandKey.Play.Duration)}", $"{track.Info.Length.GetHumanReadable(TimeFormat.Minutes)}", true));
_ = embed.AsSuccess(ctx);
_ = await ctx.BaseCommand.RespondOrEdit(embed.Build());
}
});
}
}

View file

@ -0,0 +1,186 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
using System.Diagnostics;
using Xorog.UniversalExtensions;
using Xorog.UniversalExtensions.Enums;
namespace ProjectMakoto.Plugins.Music;
internal sealed class QueueCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForLight(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
var LastInt = 0;
int GetInt()
{
LastInt++;
return LastInt;
}
var CurrentPage = 0;
async Task UpdateMessage()
{
DiscordButtonComponent Refresh = new(ButtonStyle.Primary, "Refresh", this.GetString(this.t.Common.Refresh), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("🔁")));
DiscordButtonComponent NextPage = new(ButtonStyle.Primary, "NextPage", this.GetString(this.t.Common.NextPage), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("▶")));
DiscordButtonComponent PreviousPage = new(ButtonStyle.Primary, "PreviousPage", this.GetString(this.t.Common.PreviousPage), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("◀")));
DiscordButtonComponent PlayPause = new(ButtonStyle.Secondary, "Playback", this.GetString(CommandKey.Queue.Play), conn.Player.Track is null, (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].IsPaused ? EmojiTemplates.GetPaused(ctx.Bot) : (conn.Player.Track is not null ? "▶".UnicodeToEmoji() : EmojiTemplates.GetDisabledPlay(ctx.Bot))).ToComponent());
DiscordButtonComponent Repeat = new(ButtonStyle.Secondary, "Repeat", this.GetString(CommandKey.Queue.Repeat), conn.Player.Track is null, (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Repeat ? "🔁".UnicodeToEmoji() : EmojiTemplates.GetDisabledRepeat(ctx.Bot)).ToComponent());
DiscordButtonComponent Shuffle = new(ButtonStyle.Secondary, "Shuffle", this.GetString(CommandKey.Queue.Shuffle), conn.Player.Track is null, (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Shuffle ? "🔀".UnicodeToEmoji() : EmojiTemplates.GetDisabledShuffle(ctx.Bot)).ToComponent());
LastInt = CurrentPage * 10;
var TotalTimespan = TimeSpan.Zero;
for (var i = 0; i < MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length; i++)
{
TotalTimespan = TotalTimespan.Add(MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue[i].Length);
}
var Description = $"{this.GetString(CommandKey.Queue.QueueCount, true, new TVar("Count", MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length), new TVar("Timespan", TotalTimespan.GetHumanReadable())).Bold()}\n\n";
Description += $"{string.Join("\n", MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Skip(CurrentPage * 10).Take(10).Select(x => $"**{GetInt()}**. `{x.Length.GetShortHumanReadable(TimeFormat.Hours)}` {this.GetString(CommandKey.Queue.Track, new TVar("Video", $"[`{x.VideoTitle}`]({x.Url})"), new TVar("Requester", $"<@{x.UserId}>"))}"))}\n\n";
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length > 0)
Description += $"`{this.GetString(this.t.Common.Page)} {CurrentPage + 1}/{Math.Ceiling(MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length / 10.0)}`\n\n";
Description += $"`{this.GetString(CommandKey.Queue.CurrentlyPlaying)}:` [`{(conn.Player.Track is not null ? conn.Player.Track.Info.Title : this.GetString(CommandKey.Queue.NoSong))}`]({(conn.Player.Track is not null ? conn.Player.Track.Info.Uri.ToString() : "")})\n";
Description += $"{(MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Repeat ? "🔁".UnicodeToEmoji() : EmojiTemplates.GetDisabledRepeat(ctx.Bot))}";
Description += $"{(MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Shuffle ? "🔀".UnicodeToEmoji() : EmojiTemplates.GetDisabledShuffle(ctx.Bot))}";
Description += $" `|` {(MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].IsPaused ? EmojiTemplates.GetPaused(ctx.Bot) : $"{(conn.Player.Track is not null ? "▶".UnicodeToEmoji() : EmojiTemplates.GetDisabledPlay(ctx.Bot))} ")}";
if (conn.CurrentTrack is not null)
{
Description += $"`[{((long)Math.Round(conn.Player.PlayerState.Position.TotalSeconds, 0)).GetShortHumanReadable(TimeFormat.Minutes)}/{((long)Math.Round(conn.Player.Track.Info.Length.TotalSeconds, 0)).GetShortHumanReadable(TimeFormat.Minutes)}]` ";
Description += $"`{StringTools.GenerateASCIIProgressbar(Math.Round(conn.Player.PlayerState.Position.TotalSeconds, 0), Math.Round(conn.Player.Track.Info.Length.TotalSeconds, 0))}`";
}
if (CurrentPage <= 0)
PreviousPage = PreviousPage.Disable();
if ((CurrentPage * 10) + 10 >= MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length)
NextPage = NextPage.Disable();
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = Description
}.AsInfo(ctx))
.AddComponents(PreviousPage, NextPage, Refresh)
.AddComponents(PlayPause, Repeat, Shuffle));
return;
}
await UpdateMessage();
var sw = Stopwatch.StartNew();
_ = Task.Run(async () =>
{
while (sw.ElapsedMilliseconds < 120000)
{
await UpdateMessage();
Thread.Sleep(10000);
}
});
_ = Task.Run(() =>
{
while (sw.ElapsedMilliseconds < 120000)
Thread.Sleep(1000);
ctx.Client.ComponentInteractionCreated -= RunInteraction;
this.ModifyToTimedOut();
});
ctx.Client.ComponentInteractionCreated += RunInteraction;
async Task RunInteraction(DiscordClient s, ComponentInteractionCreateEventArgs e)
{
_ = Task.Run(async () =>
{
if (e.Message?.Id == ctx.ResponseMessage.Id && e.User.Id == ctx.User.Id)
{
sw.Restart();
switch (e.GetCustomId())
{
case "Playback":
{
await new Music.PauseCommand().ExecuteCommand(e, s, "pause", ctx.Bot).Add(ctx.Bot);
await UpdateMessage();
break;
}
case "Repeat":
{
await new Music.RepeatCommand().ExecuteCommand(e, s, "repeat", ctx.Bot).Add(ctx.Bot);
await UpdateMessage();
break;
}
case "Shuffle":
{
await new Music.ShuffleCommand().ExecuteCommand(e, s, "shuffle", ctx.Bot).Add(ctx.Bot);
await UpdateMessage();
break;
}
case "Refresh":
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
await UpdateMessage();
break;
}
case "NextPage":
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
CurrentPage++;
await UpdateMessage();
break;
}
case "PreviousPage":
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
CurrentPage--;
await UpdateMessage();
break;
}
}
}
}).Add(ctx.Bot, ctx);
}
});
}
}

View file

@ -0,0 +1,97 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
using ProjectMakoto.Entities.Guilds;
using Xorog.UniversalExtensions;
namespace ProjectMakoto.Plugins.Music;
internal sealed class RemoveQueueCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
var selection = (string)arguments["video"];
if (string.IsNullOrWhiteSpace(selection))
{
this.SendSyntaxError();
return;
}
if (await ctx.DbUser.Cooldown.WaitForLight(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
GuildMusic.QueueInfo info = null;
if (selection.IsDigitsOnly())
{
var Index = Convert.ToInt32(selection) - 1;
if (Index < 0 || Index >= MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.RemoveQueue.OutOfRange, true, new TVar("Min", 1), new TVar("Max", MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length)),
}.AsError(ctx));
return;
}
info = MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue[Index];
}
else
{
if (!MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Any(x => x.VideoTitle.ToLower() == selection.ToLower()))
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.RemoveQueue.NoSong, true),
}.AsError(ctx));
return;
}
info = MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.First(x => x.VideoTitle.ToLower() == selection.ToLower());
}
if (info is null)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.RemoveQueue.NoSong, true),
}.AsError(ctx));
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue = MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Remove(x => x.UUID, info);
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.RemoveQueue.Removed, true, new TVar("Track", $"`[`{info.VideoTitle}`]({info.Url})`")),
}.AsSuccess(ctx));
});
}
}

View file

@ -0,0 +1,46 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class RepeatCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForLight(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Repeat = !MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Repeat;
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Repeat ? this.GetString(CommandKey.Repeat.On, true) : this.GetString(CommandKey.Repeat.Off, true)),
}.AsSuccess(ctx));
});
}
}

View file

@ -0,0 +1,46 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class ShuffleCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForLight(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Shuffle = !MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Shuffle;
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].Shuffle ? this.GetString(CommandKey.Shuffle.On, true) : this.GetString(CommandKey.Shuffle.Off, true)),
}.AsSuccess(ctx));
});
}
}

View file

@ -0,0 +1,125 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class SkipCommand : BaseCommand
{
public override Task<bool> BeforeExecution(SharedCommandContext ctx) => this.CheckVoiceState();
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = session.GetGuildPlayer(ctx.Member.VoiceState.Guild);
if (conn is null || conn.Channel.Id != ctx.Member.VoiceState.Channel.Id)
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true),
}.AsError(ctx));
return;
}
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedSkips.Contains(ctx.User.Id))
{
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Skip.AlreadyVoted),
}.AsError(ctx));
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedSkips.Add(ctx.User.Id);
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedSkips.Count >= (conn.Channel.Users.Count - 1) * 0.51)
{
_ = await conn.StopAsync();
_ = await this.RespondOrEdit(embed: new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Skip.Skipped, true),
}.AsSuccess(ctx));
return;
}
var embed = new DiscordEmbedBuilder()
{
Description = $"`{this.GetGuildString(CommandKey.Skip.VoteStarted)} ({MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedSkips.Count}/{Math.Ceiling((conn.Channel.Users.Count - 1.0) * 0.51)})`",
}.AsAwaitingInput(ctx);
var builder = new DiscordMessageBuilder().WithEmbed(embed);
DiscordButtonComponent SkipSongVote = new(ButtonStyle.Danger, Guid.NewGuid().ToString(), this.GetGuildString(CommandKey.Skip.VoteButton), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("⏩")));
_ = builder.AddComponents(SkipSongVote);
_ = await this.RespondOrEdit(builder);
_ = Task.Delay(TimeSpan.FromMinutes(10)).ContinueWith(x =>
{
if (x.IsCompletedSuccessfully)
{
ctx.Client.ComponentInteractionCreated -= RunInteraction;
this.ModifyToTimedOut();
}
});
ctx.Client.ComponentInteractionCreated += RunInteraction;
async Task RunInteraction(DiscordClient s, ComponentInteractionCreateEventArgs e)
{
_ = Task.Run(async () =>
{
if (e.Message.Id == ctx.ResponseMessage.Id)
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedSkips.Contains(e.User.Id))
{
_ = e.Interaction.CreateFollowupMessageAsync(new DiscordFollowupMessageBuilder().WithContent($"❌ {this.GetString(CommandKey.Skip.AlreadyVoted, true)}").AsEphemeral());
return;
}
var member = await e.User.ConvertToMember(ctx.Guild);
if (member.VoiceState is null || member.VoiceState.Channel.Id != conn.Channel.Id)
{
_ = e.Interaction.CreateFollowupMessageAsync(new DiscordFollowupMessageBuilder().WithContent($"❌ {this.GetString(CommandKey.NotSameChannel, true)}").AsEphemeral());
return;
}
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedSkips.Add(e.User.Id);
if (MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedSkips.Count >= (conn.Channel.Users.Count - 1) * 0.51)
{
_ = await conn.StopAsync();
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Skip.Skipped, true),
}.AsSuccess(ctx)));
return;
}
embed.Description = $"`{this.GetGuildString(CommandKey.Skip.VoteStarted)} ({MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].collectedSkips.Count}/{Math.Ceiling((conn.Channel.Users.Count - 1.0) * 0.51)})`";
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(embed).AddComponents(SkipSongVote));
}
}).Add(ctx.Bot);
}
});
}
}

View file

@ -0,0 +1,192 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
using DisCatSharp.Lavalink.Entities;
using DisCatSharp.Lavalink.Enums;
using Xorog.UniversalExtensions;
using Xorog.UniversalExtensions.Enums;
namespace ProjectMakoto.Plugins.Music;
internal static class MusicModuleAbstractions
{
public static async Task<(List<LavalinkTrack> Tracks, LavalinkTrackLoadingResult oriResult, bool Continue)> GetLoadResult(SharedCommandContext ctx, string searchQuery)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music.Play;
if (Regex.IsMatch(searchQuery, "{jndi:(ldap[s]?|rmi):\\/\\/[^\n]+") || searchQuery.Contains("localhost", StringComparison.OrdinalIgnoreCase) || searchQuery.Contains("127.0.0.1", StringComparison.OrdinalIgnoreCase))
throw new Exception();
List<LavalinkTrack> Tracks = new();
var lava = ctx.Client.GetLavalink();
var session = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var embed = new DiscordEmbedBuilder(ctx.ResponseMessage.Embeds[0]);
_ = await ctx.BaseCommand.RespondOrEdit(embed.WithDescription(CommandKey.LookingFor.Get(ctx.DbUser).Build(true, new TVar("Search", searchQuery))).AsLoading(ctx));
LavalinkTrackLoadingResult loadResult;
if (RegexTemplates.YouTubeUrl.IsMatch(searchQuery))
{
if (Regex.IsMatch(searchQuery, @"((\?|&)list=RDMM\w+)(&*)"))
{
Group group = Regex.Match(searchQuery, @"((\?|&)list=RDMM\w+)(&*)", RegexOptions.ExplicitCapture);
var value = group.Value;
if (value.EndsWith('&'))
value = value[..^1];
searchQuery = searchQuery.Replace(value, "");
}
if (Regex.IsMatch(searchQuery, @"((\?|&)start_radio=\d+)(&*)"))
{
Group group = Regex.Match(searchQuery, @"((\?|&)start_radio=\d+)(&*)", RegexOptions.ExplicitCapture);
var value = group.Value;
if (value.EndsWith('&'))
value = value[..^1];
searchQuery = searchQuery.Replace(value, "");
}
var AndIndex = searchQuery.IndexOf('&');
if (!searchQuery.Contains('?') && AndIndex != -1)
{
searchQuery = searchQuery.Remove(AndIndex, 1);
searchQuery = searchQuery.Insert(AndIndex, "?");
}
loadResult = await session.LoadTracksAsync(LavalinkSearchType.Plain, searchQuery);
}
else if (RegexTemplates.SoundcloudUrl.IsMatch(searchQuery))
{
loadResult = await session.LoadTracksAsync(LavalinkSearchType.Plain, searchQuery);
}
else if (RegexTemplates.BandcampUrl.IsMatch(searchQuery))
{
loadResult = await session.LoadTracksAsync(LavalinkSearchType.Plain, searchQuery);
}
else if (RegexTemplates.SpotifyUrl.IsMatch(searchQuery))
{
loadResult = await session.LoadTracksAsync(LavalinkSearchType.Plain, searchQuery);
}
else
{
embed.Description = CommandKey.PlatformSelect.Get(ctx.DbUser).Build(true);
_ = embed.AsAwaitingInput(ctx);
var YouTube = new DiscordButtonComponent(ButtonStyle.Primary, Guid.NewGuid().ToString(), "YouTube", false, EmojiTemplates.GetYouTube(ctx.Bot).ToComponent());
var SoundCloud = new DiscordButtonComponent(ButtonStyle.Primary, Guid.NewGuid().ToString(), "Soundcloud", false, EmojiTemplates.GetSoundcloud(ctx.Bot).ToComponent());
var Spotify = new DiscordButtonComponent(ButtonStyle.Primary, Guid.NewGuid().ToString(), "Spotify", false, EmojiTemplates.GetSpotify(ctx.Bot).ToComponent());
_ = await ctx.BaseCommand.RespondOrEdit(
new DiscordMessageBuilder().WithEmbed(embed)
.AddComponents(new List<DiscordComponent> { YouTube, SoundCloud, Spotify }));
var Menu1 = await ctx.WaitForButtonAsync(TimeSpan.FromMinutes(2));
if (Menu1.TimedOut)
{
ctx.BaseCommand.ModifyToTimedOut();
return (null, null, false);
}
_ = Menu1.Result.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
var platformString = string.Empty;
var searchType = LavalinkSearchType.Plain;
if (Menu1.GetCustomId() == YouTube.CustomId)
{
platformString = "YouTube";
searchType = LavalinkSearchType.Youtube;
}
else if (Menu1.GetCustomId() == SoundCloud.CustomId)
{
platformString = "SoundCloud";
searchType = LavalinkSearchType.SoundCloud;
}
else if (Menu1.GetCustomId() == Spotify.CustomId)
{
platformString = "Spotify";
searchType = LavalinkSearchType.Spotify;
}
_ = await ctx.BaseCommand.RespondOrEdit(embed.WithDescription(CommandKey.LookingFor.Get(ctx.DbUser).Build(true,
new TVar("Search", searchQuery),
new TVar("Platform", platformString))).AsLoading(ctx));
loadResult = await session.LoadTracksAsync(searchType, searchQuery);
}
if (loadResult.LoadType == LavalinkLoadResultType.Error)
{
MusicPlugin.Plugin._logger.LogError("An exception occurred while trying to load lavalink track.");
embed.Description = CommandKey.FailedToLoad.Get(ctx.DbUser).Build(true,
new TVar("Search", searchQuery));
_ = embed.AsError(ctx);
_ = await ctx.BaseCommand.RespondOrEdit(embed.Build());
return (null, loadResult, false);
}
else if (loadResult.LoadType == LavalinkLoadResultType.Empty)
{
embed.Description = CommandKey.NoMatches.Get(ctx.DbUser).Build(true,
new TVar("Search", searchQuery));
_ = embed.AsError(ctx);
_ = await ctx.BaseCommand.RespondOrEdit(embed.Build());
return (null, loadResult, false);
}
else if (loadResult.LoadType == LavalinkLoadResultType.Playlist)
{
return (loadResult.GetResultAs<LavalinkPlaylist>().Tracks.ToList(), loadResult, true);
}
else if (loadResult.LoadType == LavalinkLoadResultType.Track)
{
Tracks.Add(loadResult.GetResultAs<LavalinkTrack>());
return (Tracks, loadResult, true);
}
else if (loadResult.LoadType == LavalinkLoadResultType.Search)
{
var searchResults = loadResult.GetResultAs<List<LavalinkTrack>>();
embed.Description = CommandKey.SearchSuccess.Get(ctx.DbUser).Build(true,
new TVar("Count", searchResults.Count));
_ = embed.AsAwaitingInput(ctx);
_ = await ctx.BaseCommand.RespondOrEdit(embed.Build());
var UriResult = await ctx.BaseCommand.PromptCustomSelection(searchResults
.Select(x => new DiscordStringSelectComponentOption(x.Info.Title.TruncateWithIndication(100), x.Info.Uri.ToString(), $"🔼 {x.Info.Author} | 🕒 {x.Info.Length.GetHumanReadable(TimeFormat.Minutes)}")).ToList());
if (UriResult.TimedOut)
{
ctx.BaseCommand.ModifyToTimedOut();
return (null, loadResult, false);
}
else if (UriResult.Cancelled)
{
return (null, loadResult, false);
}
else if (UriResult.Errored)
{
throw UriResult.Exception;
}
Tracks.Add(searchResults.First(x => x.Info.Uri.ToString() == UriResult.Result));
return (Tracks, loadResult, true);
}
else
{
throw new Exception($"Unknown Load Result Type: {loadResult.LoadType}");
}
}
}

View file

@ -0,0 +1,70 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class AddToQueueCommand : BaseCommand
{
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForHeavy(ctx))
return;
var playlistId = (string)arguments["playlist"];
if (!MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Any(x => x.PlaylistId == playlistId))
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.NoPlaylist, true),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title)));
return;
}
var SelectedPlaylist = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.First(x => x.PlaylistId == playlistId);
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Play.Preparing, true),
}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title)));
try
{
await new JoinCommand().TransferCommand(ctx, null);
}
catch (CancelException)
{
this.DeleteOrInvalidate();
return;
}
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.AddToQueue.Adding, true,
new TVar("Name", SelectedPlaylist.PlaylistName),
new TVar("", SelectedPlaylist.List.Length)),
}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title)));
MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue = MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.AddRange(SelectedPlaylist.List.Select(x => new GuildMusic.QueueInfo(x.Title, x.Url, x.Length.Value, ctx.Guild.Id, ctx.User.Id)));
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Play.QueuedMultiple, true,
new TVar("Count", SelectedPlaylist.List.Length),
new TVar("Playlist", SelectedPlaylist.PlaylistName))
}
.AddField(new DiscordEmbedField($"📜 {this.GetString(CommandKey.Play.QueuePositions)}", $"{(MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length - SelectedPlaylist.List.Length + 1)} - {MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length}"))
.AsSuccess(ctx, this.GetString(CommandKey.Playlists.Title)));
});
}
}

View file

@ -0,0 +1,51 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class DeleteCommand : BaseCommand
{
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
var playlistId = (string)arguments["playlist"];
if (!MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Any(x => x.PlaylistId == playlistId))
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.NoPlaylist, true),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title)));
return;
}
var SelectedPlaylist = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.First(x => x.PlaylistId == playlistId);
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Delete.Deleting, true, new TVar("Name", SelectedPlaylist.PlaylistName)),
}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title))));
MusicPlugin.Plugin.Users[ctx.User.Id].Playlists = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Remove(x => x.PlaylistId, SelectedPlaylist);
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Delete.Deleted, true, new TVar("Name", SelectedPlaylist.PlaylistName)),
}.AsSuccess(ctx, this.GetString(CommandKey.Playlists.Title))));
await Task.Delay(5000);
return;
});
}
}

View file

@ -0,0 +1,45 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class ExportCommand : BaseCommand
{
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
var playlistId = (string)arguments["playlist"];
if (!MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Any(x => x.PlaylistId == playlistId))
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.NoPlaylist, true),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title)));
return;
}
var SelectedPlaylist = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.First(x => x.PlaylistId == playlistId);
using (MemoryStream stream = new(Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(SelectedPlaylist, Formatting.Indented))))
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder()
{
Description = this.GetString(CommandKey.Playlists.Export.Exported, true, new TVar("Name", SelectedPlaylist.PlaylistName)),
}.AsInfo(ctx, this.GetString(CommandKey.Playlists.Title))).WithFile($"{Guid.NewGuid().ToString().Replace("-", "").ToLower()}.json", stream));
}
});
}
}

View file

@ -0,0 +1,224 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
using DisCatSharp.Lavalink.Entities;
using DisCatSharp.Lavalink.Enums;
using ProjectMakoto.Entities.Users;
namespace ProjectMakoto.Plugins.Music;
internal sealed class ImportCommand : BaseCommand
{
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
if (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length >= 10)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.PlayListLimit, true, new TVar("Count", 10)),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
return;
}
var Link = new DiscordButtonComponent(ButtonStyle.Primary, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.Import.Link), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("↘")));
var ExportedPlaylist = new DiscordButtonComponent(ButtonStyle.Primary, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.Import.ExportedPlaylist), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("📂")));
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Import.ImportMethod, true),
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)))
.AddComponents(new List<DiscordComponent> { Link, ExportedPlaylist })
.AddComponents(MessageComponents.GetCancelButton(ctx.DbUser, ctx.Bot)));
var Menu = await ctx.WaitForButtonAsync();
if (Menu.TimedOut)
{
this.ModifyToTimedOut();
return;
}
if (Menu.GetCustomId() == Link.CustomId)
{
var modal = new DiscordInteractionModalBuilder(this.GetString(CommandKey.Playlists.Import.ImportPlaylist), Guid.NewGuid().ToString())
.AddTextComponent(new DiscordTextComponent(TextComponentStyle.Small, "query", this.GetString(CommandKey.Playlists.Import.PlaylistUrl), "", 1, 100, true));
var ModalResult = await this.PromptModalWithRetry(Menu.Result.Interaction, modal, false);
if (ModalResult.TimedOut)
{
this.ModifyToTimedOut(true);
return;
}
else if (ModalResult.Cancelled)
{
return;
}
else if (ModalResult.Errored)
{
throw ModalResult.Exception;
}
var query = ModalResult.Result.Interaction.GetModalValueByCustomId("query");
var lava = ctx.Client.GetLavalink();
var node = lava.ConnectedSessions.Values.First(x => x.IsConnected);
if (Regex.IsMatch(query, "{jndi:(ldap[s]?|rmi):\\/\\/[^\n]+"))
throw new Exception();
var loadResult = await node.LoadTracksAsync(LavalinkSearchType.Plain, query);
if (loadResult.LoadType == LavalinkLoadResultType.Error)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Import.NotLoaded, true),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
return;
}
else if (loadResult.LoadType == LavalinkLoadResultType.Playlist)
{
var playlistResult = loadResult.GetResultAs<LavalinkPlaylist>();
if (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length >= 10)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.PlayListLimit, true, new TVar("Count", 10)),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
return;
}
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Import.Creating, true),
}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title))));
var v = new UserPlaylist
{
PlaylistName = playlistResult.Info.Name,
List = playlistResult.Tracks.Select(x => new PlaylistEntry { Title = x.Info.Title, Url = x.Info.Uri.ToString(), Length = x.Info.Length }).Take(250).ToArray()
};
MusicPlugin.Plugin.Users[ctx.User.Id].Playlists = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Add(v);
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Import.Created, true,
new TVar("Name", v.PlaylistName),
new TVar("Count", v.List.Length)),
}.AsSuccess(ctx, this.GetString(CommandKey.Playlists.Title))));
await Task.Delay(5000);
return;
}
else
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Import.NotLoaded, true),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
return;
}
}
else if (Menu.GetCustomId() == ExportedPlaylist.CustomId)
{
try
{
_ = Menu.Result.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Import.UploadExport, true, new TVar("Command", $"{ctx.Prefix}upload")),
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title))));
Stream stream;
try
{
stream = (await this.PromptForFileUpload()).stream;
}
catch (AlreadyAppliedException)
{
return;
}
catch (ArgumentException)
{
this.ModifyToTimedOut();
return;
}
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Import.Importing, true),
}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title))));
var rawJson = new StreamReader(stream).ReadToEnd();
var ImportJson = JsonConvert.DeserializeObject<UserPlaylist>((rawJson is null or "null" or "" ? "[]" : rawJson), new JsonSerializerSettings() { MissingMemberHandling = MissingMemberHandling.Error });
ImportJson.List = ImportJson.List.Where(x => RegexTemplates.Url.IsMatch(x.Url)).Select(x => new PlaylistEntry { Title = x.Title, Url = x.Url, Length = x.Length }).Take(250).ToArray();
if (ImportJson.List.Length == 0)
throw new Exception();
if (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length >= 10)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.PlayListLimit, true, new TVar("Count", 10)),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
return;
}
var v = new UserPlaylist
{
PlaylistName = ImportJson.PlaylistName,
List = ImportJson.List,
PlaylistColor = ImportJson.PlaylistColor
};
MusicPlugin.Plugin.Users[ctx.User.Id].Playlists = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Add(v);
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Import.Created, true,
new TVar("Name", v.PlaylistName),
new TVar("Count", v.List.Length)),
}.AsSuccess(ctx, this.GetString(CommandKey.Playlists.Title))));
await Task.Delay(5000);
return;
}
catch (Exception ex)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Import.ImportFailed, true),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
MusicPlugin.Plugin!._logger.LogError(ex, "Failed to import a playlist");
return;
}
}
else if (Menu.GetCustomId() == MessageComponents.CancelButtonId)
{
_ = Menu.Result.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
return;
}
});
}
}

View file

@ -0,0 +1,111 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
using ProjectMakoto.Entities.Users;
namespace ProjectMakoto.Plugins.Music;
internal sealed class LoadShareCommand : BaseCommand
{
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
var userid = ((DiscordUser)arguments["user"]).Id;
var id = ((string)arguments["id"])
.Replace("/", "")
.Replace("\\", "")
.Replace(">", "")
.Replace("<", "")
.Replace("|", "")
.Replace(":", "")
.Replace("&", "");
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
var embed = new DiscordEmbedBuilder()
{
Description = this.GetString(CommandKey.Playlists.LoadShare.Loading, true)
}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title));
_ = await this.RespondOrEdit(embed);
if (!Directory.Exists("PlaylistShares"))
_ = Directory.CreateDirectory("PlaylistShares");
if (!Directory.Exists($"PlaylistShares/{userid}") || !File.Exists($"PlaylistShares/{userid}/{id}.json"))
{
embed.Description = this.GetString(CommandKey.Playlists.LoadShare.NotFound);
_ = embed.AsError(ctx, this.GetString(CommandKey.Playlists.Title));
_ = await this.RespondOrEdit(embed.Build());
return;
}
var user = await ctx.Client.GetUserAsync(userid);
var rawJson = File.ReadAllText($"PlaylistShares/{userid}/{id}.json");
var ImportJson = JsonConvert.DeserializeObject<UserPlaylist>((rawJson is null or "null" or "" ? "[]" : rawJson), new JsonSerializerSettings() { MissingMemberHandling = MissingMemberHandling.Error });
var pad = TranslationUtil.CalculatePadding(ctx.DbUser, CommandKey.Playlists.LoadShare.PlaylistName, CommandKey.Playlists.Tracks, CommandKey.Playlists.LoadShare.CreatedBy);
_ = embed.AsInfo(ctx, this.GetString(CommandKey.Playlists.Title));
embed.Thumbnail = new DiscordEmbedBuilder.EmbedThumbnail { Url = ImportJson.PlaylistThumbnail };
embed.Color = (ImportJson.PlaylistColor is "#FFFFFF" or null or "" ? EmbedColors.Info : new DiscordColor(ImportJson.PlaylistColor.IsValidHexColor()));
embed.Description = $"{this.GetString(CommandKey.Playlists.LoadShare.Found, true)}\n\n" +
$"`{this.GetString(CommandKey.Playlists.LoadShare.PlaylistName).PadRight(pad)}`: `{ImportJson.PlaylistName}`\n" +
$"`{this.GetString(CommandKey.Playlists.Tracks).PadRight(pad)}`: `{ImportJson.List.Length}`\n" +
$"`{this.GetString(CommandKey.Playlists.LoadShare.CreatedBy).PadRight(pad)}`: {user.Mention} `{user.GetUsernameWithIdentifier()} ({user.Id})`";
DiscordButtonComponent Confirm = new(ButtonStyle.Success, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.LoadShare.ImportButton), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("📥")));
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(embed).AddComponents(new List<DiscordComponent> { Confirm, MessageComponents.GetCancelButton(ctx.DbUser, ctx.Bot) }));
var e = await ctx.WaitForButtonAsync(TimeSpan.FromMinutes(1));
if (e.TimedOut)
{
this.ModifyToTimedOut();
return;
}
_ = e.Result.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
if (e.GetCustomId() == Confirm.CustomId)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.LoadShare.Importing, true),
}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title))));
if (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length >= 10)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.PlayListLimit, true, new TVar("Count", 10)),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
return;
}
MusicPlugin.Plugin.Users[ctx.User.Id].Playlists = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Add(ImportJson);
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.LoadShare.Imported, true, new TVar("Name", ImportJson.PlaylistName)),
}.AsSuccess(ctx, this.GetString(CommandKey.Playlists.Title))));
}
else
{
this.DeleteOrInvalidate();
}
});
}
}

View file

@ -0,0 +1,253 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class ManageCommand : BaseCommand
{
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
var countInt = 0;
int GetCount()
{
countInt++;
return countInt;
}
var builder = new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder()
{
Description = $"{(MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length > 0 ? string.Join("\n", MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Select(x => $"**{GetCount()}**. `{x.PlaylistName.SanitizeForCode()}`: `{x.List.Length} {this.GetString(CommandKey.Playlists.Tracks)}`")) : this.GetString(CommandKey.Playlists.Manage.NoPlaylists, true))}"
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)));
var AddToQueue = new DiscordButtonComponent(ButtonStyle.Success, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.Manage.AddToQueueButton), (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length <= 0), new DiscordComponentEmoji(DiscordEmoji.FromUnicode("📤")));
var SharePlaylist = new DiscordButtonComponent(ButtonStyle.Primary, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.Manage.ShareButton), (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length <= 0), new DiscordComponentEmoji(DiscordEmoji.FromUnicode("📎")));
var ExportPlaylist = new DiscordButtonComponent(ButtonStyle.Secondary, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.Manage.ExportButton), (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length <= 0), new DiscordComponentEmoji(DiscordEmoji.FromUnicode("📋")));
var ImportPlaylist = new DiscordButtonComponent(ButtonStyle.Success, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.Manage.ImportButton), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("📥")));
var SaveCurrent = new DiscordButtonComponent(ButtonStyle.Success, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.Manage.SaveCurrentButton), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("💾")));
var NewPlaylist = new DiscordButtonComponent(ButtonStyle.Success, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.Manage.CreateNewButton), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("")));
var ModifyPlaylist = new DiscordButtonComponent(ButtonStyle.Primary, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.Manage.ModifyButton), (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length <= 0), new DiscordComponentEmoji(DiscordEmoji.FromUnicode("⚙")));
var DeletePlaylist = new DiscordButtonComponent(ButtonStyle.Danger, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.Manage.DeleteButton), (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length <= 0), new DiscordComponentEmoji(DiscordEmoji.FromUnicode("🗑")));
_ = await this.RespondOrEdit(builder
.AddComponents(new List<DiscordComponent> {
AddToQueue,
SharePlaylist,
ExportPlaylist
})
.AddComponents(new List<DiscordComponent>
{
ImportPlaylist,
SaveCurrent,
NewPlaylist
})
.AddComponents(new List<DiscordComponent>
{
ModifyPlaylist,
DeletePlaylist
})
.AddComponents(MessageComponents.GetCancelButton(ctx.DbUser, ctx.Bot)));
var e = await ctx.WaitForButtonAsync(TimeSpan.FromMinutes(1));
if (e.TimedOut)
{
this.ModifyToTimedOut(true);
return;
}
_ = e.Result.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
if (e.GetCustomId() == AddToQueue.CustomId)
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Manage.PlaylistSelectorQueue, true)
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)));
var PlaylistResult = await this.PromptCustomSelection(GetPlaylistOptions());
if (PlaylistResult.TimedOut)
{
this.ModifyToTimedOut();
return;
}
else if (PlaylistResult.Cancelled)
{
this.DeleteOrInvalidate();
return;
}
else if (PlaylistResult.Errored)
{
throw PlaylistResult.Exception;
}
await new AddToQueueCommand().TransferCommand(ctx, new Dictionary<string, object>
{
{ "playlist", PlaylistResult.Result }
});
return;
}
else if (e.GetCustomId() == SharePlaylist.CustomId)
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Manage.PlaylistSelectorShare, true)
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)));
var PlaylistResult = await this.PromptCustomSelection(GetPlaylistOptions());
if (PlaylistResult.TimedOut)
{
this.ModifyToTimedOut();
return;
}
else if (PlaylistResult.Cancelled)
{
this.DeleteOrInvalidate();
return;
}
else if (PlaylistResult.Errored)
{
throw PlaylistResult.Exception;
}
await new ShareCommand().TransferCommand(ctx, new Dictionary<string, object>
{
{ "playlist", PlaylistResult.Result }
});
return;
}
else if (e.GetCustomId() == ExportPlaylist.CustomId)
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Manage.PlaylistSelectorExport, true)
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)));
var PlaylistResult = await this.PromptCustomSelection(GetPlaylistOptions());
if (PlaylistResult.TimedOut)
{
this.ModifyToTimedOut();
return;
}
else if (PlaylistResult.Cancelled)
{
this.DeleteOrInvalidate();
return;
}
else if (PlaylistResult.Errored)
{
throw PlaylistResult.Exception;
}
await new ExportCommand().TransferCommand(ctx, new Dictionary<string, object>
{
{ "playlist", PlaylistResult.Result }
});
return;
}
else if (e.GetCustomId() == NewPlaylist.CustomId)
{
await new NewPlaylistCommand().TransferCommand(ctx, null);
return;
}
else if (e.GetCustomId() == SaveCurrent.CustomId)
{
await new SaveCurrentCommand().TransferCommand(ctx, null);
return;
}
else if (e.GetCustomId() == ImportPlaylist.CustomId)
{
await new ImportCommand().TransferCommand(ctx, null);
await this.ExecuteCommand(ctx, arguments);
return;
}
else if (e.GetCustomId() == ModifyPlaylist.CustomId)
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Manage.PlaylistSelectorModify, true)
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)));
var PlaylistResult = await this.PromptCustomSelection(GetPlaylistOptions());
if (PlaylistResult.TimedOut)
{
this.ModifyToTimedOut();
return;
}
else if (PlaylistResult.Cancelled)
{
this.DeleteOrInvalidate();
return;
}
else if (PlaylistResult.Errored)
{
throw PlaylistResult.Exception;
}
await new ModifyCommand().TransferCommand(ctx, new Dictionary<string, object>
{
{ "playlist", PlaylistResult.Result }
});
return;
}
else if (e.GetCustomId() == DeletePlaylist.CustomId)
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Manage.PlaylistSelectorDelete, true)
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)));
var PlaylistResult = await this.PromptCustomSelection(GetPlaylistOptions());
if (PlaylistResult.TimedOut)
{
this.ModifyToTimedOut();
return;
}
else if (PlaylistResult.Cancelled)
{
this.DeleteOrInvalidate();
return;
}
else if (PlaylistResult.Errored)
{
throw PlaylistResult.Exception;
}
await new DeleteCommand().TransferCommand(ctx, new Dictionary<string, object>
{
{ "playlist", PlaylistResult.Result }
});
await this.ExecuteCommand(ctx, arguments);
return;
}
else
{
this.DeleteOrInvalidate();
}
List<DiscordStringSelectComponentOption> GetPlaylistOptions()
=> MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Select(x => new DiscordStringSelectComponentOption($"{x.PlaylistName}", x.PlaylistId, $"{x.List.Length} {this.GetString(CommandKey.Playlists.Tracks)}")).ToList();
});
}
}

View file

@ -0,0 +1,413 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
using DisCatSharp.Interactivity.Extensions;
using ProjectMakoto.Entities.Users;
using Xorog.UniversalExtensions;
using Xorog.UniversalExtensions.Enums;
namespace ProjectMakoto.Plugins.Music;
internal sealed class ModifyCommand : BaseCommand
{
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
var playlistId = (string)arguments["playlist"];
if (!MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Any(x => x.PlaylistId == playlistId))
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.NoPlaylist, true),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title)));
return;
}
var SelectedPlaylist = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.First(x => x.PlaylistId == playlistId);
var embed = new DiscordEmbedBuilder().AsInfo(ctx);
var LastInt = 0;
int GetInt()
{
LastInt++;
return LastInt;
}
var CurrentPage = 0;
async Task UpdateMessage()
{
LastInt = CurrentPage * 10;
var CurrentTracks = SelectedPlaylist.List.Skip(CurrentPage * 10).Take(10);
DiscordButtonComponent NextPage = new(ButtonStyle.Primary, "NextPage", this.GetString(this.t.Common.NextPage), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("▶")));
DiscordButtonComponent PreviousPage = new(ButtonStyle.Primary, "PreviousPage", this.GetString(this.t.Common.PreviousPage), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("◀")));
DiscordButtonComponent PlaylistName = new(ButtonStyle.Success, "ChangePlaylistName", this.GetString(CommandKey.Playlists.Modify.ChangeName), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("💬")));
DiscordButtonComponent ChangePlaylistColor = new(ButtonStyle.Secondary, "ChangeColor", this.GetString(CommandKey.Playlists.Modify.ChangeColor), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("🎨")));
DiscordButtonComponent ChangePlaylistThumbnail = new(ButtonStyle.Secondary, "ChangeThumbnail", this.GetString(CommandKey.Playlists.Modify.ChangeThumbnail), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("🖼")));
DiscordButtonComponent AddSong = new(ButtonStyle.Success, "AddSong", this.GetString(CommandKey.Playlists.Modify.AddTracks), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("")));
DiscordButtonComponent RemoveSong = new(ButtonStyle.Danger, "DeleteSong", this.GetString(CommandKey.Playlists.Modify.RemoveTracks), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("🗑")));
DiscordButtonComponent RemoveDuplicates = new(ButtonStyle.Secondary, "RemoveDuplicates", this.GetString(CommandKey.Playlists.Modify.RemoveDuplicates), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("♻")));
var TotalTimespan = TimeSpan.Zero;
for (var i = 0; i < SelectedPlaylist.List.Length; i++)
{
TotalTimespan = TotalTimespan.Add(SelectedPlaylist.List[i].Length.Value);
}
var Description = $"**`{this.GetString(CommandKey.Playlists.Modify.CurrentTrackCount, new TVar("Count", SelectedPlaylist.List.Length), new TVar("Timespan", TotalTimespan.GetHumanReadable()))}`**\n\n";
Description += $"{string.Join("\n", CurrentTracks.Select(x => $"**{GetInt()}**. `{x.Length.Value.GetShortHumanReadable(TimeFormat.Hours)}` {this.GetString(CommandKey.Playlists.Modify.Track, new TVar("Track", $"**[`{x.Title}`]({x.Url})**"), new TVar("Timestamp", Formatter.Timestamp(x.AddedTime)))}"))}";
if (SelectedPlaylist.List.Length > 0)
Description += $"\n\n`{this.GetString(this.t.Common.Page)} {CurrentPage + 1}/{Math.Ceiling(SelectedPlaylist.List.Length / 10.0)}`";
if (CurrentPage <= 0)
PreviousPage = PreviousPage.Disable();
if ((CurrentPage * 10) + 10 >= SelectedPlaylist.List.Length)
NextPage = NextPage.Disable();
embed.Author.IconUrl = ctx.Guild.IconUrl;
embed.Color = (SelectedPlaylist.PlaylistColor is "#FFFFFF" or null or "" ? EmbedColors.Info : new DiscordColor(SelectedPlaylist.PlaylistColor.IsValidHexColor()));
embed.Title = $"{this.GetString(CommandKey.Playlists.Modify.ModifyingPlaylist)}: `{SelectedPlaylist.PlaylistName}`";
embed.Description = Description;
embed.Thumbnail = new DiscordEmbedBuilder.EmbedThumbnail { Url = (SelectedPlaylist.PlaylistThumbnail.IsNullOrWhiteSpace() ? "" : SelectedPlaylist.PlaylistThumbnail) };
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(embed)
.AddComponents(new List<DiscordComponent> { PreviousPage, NextPage })
.AddComponents(new List<DiscordComponent> { AddSong, RemoveSong, RemoveDuplicates })
.AddComponents(new List<DiscordComponent> { PlaylistName, ChangePlaylistColor, ChangePlaylistThumbnail })
.AddComponents(MessageComponents.GetCancelButton(ctx.DbUser, ctx.Bot)));
return;
}
await UpdateMessage();
CancellationTokenSource tokenSource = new();
_ = Task.Delay(120000, tokenSource.Token).ContinueWith(x =>
{
if (x.IsCompletedSuccessfully)
{
ctx.Client.ComponentInteractionCreated -= RunInteraction;
this.ModifyToTimedOut();
}
});
ctx.Client.ComponentInteractionCreated += RunInteraction;
async Task RunInteraction(DiscordClient s, ComponentInteractionCreateEventArgs e)
{
_ = Task.Run(async () =>
{
if (e.Message?.Id == ctx.ResponseMessage.Id && e.User.Id == ctx.User.Id)
{
tokenSource.Cancel();
tokenSource = new();
_ = Task.Delay(120000, tokenSource.Token).ContinueWith(x =>
{
if (x.IsCompletedSuccessfully)
{
ctx.Client.ComponentInteractionCreated -= RunInteraction;
this.ModifyToTimedOut();
}
});
switch (e.GetCustomId())
{
case "AddSong":
{
if (SelectedPlaylist.List.Length >= 250)
{
embed.Description = this.GetString(CommandKey.Playlists.Modify.TrackLimit, true);
_ = embed.AsError(ctx, this.GetString(CommandKey.Playlists.Title));
_ = await this.RespondOrEdit(embed.Build());
_ = Task.Delay(5000).ContinueWith(async x =>
{
await UpdateMessage();
});
return;
}
var modal = new DiscordInteractionModalBuilder(this.GetString(CommandKey.Playlists.Modify.AddSong), Guid.NewGuid().ToString())
.AddTextComponent(new DiscordTextComponent(TextComponentStyle.Small, "query", this.GetString(CommandKey.Playlists.CreatePlaylist.SupportedAddType), "", 1, 100, true));
var ModalResult = await this.PromptModalWithRetry(e.Interaction, modal, false);
if (ModalResult.TimedOut)
{
this.ModifyToTimedOut(true);
return;
}
else if (ModalResult.Cancelled)
{
await UpdateMessage();
break;
}
else if (ModalResult.Errored)
{
throw ModalResult.Exception;
}
var (Tracks, oriResult, Continue) = await MusicModuleAbstractions.GetLoadResult(ctx, ModalResult.Result.Interaction.GetModalValueByCustomId("query"));
if (!Continue)
{
await UpdateMessage();
break;
}
if (SelectedPlaylist.List.Length >= 250)
{
embed.Description = this.GetString(CommandKey.Playlists.Modify.TrackLimit, true);
_ = embed.AsError(ctx, this.GetString(CommandKey.Playlists.Title));
_ = await this.RespondOrEdit(embed.Build());
_ = Task.Delay(5000).ContinueWith(async x =>
{
await UpdateMessage();
});
return;
}
SelectedPlaylist.List = SelectedPlaylist.List.AddRange(Tracks.Take(250 - SelectedPlaylist.List.Length).Select(x => new PlaylistEntry { Title = x.Info.Title, Url = x.Info.Uri.ToString(), Length = x.Info.Length }));
await UpdateMessage();
break;
}
case "ChangeThumbnail":
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
try
{
embed = new DiscordEmbedBuilder
{
Description = $"{this.GetString(CommandKey.Playlists.Modify.UploadThumbnail, true, new TVar("Command", $"{ctx.Prefix}upload"))}\n\n" +
$"⚠ {this.GetString(CommandKey.Playlists.ThumbnailModerationNote, true)}",
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title));
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(embed));
(Stream stream, int fileSize) stream;
try
{
stream = await this.PromptForFileUpload();
}
catch (AlreadyAppliedException)
{
return;
}
catch (ArgumentException)
{
this.ModifyToTimedOut();
return;
}
embed.Description = this.GetString(CommandKey.Playlists.Modify.ImportingThumbnail, true);
_ = embed.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title));
_ = await this.RespondOrEdit(embed.Build());
if (stream.fileSize > ctx.Bot.status.SafeReadOnlyConfig.Discord.MaxUploadSize)
{
embed.Description = this.GetString(CommandKey.Playlists.Modify.ThumbnailSizeError, true, new TVar("Size", ctx.Bot.status.SafeReadOnlyConfig.Discord.MaxUploadSize.FileSizeToHumanReadable()));
_ = embed.AsError(ctx, this.GetString(CommandKey.Playlists.Title));
_ = await this.RespondOrEdit(embed.Build());
_ = Task.Delay(5000).ContinueWith(async x =>
{
await UpdateMessage();
});
return;
}
var asset = await (await ctx.Client.GetChannelAsync(ctx.Bot.status.SafeReadOnlyConfig.Channels.PlaylistAssets)).SendMessageAsync(new DiscordMessageBuilder().WithContent($"{ctx.User.Mention} `{ctx.User.GetUsernameWithIdentifier()} ({ctx.User.Id})`\n`{SelectedPlaylist.PlaylistName}`").WithFile($"{Guid.NewGuid()}.png", stream.stream));
SelectedPlaylist.PlaylistThumbnail = asset.Attachments[0].Url;
}
catch (Exception ex)
{
MusicPlugin.Plugin._logger.LogError(ex, "An exception occurred while trying to import thumbnail");
embed.Description = this.GetString(CommandKey.Playlists.Modify.ThumbnailError, true);
_ = embed.AsError(ctx, this.GetString(CommandKey.Playlists.Title));
_ = await this.RespondOrEdit(embed.Build());
_ = Task.Delay(5000).ContinueWith(async x =>
{
await UpdateMessage();
});
return;
}
await UpdateMessage();
break;
}
case "ChangeColor":
{
var modal = new DiscordInteractionModalBuilder(this.GetString(CommandKey.Playlists.Modify.NewPlaylistColor), Guid.NewGuid().ToString())
.AddTextComponent(new DiscordTextComponent(TextComponentStyle.Small, "color", this.GetString(CommandKey.Playlists.Modify.NewPlaylistColor), "#FF0000", 1, 100, true, SelectedPlaylist.PlaylistColor));
var ModalResult = await this.PromptModalWithRetry(e.Interaction, modal, new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Modify.NewPlaylistColorPrompt, true,
new TVar("Hex", "#FF0000"),
new TVar("HelpUrl", $"` [`{this.GetString(CommandKey.Playlists.Modify.HexHelp)}`](https://g.co/kgs/jDHPp6)")),
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)), false);
if (ModalResult.TimedOut)
{
this.ModifyToTimedOut(true);
return;
}
else if (ModalResult.Cancelled)
{
await UpdateMessage();
break;
}
else if (ModalResult.Errored)
{
throw ModalResult.Exception;
}
SelectedPlaylist.PlaylistColor = ModalResult.Result.Interaction.GetModalValueByCustomId("color");
await UpdateMessage();
break;
}
case "ChangePlaylistName":
{
var modal = new DiscordInteractionModalBuilder(this.GetString(CommandKey.Playlists.CreatePlaylist.SetPlaylistName), Guid.NewGuid().ToString())
.AddTextComponent(new DiscordTextComponent(TextComponentStyle.Small, "name", this.GetString(CommandKey.Playlists.CreatePlaylist.PlaylistName), "Playlist", 1, 100, true, SelectedPlaylist.PlaylistName));
var ModalResult = await this.PromptModalWithRetry(e.Interaction, modal, new DiscordEmbedBuilder
{
Description = $"⚠ {this.GetString(CommandKey.Playlists.NameModerationNote, true)}",
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)), false);
if (ModalResult.TimedOut)
{
this.ModifyToTimedOut(true);
return;
}
else if (ModalResult.Cancelled)
{
await UpdateMessage();
break;
}
else if (ModalResult.Errored)
{
throw ModalResult.Exception;
}
SelectedPlaylist.PlaylistName = ModalResult.Result.Interaction.GetModalValueByCustomId("name");
await UpdateMessage();
break;
}
case "RemoveDuplicates":
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
CurrentPage = 0;
SelectedPlaylist.List = SelectedPlaylist.List.GroupBy(x => x.Url).Select(y => y.FirstOrDefault()).ToArray();
await UpdateMessage();
break;
}
case "DeleteSong":
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
var TrackList = SelectedPlaylist.List.Skip(CurrentPage * 10).Take(10).Select(x => new DiscordStringSelectComponentOption($"{x.Title}", x.Url.MakeValidFileName(), $"Added {x.AddedTime.GetTimespanSince().GetHumanReadable()} ago")).ToList();
DiscordStringSelectComponent Tracks = new(this.GetString(CommandKey.Playlists.Modify.DeleteNote), TrackList, Guid.NewGuid().ToString(), 1, TrackList.Count);
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(embed).AddComponents(Tracks));
var Response = await s.GetInteractivity().WaitForSelectAsync(ctx.ResponseMessage, x => x.User.Id == ctx.User.Id, ComponentType.StringSelect);
if (Response.TimedOut)
{
this.ModifyToTimedOut();
return;
}
_ = Response.Result.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
foreach (var b in Response.Result.Values.Select(x => SelectedPlaylist.List.First(y => y.Url.MakeValidFileName() == x)))
{
SelectedPlaylist.List = SelectedPlaylist.List.Remove(x => x.Url, b);
}
if (SelectedPlaylist.List.Length <= 0)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.Delete.Deleted, true, new TVar("Name", SelectedPlaylist.PlaylistName)),
}.AsSuccess(ctx, this.GetString(CommandKey.Playlists.Title))));
MusicPlugin.Plugin.Users[ctx.User.Id].Playlists = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Remove(x => x.PlaylistId, SelectedPlaylist);
await Task.Delay(5000);
return;
}
if (!SelectedPlaylist.List.Skip(CurrentPage * 10).Take(10).Any())
CurrentPage--;
await UpdateMessage();
break;
}
case "NextPage":
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
CurrentPage++;
await UpdateMessage();
break;
}
case "PreviousPage":
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
CurrentPage--;
await UpdateMessage();
break;
}
case "cancel":
{
_ = e.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
ctx.Client.ComponentInteractionCreated -= RunInteraction;
if (!ctx.Transferred)
this.DeleteOrInvalidate();
else
_ = new ManageCommand().TransferCommand(ctx, null);
return;
}
}
}
}).Add(ctx.Bot, ctx);
}
return;
});
}
}

View file

@ -0,0 +1,180 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
using ProjectMakoto.Entities.Users;
namespace ProjectMakoto.Plugins.Music;
internal sealed class NewPlaylistCommand : BaseCommand
{
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
var SelectedPlaylistName = "";
PlaylistEntry[] SelectedTracks = null;
while (true)
{
if (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length >= 10)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.PlayListLimit, true, new TVar("Count", 10)),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
await Task.Delay(5000);
return;
}
var SelectName = new DiscordButtonComponent((SelectedPlaylistName.IsNullOrWhiteSpace() ? ButtonStyle.Primary : ButtonStyle.Secondary), Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.CreatePlaylist.ChangeName), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("🗯")));
var SelectFirstTracks = new DiscordButtonComponent((SelectedTracks is null ? ButtonStyle.Primary : ButtonStyle.Secondary), Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.CreatePlaylist.ChangeTracks), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("🎵")));
var Finish = new DiscordButtonComponent(ButtonStyle.Success, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.CreatePlaylist.CreatePlaylist), (SelectedPlaylistName.IsNullOrWhiteSpace()), new DiscordComponentEmoji(DiscordEmoji.FromUnicode("✅")));
var pad = TranslationUtil.CalculatePadding(ctx.DbUser, CommandKey.Playlists.CreatePlaylist.PlaylistName, CommandKey.Playlists.CreatePlaylist.FirstTracks);
var embed = new DiscordEmbedBuilder
{
Description = $"`{this.GetString(CommandKey.Playlists.CreatePlaylist.PlaylistName).PadRight(pad)}`: `{(SelectedPlaylistName.IsNullOrWhiteSpace() ? this.GetString(this.t.Common.NotSelected) : SelectedPlaylistName)}`\n" +
$"`{this.GetString(CommandKey.Playlists.CreatePlaylist.FirstTracks).PadRight(pad)}`: {(SelectedTracks.IsNotNullAndNotEmpty() ? (SelectedTracks.Length > 1 ? $"`{SelectedTracks.Length} {this.GetString(CommandKey.Playlists.Tracks)}`" : $"[`{SelectedTracks[0].Title}`]({SelectedTracks[0].Url})") : this.GetString(this.t.Common.NotSelected, true))}"
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title));
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(embed)
.AddComponents(new List<DiscordComponent> { SelectName, SelectFirstTracks, Finish })
.AddComponents(MessageComponents.GetCancelButton(ctx.DbUser, ctx.Bot)));
var Menu = await ctx.WaitForButtonAsync();
if (Menu.TimedOut)
{
this.ModifyToTimedOut();
return;
}
if (Menu.GetCustomId() == SelectName.CustomId)
{
var modal = new DiscordInteractionModalBuilder(this.GetString(CommandKey.Playlists.CreatePlaylist.SetPlaylistName), Guid.NewGuid().ToString())
.AddTextComponent(new DiscordTextComponent(TextComponentStyle.Small, "name", this.GetString(CommandKey.Playlists.CreatePlaylist.PlaylistName), this.GetString(CommandKey.Playlists.Title), 1, 100, true, (SelectedPlaylistName.IsNullOrWhiteSpace() ? "New Playlist" : SelectedPlaylistName)));
var ModalResult = await this.PromptModalWithRetry(Menu.Result.Interaction, modal, new DiscordEmbedBuilder
{
Description = $"⚠ {this.GetString(CommandKey.Playlists.NameModerationNote, true)}",
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)), false);
if (ModalResult.TimedOut)
{
this.ModifyToTimedOut(true);
return;
}
else if (ModalResult.Cancelled)
{
continue;
}
else if (ModalResult.Errored)
{
throw ModalResult.Exception;
}
SelectedPlaylistName = ModalResult.Result.Interaction.GetModalValueByCustomId("name");
continue;
}
else if (Menu.GetCustomId() == SelectFirstTracks.CustomId)
{
var modal = new DiscordInteractionModalBuilder(this.GetString(CommandKey.Playlists.CreatePlaylist.SetFirstTracks), Guid.NewGuid().ToString())
.AddTextComponent(new DiscordTextComponent(TextComponentStyle.Small, "query", this.GetString(CommandKey.Playlists.CreatePlaylist.SupportedAddType), "Url", 1, 100, true));
var ModalResult = await this.PromptModalWithRetry(Menu.Result.Interaction, modal, false);
if (ModalResult.TimedOut)
{
this.ModifyToTimedOut(true);
return;
}
else if (ModalResult.Cancelled)
{
continue;
}
else if (ModalResult.Errored)
{
throw ModalResult.Exception;
}
var query = ModalResult.Result.Interaction.GetModalValueByCustomId("query");
var (Tracks, oriResult, Continue) = await MusicModuleAbstractions.GetLoadResult(ctx, query);
if (!Continue || !Tracks.IsNotNullAndNotEmpty())
continue;
SelectedTracks = Tracks.Select(x => new PlaylistEntry
{
Title = x.Info.Title,
Url = x.Info.Uri.ToString(),
Length = x.Info.Length
}).ToArray();
continue;
}
else if (Menu.GetCustomId() == Finish.CustomId)
{
_ = Menu.Result.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
if (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length >= 10)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.PlayListLimit, true, new TVar("Count", 10)),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
await Task.Delay(5000);
return;
}
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.CreatePlaylist.Creating, true),
}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title))));
var v = new UserPlaylist
{
PlaylistName = SelectedPlaylistName,
List = SelectedTracks
};
MusicPlugin.Plugin.Users[ctx.User.Id].Playlists = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Add(v);
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.CreatePlaylist.Created, true,
new TVar("Playlist", v.PlaylistName),
new TVar("Count", v.List.Length)),
}.AsSuccess(ctx, this.GetString(CommandKey.Playlists.Title))));
await Task.Delay(2000);
await new ModifyCommand().TransferCommand(ctx, new Dictionary<string, object>
{
{ "playlist", v.PlaylistId }
});
return;
}
else if (Menu.GetCustomId() == MessageComponents.CancelButtonId)
{
if (!ctx.Transferred)
this.DeleteOrInvalidate();
return;
}
return;
}
});
}
}

View file

@ -0,0 +1,152 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
using ProjectMakoto.Entities.Users;
namespace ProjectMakoto.Plugins.Music;
internal sealed class SaveCurrentCommand : BaseCommand
{
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
if (ctx.Member.VoiceState is null || ctx.Member.VoiceState.Channel.Id != (await ctx.Client.CurrentUser.ConvertToMember(ctx.Guild)).VoiceState?.Channel?.Id)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.NotSameChannel, true)
}.AsError(ctx)));
return;
}
var SelectedPlaylistName = "";
var SelectedTracks = MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Select(x => new PlaylistEntry { Title = x.VideoTitle, Url = x.Url, Length = x.Length }).Take(250).ToArray();
while (true)
{
if (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length >= 10)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.PlayListLimit, true, new TVar("Count", 10)),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
await Task.Delay(5000);
return;
}
var SelectName = new DiscordButtonComponent((SelectedPlaylistName.IsNullOrWhiteSpace() ? ButtonStyle.Primary : ButtonStyle.Secondary), Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.CreatePlaylist.ChangeName), false, new DiscordComponentEmoji(DiscordEmoji.FromUnicode("🗯")));
var Finish = new DiscordButtonComponent(ButtonStyle.Success, Guid.NewGuid().ToString(), this.GetString(CommandKey.Playlists.CreatePlaylist.CreatePlaylist), (SelectedPlaylistName.IsNullOrWhiteSpace()), new DiscordComponentEmoji(DiscordEmoji.FromUnicode("✅")));
var pad = TranslationUtil.CalculatePadding(ctx.DbUser, CommandKey.Playlists.CreatePlaylist.PlaylistName, CommandKey.Playlists.CreatePlaylist.FirstTracks);
var embed = new DiscordEmbedBuilder
{
Description = $"`{this.GetString(CommandKey.Playlists.CreatePlaylist.PlaylistName).PadRight(pad)}`: `{(SelectedPlaylistName.IsNullOrWhiteSpace() ? this.GetString(this.t.Common.NotSelected) : SelectedPlaylistName)}`\n" +
$"`{this.GetString(CommandKey.Playlists.CreatePlaylist.FirstTracks).PadRight(pad)}`: {(SelectedTracks.IsNotNullAndNotEmpty() ? (SelectedTracks.Length > 1 ? $"`{SelectedTracks.Length} {this.GetString(CommandKey.Playlists.Tracks)}`" : $"[`{SelectedTracks[0].Title}`]({SelectedTracks[0].Url})") : this.GetString(this.t.Common.NotSelected, true))}"
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title));
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(embed)
.AddComponents(new List<DiscordComponent> { SelectName, Finish })
.AddComponents(MessageComponents.GetCancelButton(ctx.DbUser, ctx.Bot)));
var Menu = await ctx.WaitForButtonAsync();
if (Menu.TimedOut)
{
this.ModifyToTimedOut();
return;
}
if (Menu.GetCustomId() == SelectName.CustomId)
{
var modal = new DiscordInteractionModalBuilder(this.GetString(CommandKey.Playlists.CreatePlaylist.SetPlaylistName), Guid.NewGuid().ToString())
.AddTextComponent(new DiscordTextComponent(TextComponentStyle.Small, "name", this.GetString(CommandKey.Playlists.CreatePlaylist.PlaylistName), this.GetString(CommandKey.Playlists.Title), 1, 100, true, (SelectedPlaylistName.IsNullOrWhiteSpace() ? "New Playlist" : SelectedPlaylistName)));
var ModalResult = await this.PromptModalWithRetry(Menu.Result.Interaction, modal, new DiscordEmbedBuilder
{
Description = $"⚠ {this.GetString(CommandKey.Playlists.NameModerationNote, true)}",
}.AsAwaitingInput(ctx, this.GetString(CommandKey.Playlists.Title)), false);
if (ModalResult.TimedOut)
{
this.ModifyToTimedOut(true);
return;
}
else if (ModalResult.Cancelled)
{
continue;
}
else if (ModalResult.Errored)
{
throw ModalResult.Exception;
}
SelectedPlaylistName = ModalResult.Result.Interaction.GetModalValueByCustomId("name");
continue;
}
else if (Menu.GetCustomId() == Finish.CustomId)
{
_ = Menu.Result.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate);
if (MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Length >= 10)
{
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.PlayListLimit, true, new TVar("Count", 10)),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title))));
await Task.Delay(5000);
return;
}
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.CreatePlaylist.Creating, true),
}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title))));
var v = new UserPlaylist
{
PlaylistName = SelectedPlaylistName,
List = SelectedTracks
};
MusicPlugin.Plugin.Users[ctx.User.Id].Playlists = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Add(v);
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.CreatePlaylist.Created, true,
new TVar("Playlist", v.PlaylistName),
new TVar("Count", v.List.Length)),
}.AsSuccess(ctx, this.GetString(CommandKey.Playlists.Title))));
await Task.Delay(2000);
await new ModifyCommand().TransferCommand(ctx, new Dictionary<string, object>
{
{ "playlist", v.PlaylistId }
});
return;
}
else if (Menu.GetCustomId() == MessageComponents.CancelButtonId)
{
if (!ctx.Transferred)
this.DeleteOrInvalidate();
return;
}
return;
}
});
}
}

View file

@ -0,0 +1,53 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music;
internal sealed class ShareCommand : BaseCommand
{
public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
{
var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
return Task.Run(async () =>
{
if (await ctx.DbUser.Cooldown.WaitForModerate(ctx))
return;
var playlistId = (string)arguments["playlist"];
if (!MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Any(x => x.PlaylistId == playlistId))
{
_ = await this.RespondOrEdit(new DiscordEmbedBuilder
{
Description = this.GetString(CommandKey.Playlists.NoPlaylist, true),
}.AsError(ctx, this.GetString(CommandKey.Playlists.Title)));
return;
}
var SelectedPlaylist = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.First(x => x.PlaylistId == playlistId);
var ShareCode = $"{Guid.NewGuid()}";
if (!Directory.Exists("PlaylistShares"))
_ = Directory.CreateDirectory("PlaylistShares");
if (!Directory.Exists($"PlaylistShares/{ctx.User.Id}"))
_ = Directory.CreateDirectory($"PlaylistShares/{ctx.User.Id}");
_ = await this.RespondOrEdit(new DiscordMessageBuilder().WithEmbed(new DiscordEmbedBuilder()
{
Description = this.GetString(CommandKey.Playlists.Share.Shared, true,
new TVar("Command", $"{ctx.Prefix}playlists load-share {ctx.User.Id} {ShareCode}")),
}.AsInfo(ctx, this.GetString(CommandKey.Playlists.Title))));
File.WriteAllText($"PlaylistShares/{ctx.User.Id}/{ShareCode}.json", JsonConvert.SerializeObject(SelectedPlaylist, Formatting.Indented));
});
}
}

309
Entities/GuildMusic.cs Normal file
View file

@ -0,0 +1,309 @@
// Project Makoto Example Plugin
// Copyright (C) 2023 Fortunevale
// This code is licensed under MIT license (see 'LICENSE'-file for details)
using System.Linq;
using DisCatSharp.Lavalink.Entities;
using DisCatSharp.Lavalink.Enums;
using Newtonsoft.Json;
using ProjectMakoto.Database;
using ProjectMakoto.Enums;
using Xorog.UniversalExtensions;
namespace ProjectMakoto.Plugins.Music.Entities;
[TableName("guilds")]
public class GuildMusic : PluginDatabaseTable
{
public GuildMusic(BasePlugin plugin, ulong identifierValue) : base(plugin, identifierValue)
{
this.Id = identifierValue;
}
[ColumnName("GuildId"), ColumnType(ColumnTypes.BigInt), Primary]
internal ulong Id { get; init; }
public void Reset()
{
this.SongQueue = [];
this.ChannelId = 0;
this.CurrentVideo = null;
this.CurrentVideoPosition = -1;
this.Repeat = false;
this.Shuffle = false;
this.IsPaused = false;
this.Disposed = false;
}
private DiscordGuild Guild { get; set; }
public List<ulong> collectedSkips = [];
public List<ulong> collectedDisconnectVotes = [];
public List<ulong> collectedClearQueueVotes = [];
[ColumnName("SongQueue"), ColumnType(ColumnTypes.LongText), Default("[]")]
public QueueInfo[] SongQueue
{
get => JsonConvert.DeserializeObject<QueueInfo[]>(this.GetValue<string>(this.Id, "SongQueue")) ?? [];
set => _ = this.SetValue(this.Id, "SongQueue", JsonConvert.SerializeObject(value));
}
[ColumnName("Channel"), ColumnType(ColumnTypes.BigInt), Default("0")]
public ulong ChannelId
{
get => this.GetValue<ulong>(this.Id, "Channel");
set => _ = this.SetValue(this.Id, "Channel", value);
}
[ColumnName("CurrentVideo"), ColumnType(ColumnTypes.Text), Nullable]
public string? CurrentVideo
{
get => this.GetValue<string>(this.Id, "CurrentVideo");
set => _ = this.SetValue(this.Id, "CurrentVideo", value ?? string.Empty);
}
[ColumnName("CurrentPosition"), ColumnType(ColumnTypes.BigInt), Default("-1")]
public long CurrentVideoPosition
{
get => this.GetValue<long>(this.Id, "CurrentPosition");
set => _ = this.SetValue(this.Id, "CurrentPosition", value);
}
[ColumnName("Repeat"), ColumnType(ColumnTypes.TinyInt), Default("0")]
public bool Repeat
{
get => this.GetValue<bool>(this.Id, "Repeat");
set => _ = this.SetValue(this.Id, "Repeat", value);
}
[ColumnName("Shuffle"), ColumnType(ColumnTypes.TinyInt), Default("0")]
public bool Shuffle
{
get => this.GetValue<bool>(this.Id, "Shuffle");
set => _ = this.SetValue(this.Id, "Shuffle", value);
}
[ColumnName("Paused"), ColumnType(ColumnTypes.TinyInt), Default("0")]
public bool IsPaused
{
get => this.GetValue<bool>(this.Id, "Paused");
set => _ = this.SetValue(this.Id, "Paused", value);
}
public sealed class QueueInfo(string VideoTitle, string Url, TimeSpan length, ulong? guild, ulong? user)
{
public string UUID { get; set; } = Guid.NewGuid().ToString();
public string VideoTitle { get; set; } = VideoTitle;
public string Url { get; set; } = Url;
public TimeSpan Length { get; set; } = length;
public ulong GuildId = guild ?? 0;
public ulong UserId = user ?? 0;
}
public bool Disposed { private set; get; } = false;
public bool Initialized { private set; get; } = false;
public void Dispose(Bot _bot, ulong Id, string reason)
{
this.Disposed = true;
MusicPlugin.Plugin!._logger.LogDebug("Disposed Player for {Id}. ({reason})", Id, reason);
MusicPlugin.Plugin.Guilds![Id].Reset();
}
public void QueueHandler(Bot _bot, DiscordClient sender, LavalinkSession session, LavalinkGuildPlayer guildPlayer)
{
_ = Task.Run(async () =>
{
try
{
if (this.Initialized || this.Disposed)
return;
this.Initialized = true;
this.Guild = guildPlayer.Guild;
MusicPlugin.Plugin!._logger.LogDebug("Initializing Player for {Guild}..", this.Guild.Id);
var UserAmount = guildPlayer.Channel.Users.Count;
CancellationTokenSource VoiceUpdateTokenSource = new();
Task VoiceStateUpdated(DiscordClient s, VoiceStateUpdateEventArgs e)
{
if (e.Guild is null || e.Guild?.Id != this.Guild?.Id)
return Task.CompletedTask;
_ = Task.Run(() =>
{
if (e.Channel?.Id == guildPlayer.Channel?.Id || e.Before?.Channel?.Id == guildPlayer.Channel?.Id)
{
VoiceUpdateTokenSource.Cancel();
VoiceUpdateTokenSource = new();
UserAmount = e.Channel is not null ? e.Channel.Users.Count : e.Guild!.Channels.First(x => x.Key == e.Before?.Channel?.Id).Value.Users.Count;
MusicPlugin.Plugin!._logger.LogTrace("UserAmount updated to {UserAmount} for {Guild}", UserAmount, this.Guild!.Id);
if (UserAmount <= 1)
_ = Task.Delay(30000, VoiceUpdateTokenSource.Token).ContinueWith(x =>
{
if (!x.IsCompletedSuccessfully)
return;
if (this.Disposed)
return;
if (UserAmount <= 1)
{
MusicPlugin.Plugin.Guilds![this.Id].Dispose(_bot, e.Guild!.Id, "No users");
MusicPlugin.Plugin.Guilds![this.Id].Reset();
}
});
}
return Task.CompletedTask;
}).Add(_bot);
_ = Task.Run(() =>
{
if (e.User.Id == sender.CurrentUser.Id)
{
if (e.After is null || e.After.Channel is null)
{
_ = guildPlayer.DisconnectAsync();
this.Dispose(_bot, e.Guild!.Id, "Disconnected");
return Task.CompletedTask;
}
}
return Task.CompletedTask;
}).Add(_bot);
return Task.CompletedTask;
}
Task StateUpdated(LavalinkGuildPlayer sender, LavalinkPlayerStateUpdateEventArgs e)
{
this.CurrentVideo = (sender.CurrentTrack?.Info?.Uri ?? new UriBuilder().Uri).ToString();
this.CurrentVideoPosition = (Convert.ToInt64(e.State?.Position.TotalSeconds ?? -1d));
return Task.CompletedTask;
}
MusicPlugin.Plugin!._logger.LogDebug("Initializing VoiceStateUpdated Event for {Guild}..", this.Guild.Id);
sender.VoiceStateUpdated += VoiceStateUpdated;
MusicPlugin.Plugin!._logger.LogDebug("Initializing PlayerUpdated Event for {Guild}..", this.Guild.Id);
guildPlayer.StateUpdated += StateUpdated;
QueueInfo? LastPlayedTrack = null;
while (true)
{
var WaitSeconds = 30;
while ((guildPlayer!.CurrentTrack is not null || MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue.Length <= 0) && !this.Disposed)
{
if (guildPlayer.CurrentTrack is null && MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue.Length <= 0)
{
WaitSeconds--;
if (WaitSeconds <= 0)
break;
}
await Task.Delay(1000);
}
if (this.Disposed)
{
sender.VoiceStateUpdated -= VoiceStateUpdated;
guildPlayer.StateUpdated -= StateUpdated;
_ = guildPlayer.DisconnectAsync();
this.Dispose(this.Bot, this.Id, "Graceful Disconnect");
return;
}
if (WaitSeconds <= 0)
this.Dispose(_bot, this.Guild.Id, "Time out, nothing playing");
QueueInfo Track;
var skipSongs = 0;
if (LastPlayedTrack is not null &&
MusicPlugin.Plugin.Guilds![this.Guild.Id].Repeat &&
MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue.IsNotNullAndNotEmpty() &&
MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue.Contains(LastPlayedTrack))
{
skipSongs = Array.IndexOf(MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue, LastPlayedTrack) + 1;
if (skipSongs >= MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue.Length)
skipSongs = 0;
}
if (this.SongQueue.Length <= 0)
{
this.Dispose(_bot, this.Guild.Id, "Queue empty");
continue;
}
Track = MusicPlugin.Plugin.Guilds![this.Guild.Id].Shuffle
? MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue.OrderBy(_ => Guid.NewGuid()).ToList().First()
: MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue.ToList().Skip(skipSongs).First();
LastPlayedTrack = Track;
MusicPlugin.Plugin.Guilds![this.Guild.Id].collectedSkips.Clear();
var loadResult = await session.LoadTracksAsync(LavalinkSearchType.Plain, Track.Url);
if (loadResult.LoadType is LavalinkLoadResultType.Error or LavalinkLoadResultType.Empty)
{
MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue = MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue.Remove(x => x.UUID, Track);
continue;
}
var loadedTrack = loadResult.LoadType switch
{
LavalinkLoadResultType.Track => loadResult.GetResultAs<LavalinkTrack>(),
LavalinkLoadResultType.Playlist => loadResult.GetResultAs<LavalinkPlaylist>().Tracks.First(),
LavalinkLoadResultType.Search => loadResult.GetResultAs<List<LavalinkTrack>>().First(),
_ => throw new InvalidOperationException("Unexpected load result type.")
};
guildPlayer = session.GetGuildPlayer(this.Guild) ?? throw new NullReferenceException();
this.ChannelId = guildPlayer.Channel.Id;
if (guildPlayer is not null)
{
_ = await guildPlayer.PlayAsync(loadedTrack);
}
else
{
this.Dispose(_bot, this.Guild.Id, "guildConnection is null");
continue;
}
if (!MusicPlugin.Plugin.Guilds![this.Guild.Id].Repeat)
MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue = MusicPlugin.Plugin.Guilds![this.Guild.Id].SongQueue.Remove(x => x.UUID, Track);
}
}
catch (Exception ex)
{
MusicPlugin.Plugin!._logger.LogError(ex, "An exception occurred while trying to handle music Channel");
_ = guildPlayer.DisconnectAsync();
this.Dispose(_bot, this.Guild.Id, "Exception");
throw;
}
}).Add(_bot);
}
}

26
Entities/PlaylistEntry.cs Normal file
View file

@ -0,0 +1,26 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music.Entities;
public sealed class PlaylistEntry
{
private string _Title { get; set; }
[JsonProperty(Required = Required.Always)]
public string Title { get => this._Title; set => this._Title = value.TruncateWithIndication(100); }
private TimeSpan? _Length { get; set; }
public TimeSpan? Length { get => this._Length; set => this._Length = value; }
private string _Url { get; set; }
[JsonProperty(Required = Required.Always)]
public string Url { get => this._Url; set => this._Url = value.TruncateWithIndication(2048); }
public DateTime AddedTime { get; set; } = DateTime.UtcNow;
}

12
Entities/PluginConfig.cs Normal file
View file

@ -0,0 +1,12 @@
// Project Makoto Example Plugin
// Copyright (C) 2023 Fortunevale
// This code is licensed under MIT license (see 'LICENSE'-file for details)
namespace ProjectMakoto.Plugins.Music.Entities;
public class PluginConfig
{
public string Host = "127.0.0.1";
public int Port = 2333;
public string Password = "youshallnotpass";
}

240
Entities/Translations.cs Normal file
View file

@ -0,0 +1,240 @@
// Project Makoto
// Copyright (C) 2023 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music.Entities;
#pragma warning disable CS8981
#pragma warning disable CS8618
#pragma warning disable IDE1006
public class Translations : ITranslations
{
public Dictionary<string, int> Progress = new();
public CommandTranslation[] CommandList { get; set; }
#region AutoGenerated
public commands Commands;
public sealed class commands
{
public music Music;
public sealed class music
{
public playlists Playlists;
public sealed class playlists
{
public modify Modify;
public sealed class modify
{
public SingleTranslationKey DeleteNote;
public SingleTranslationKey HexHelp;
public SingleTranslationKey NewPlaylistColorPrompt;
public SingleTranslationKey NewPlaylistColor;
public SingleTranslationKey ThumbnailError;
public SingleTranslationKey ThumbnailSizeError;
public SingleTranslationKey ImportingThumbnail;
public SingleTranslationKey UploadThumbnail;
public SingleTranslationKey AddSong;
public SingleTranslationKey TrackLimit;
public SingleTranslationKey ModifyingPlaylist;
public SingleTranslationKey Track;
public SingleTranslationKey CurrentTrackCount;
public SingleTranslationKey RemoveDuplicates;
public SingleTranslationKey RemoveTracks;
public SingleTranslationKey AddTracks;
public SingleTranslationKey ChangeThumbnail;
public SingleTranslationKey ChangeColor;
public SingleTranslationKey ChangeName;
}
public createPlaylist CreatePlaylist;
public sealed class createPlaylist
{
public SingleTranslationKey Created;
public SingleTranslationKey Creating;
public SingleTranslationKey SupportedAddType;
public SingleTranslationKey SetFirstTracks;
public SingleTranslationKey SetPlaylistName;
public SingleTranslationKey FirstTracks;
public SingleTranslationKey PlaylistName;
public SingleTranslationKey CreatePlaylist;
public SingleTranslationKey ChangeTracks;
public SingleTranslationKey ChangeName;
}
public import Import;
public sealed class import
{
public SingleTranslationKey ImportFailed;
public SingleTranslationKey Importing;
public SingleTranslationKey UploadExport;
public SingleTranslationKey Created;
public SingleTranslationKey Creating;
public SingleTranslationKey NotLoaded;
public SingleTranslationKey PlaylistUrl;
public SingleTranslationKey ImportPlaylist;
public SingleTranslationKey ImportMethod;
public SingleTranslationKey ExportedPlaylist;
public SingleTranslationKey Link;
}
public delete Delete;
public sealed class delete
{
public SingleTranslationKey Deleted;
public SingleTranslationKey Deleting;
}
public export Export;
public sealed class export
{
public SingleTranslationKey Exported;
}
public share Share;
public sealed class share
{
public MultiTranslationKey Shared;
}
public addToQueue AddToQueue;
public sealed class addToQueue
{
public SingleTranslationKey Adding;
}
public manage Manage;
public sealed class manage
{
public SingleTranslationKey PlaylistSelectorDelete;
public SingleTranslationKey PlaylistSelectorModify;
public SingleTranslationKey PlaylistSelectorExport;
public SingleTranslationKey PlaylistSelectorShare;
public SingleTranslationKey PlaylistSelectorQueue;
public SingleTranslationKey DeleteButton;
public SingleTranslationKey ModifyButton;
public SingleTranslationKey CreateNewButton;
public SingleTranslationKey SaveCurrentButton;
public SingleTranslationKey ImportButton;
public SingleTranslationKey ExportButton;
public SingleTranslationKey ShareButton;
public SingleTranslationKey AddToQueueButton;
public SingleTranslationKey NoPlaylists;
}
public loadShare LoadShare;
public sealed class loadShare
{
public SingleTranslationKey Imported;
public SingleTranslationKey Importing;
public SingleTranslationKey ImportButton;
public SingleTranslationKey CreatedBy;
public SingleTranslationKey PlaylistName;
public SingleTranslationKey Found;
public SingleTranslationKey NotFound;
public SingleTranslationKey Loading;
}
public SingleTranslationKey ThumbnailModerationNote;
public SingleTranslationKey NameModerationNote;
public SingleTranslationKey Tracks;
public SingleTranslationKey NoPlaylist;
public SingleTranslationKey PlayListLimit;
public SingleTranslationKey Title;
}
public skip Skip;
public sealed class skip
{
public SingleTranslationKey VoteButton;
public SingleTranslationKey VoteStarted;
public SingleTranslationKey Skipped;
public SingleTranslationKey AlreadyVoted;
}
public shuffle Shuffle;
public sealed class shuffle
{
public SingleTranslationKey Off;
public SingleTranslationKey On;
}
public repeat Repeat;
public sealed class repeat
{
public SingleTranslationKey Off;
public SingleTranslationKey On;
}
public removeQueue RemoveQueue;
public sealed class removeQueue
{
public SingleTranslationKey Removed;
public SingleTranslationKey NoSong;
public SingleTranslationKey OutOfRange;
}
public join Join;
public sealed class join
{
public SingleTranslationKey AlreadyUsed;
public SingleTranslationKey Joined;
}
public queue Queue;
public sealed class queue
{
public SingleTranslationKey Play;
public SingleTranslationKey Repeat;
public SingleTranslationKey Shuffle;
public SingleTranslationKey NoSong;
public SingleTranslationKey CurrentlyPlaying;
public SingleTranslationKey Track;
public SingleTranslationKey QueueCount;
}
public play Play;
public sealed class play
{
public SingleTranslationKey SearchSuccess;
public SingleTranslationKey NoMatches;
public SingleTranslationKey FailedToLoad;
public SingleTranslationKey PlatformSelect;
public SingleTranslationKey LookingForPlatform;
public SingleTranslationKey LookingFor;
public SingleTranslationKey Duration;
public SingleTranslationKey Uploader;
public SingleTranslationKey QueuePosition;
public SingleTranslationKey QueuePositions;
public SingleTranslationKey QueuedSingle;
public SingleTranslationKey QueuedMultiple;
public SingleTranslationKey Preparing;
}
public pause Pause;
public sealed class pause
{
public SingleTranslationKey Resumed;
public SingleTranslationKey Paused;
}
public forceSkip ForceSkip;
public sealed class forceSkip
{
public SingleTranslationKey Skipped;
}
public forceDisconnect ForceDisconnect;
public sealed class forceDisconnect
{
public SingleTranslationKey Disconnected;
}
public forceClearQueue ForceClearQueue;
public sealed class forceClearQueue
{
public SingleTranslationKey Cleared;
}
public disconnect Disconnect;
public sealed class disconnect
{
public SingleTranslationKey VoteButton;
public SingleTranslationKey VoteStarted;
public SingleTranslationKey Disconnected;
public SingleTranslationKey AlreadyVoted;
}
public clearQueue ClearQueue;
public sealed class clearQueue
{
public SingleTranslationKey VoteButton;
public SingleTranslationKey VoteStarted;
public SingleTranslationKey Cleared;
public SingleTranslationKey AlreadyVoted;
}
public SingleTranslationKey DjRole;
public SingleTranslationKey NotSameChannel;
}
}
#endregion AutoGenerated
}

40
Entities/UserMusic.cs Normal file
View file

@ -0,0 +1,40 @@
// Project Makoto Example Plugin
// Copyright (C) 2023 Fortunevale
// This code is licensed under MIT license (see 'LICENSE'-file for details)
using System.Linq;
using DisCatSharp.Lavalink.Entities;
using DisCatSharp.Lavalink.Enums;
using Newtonsoft.Json;
using ProjectMakoto.Database;
using ProjectMakoto.Enums;
using Xorog.UniversalExtensions;
namespace ProjectMakoto.Plugins.Music.Entities;
[TableName("users")]
public class UserMusic : PluginDatabaseTable
{
public UserMusic(BasePlugin plugin, ulong identifierValue) : base(plugin, identifierValue)
{
this.Id = identifierValue;
}
[ColumnName("UserId"), ColumnType(ColumnTypes.BigInt), Primary]
internal ulong Id { get; init; }
[ColumnName("Playlists"), ColumnType(ColumnTypes.LongText), Default("[]")]
public UserPlaylist[] Playlists
{
get => (JsonConvert.DeserializeObject<UserPlaylist[]>(this.GetValue<string>(this.Id, "Playlists")) ?? [])
.Select(x =>
{
x.Bot = this.Bot;
x.Parent = this;
return x;
}).ToArray();
set => this.SetValue(this.Id, "Playlists", JsonConvert.SerializeObject(value));
}
}

77
Entities/UserPlaylist.cs Normal file
View file

@ -0,0 +1,77 @@
// Project Makoto
// Copyright (C) 2024 Fortunevale
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
namespace ProjectMakoto.Plugins.Music.Entities;
public sealed class UserPlaylist
{
[JsonIgnore]
public Bot Bot { get; set; }
[JsonIgnore]
public UserMusic Parent { get; set; }
public string PlaylistId { get; set; } = Guid.NewGuid().ToString();
private string _PlaylistName { get; set; } = "";
[JsonProperty(Required = Required.Always)]
public string PlaylistName
{
get => this._PlaylistName;
set
{
this._PlaylistName = value.TruncateWithIndication(256);
this.Update();
}
}
private string _PlaylistColor { get; set; } = "#FFFFFF";
public string PlaylistColor
{
get => this._PlaylistColor;
set
{
this._PlaylistColor = value.Truncate(7).IsValidHexColor();
this.Update();
}
}
private string _PlaylistThumbnail { get; set; } = "";
public string PlaylistThumbnail
{
get => this._PlaylistThumbnail;
set
{
this._PlaylistThumbnail = value.Truncate(2048);
this.Update();
}
}
private PlaylistEntry[] _List = Array.Empty<PlaylistEntry>();
[JsonProperty(Required = Required.Always)]
public PlaylistEntry[] List
{
get => this._List;
set
{
this._List = value.Take(250).ToArray();
this.Update();
}
}
void Update()
{
if (this.Bot is null || this.Parent is null)
return;
this.Parent.Playlists = this.Parent.Playlists.Update(x => x.PlaylistId, this);
}
}

12
GlobalSuppressions.cs Normal file
View file

@ -0,0 +1,12 @@
// Project Makoto Example Plugin
// Copyright (C) 2023 Fortunevale
// This code is licensed under MIT license (see 'LICENSE'-file for details)
// This file is used by Code Analysis to maintain SuppressMessage
// attributes that are applied to this project.
// Project-level suppressions either have no target or are given
// a specific target and scoped to a namespace, type, member, etc.
using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage("CodeQuality", "IDE0051:Remove unused private members", Justification = "<Pending>", Scope = "member", Target = "~P:ProjectMakoto.Plugins.Music.MusicPlugin.LoadedConfig")]

24
Globals.cs Normal file
View file

@ -0,0 +1,24 @@
// Project Makoto Example Plugin
// Copyright (C) 2023 Fortunevale
// This code is licensed under MIT license (see 'LICENSE'-file for details)
// You can import stuff in this file to have them imported everywhere in your project, you can also just use normal usings like always.
global using Newtonsoft.Json.Linq;
global using ProjectMakoto.Commands;
global using ProjectMakoto.Plugins.Music.Entities;
global using ProjectMakoto.Entities;
global using DisCatSharp;
global using DisCatSharp.Enums;
global using DisCatSharp.Entities;
global using DisCatSharp.EventArgs;
global using DisCatSharp.Lavalink;
global using DisCatSharp.Lavalink.EventArgs;
global using Newtonsoft.Json;
global using ProjectMakoto.Entities.Translation;
global using ProjectMakoto.Util;
global using ProjectMakoto.Exceptions;
global using System.Text;
global using System.Text.RegularExpressions;
global using Xorog.UniversalExtensions;

674
LICENSE Normal file
View file

@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

9
MSBuild.props Normal file
View file

@ -0,0 +1,9 @@
<Project>
<PropertyGroup>
<BuildProjectReferences>false</BuildProjectReferences>
</PropertyGroup>
<PropertyGroup>
<ValidateArchitecture>false</ValidateArchitecture>
</PropertyGroup>
</Project>

355
MusicPlugin.cs Normal file
View file

@ -0,0 +1,355 @@
// Project Makoto Example Plugin
// Copyright (C) 2023 Fortunevale
// This code is licensed under MIT license (see 'LICENSE'-file for details)
using DisCatSharp.Lavalink.Entities;
using DisCatSharp.Lavalink.Enums;
using DisCatSharp.Lavalink;
using DisCatSharp.Net;
namespace ProjectMakoto.Plugins.Music;
public class MusicPlugin : BasePlugin
{ public override string Name => "Music Commands";
public override string Description => "This plugin provides music functionality for Makoto.";
public override SemVer Version => new(1, 0, 0);
public override int[] SupportedPluginApis => [1];
public override string Author => "Mira";
public override ulong? AuthorId => 411950662662881290;
public override string UpdateUrl => "https://github.com/Fortunevale/ProjectMakoto.Plugins.Music";
public override Octokit.Credentials? UpdateUrlCredentials => base.UpdateUrlCredentials;
internal LavalinkSession LavalinkSession;
public static MusicPlugin? Plugin { get; set; }
public SelfFillingDatabaseDictionary<GuildMusic>? Guilds { get; set; } = null;
public SelfFillingDatabaseDictionary<UserMusic>? Users { get; set; } = null;
private PluginConfig LoadedConfig
{
get
{
if (!this.CheckIfConfigExists())
{
this._logger.LogDebug("Creating Plugin Config..");
this.WriteConfig(new PluginConfig()); // You can use any class you choose, it gets saved with Newtonsoft.Json.
}
var v = this.GetConfig();
if (v.GetType() == typeof(JObject))
{
this.WriteConfig(((JObject)v).ToObject<PluginConfig>() ?? new PluginConfig()); // Automatically converts the config you get to your PluginConfig.
v = this.GetConfig();
}
return (PluginConfig)v;
}
}
public override MusicPlugin Initialize()
{
bool Initialized = false;
MusicPlugin.Plugin = this;
var endpoint = new ConnectionEndpoint
{
Hostname = this.LoadedConfig.Host,
Port = this.LoadedConfig.Port
};
var lavalinkConfig = new LavalinkConfiguration
{
Password = this.LoadedConfig.Password,
RestEndpoint = endpoint,
SocketEndpoint = endpoint
};
this.PreLogin += (s, e) =>
{
this._logger.LogInfo("Registering Lavalink..");
_ = e.DiscordClient.UseLavalinkAsync().GetAwaiter().GetResult();
};
this.Connected += (s, e) =>
{
_ = Task.Run(async () =>
{
while (!this.Bot.status.DiscordInitialized)
await Task.Delay(100);
try
{
this._logger.LogInfo("Connecting and authenticating with Lavalink..");
this.LavalinkSession = await this.Bot.DiscordClient.GetFirstShard()!.GetLavalink().ConnectAsync(lavalinkConfig);
this._logger.LogInfo("Connected and authenticated with Lavalink.");
Initialized = true;
try
{
this._logger.LogInfo("Lavalink is running on {Version}.", (await this.LavalinkSession.GetLavalinkInfoAsync()).Version.Semver);
}
catch { }
}
catch (Exception ex)
{
this._logger.LogError(ex, "An exception occurred while trying to log into Lavalink");
return;
}
});
};
this.DatabaseInitialized += (s, e) =>
{
this._logger.LogDebug("Initializing Dictionaries..");
this.Guilds = new SelfFillingDatabaseDictionary<GuildMusic>(this, typeof(GuildMusic), (id) =>
{
return new GuildMusic(this, id);
});
this.Users = new SelfFillingDatabaseDictionary<UserMusic>(this, typeof(UserMusic), (id) =>
{
return new UserMusic(this, id);
});
};
this.PreSyncTasksExecution += async (s, e) =>
{
this._logger.LogDebug("Importing user data from core..");
foreach (var user in this.Bot.Users)
{
if (user.Value.LegacyUserPlaylists?.Length <= 0 || this.Users![user.Key].Playlists.Length > 0)
continue;
this._logger.LogDebug("Importing playlists from '{User}'..", user.Key);
this.Users![user.Key].Playlists = user.Value.LegacyUserPlaylists!.Select(x => new UserPlaylist
{
List = x.List.Select(oldEntry => new PlaylistEntry
{
AddedTime = oldEntry.AddedTime,
Length = oldEntry.Length,
Title = oldEntry.Title,
Url = oldEntry.Url,
}).ToArray(),
PlaylistColor = x.PlaylistColor,
PlaylistId = x.PlaylistId,
PlaylistName = x.PlaylistName,
PlaylistThumbnail = x.PlaylistThumbnail,
}).ToArray();
user.Value.LegacyUserPlaylists = [];
}
};
this.PostSyncTasksExecution += async (s, e) =>
{
while (!Initialized)
await Task.Delay(100);
var bot = (Bot)s!;
Dictionary<string, TimeSpan> VideoLengthCache = new();
foreach (var user in this.Users)
{
foreach (var list in user.Value.Playlists)
{
foreach (var b in list.List.ToList())
{
if (b.Length is null || !b.Length.HasValue)
{
if (!VideoLengthCache.TryGetValue(b.Url, out var value))
{
this._logger.LogInfo("Fetching video length for '{Url}'", b.Url);
var loadResult = await bot.DiscordClient.GetFirstShard().GetLavalink().ConnectedSessions.First(x => x.Value.IsConnected).Value.LoadTracksAsync(LavalinkSearchType.Plain, b.Url);
var track = loadResult.GetResultAs<LavalinkTrack>();
if (loadResult.LoadType != LavalinkLoadResultType.Track)
{
list.List = list.List.Remove(x => x.Url, b);
this._logger.LogError("Failed to load video length for '{Url}'", b.Url);
continue;
}
value = track.Info.Length;
VideoLengthCache.Add(b.Url, value);
await Task.Delay(100);
}
b.Length = value;
}
}
}
}
foreach (var guild in e.Guilds)
{
_ = Task.Run(async () =>
{
try
{
if (this.Guilds![guild.Id].ChannelId != 0)
{
if (!guild.Channels.ContainsKey(this.Guilds![guild.Id].ChannelId))
throw new Exception("Channel no longer exists");
if ((this.Guilds![guild.Id].CurrentVideo?.ToLower().Contains("localhost", StringComparison.CurrentCultureIgnoreCase) ?? false)
|| (this.Guilds![guild.Id].CurrentVideo?.ToLower().Contains("127.0.0.1", StringComparison.CurrentCultureIgnoreCase) ?? false))
throw new Exception("Localhost?");
var channel = guild.GetChannel(this.Guilds![guild.Id].ChannelId);
if (!channel?.Users.Where(x => !x.IsBot).Any() ?? true)
throw new Exception("Channel empty");
if (this.Guilds![guild.Id].SongQueue.Length > 0)
{
for (var i = 0; i < this.Guilds![guild.Id].SongQueue.Length; i++)
{
var b = this.Guilds![guild.Id].SongQueue[i];
this._logger.LogDebug("Fixing queue info for '{Url}'", b.Url);
}
}
var lava = bot.DiscordClient.GetShard(guild.Id).GetLavalink();
while (!lava.ConnectedSessions.Values.Any(x => x.IsConnected))
await Task.Delay(1000);
var node = lava.ConnectedSessions.Values.First(x => x.IsConnected);
var conn = node.GetGuildPlayer(guild);
if (conn is null)
{
if (!lava.ConnectedSessions.Any())
{
throw new Exception("Lavalink connection isn't established.");
}
conn = await node.ConnectAsync(channel);
}
var loadResult = await node.LoadTracksAsync(LavalinkSearchType.Plain, this.Guilds![guild.Id].CurrentVideo!);
if (loadResult.LoadType is LavalinkLoadResultType.Error or LavalinkLoadResultType.Empty)
return;
_ = await conn.PlayAsync(loadResult.GetResultAs<LavalinkTrack>());
await Task.Delay(1000);
_ = await conn.SeekAsync(TimeSpan.FromSeconds(this.Guilds![guild.Id].CurrentVideoPosition));
MusicPlugin.Plugin.Guilds![guild.Id].QueueHandler(bot, bot.DiscordClient.GetShard(guild.Id), node, conn);
}
}
catch (Exception ex)
{
this._logger.LogError(ex, "An exception occurred while trying to continue music playback for '{guild}'", guild.Id);
MusicPlugin.Plugin.Guilds![guild.Id].Reset();
}
});
await Task.Delay(1000);
}
};
return this;
}
public override async Task<IEnumerable<MakotoModule>> RegisterCommands()
{
return
[
new MakotoModule("Music", [
new MakotoCommand("music", "Allows to play music and change the current playback settings.",
new MakotoCommand("join", "The bot will join your channel if it's not already being used in this server.", typeof(JoinCommand))
.WithAliases("connect"),
new MakotoCommand("disconnect", "Starts a voting to disconnect the bot.", typeof(DisconnectCommand))
.WithAliases("dc", "leave")
.WithIsEphemeral(false),
new MakotoCommand("forcedisconnect", "Forces the bot to disconnect. `DJ` role or Administrator permissions required.", typeof(ForceDisconnectCommand))
.WithAliases("fdc", "forceleave", "fleave", "stop"),
new MakotoCommand("play", "Searches for a video and adds it to the queue. If given a direct url, adds it to the queue.", typeof(PlayCommand),
new MakotoCommandOverload(typeof(string), "search", "Search Query/Url")),
new MakotoCommand("pause", "Pause or unpause the current song.", typeof(PauseCommand))
.WithAliases("resume"),
new MakotoCommand("queue", "Displays the current queue.", typeof(QueueCommand)),
new MakotoCommand("removequeue", "Remove a song from the queue.", typeof(RemoveQueueCommand),
new MakotoCommandOverload(typeof(string), "video", "The Index or Video Title")
.WithAutoComplete(typeof(AutocompleteProviders.SongQueueAutocompleteProvider)))
.WithAliases("rq"),
new MakotoCommand("skip", "Starts a voting to skip the current song.", typeof(SkipCommand))
.WithIsEphemeral(false),
new MakotoCommand("forceskip", "Forces skipping of the current song. `DJ` role or Administrator permissions required.", typeof(ForceSkipCommand))
.WithAliases("fs", "fskip"),
new MakotoCommand("clearqueue", "Starts a voting to clear the current queue.", typeof(ClearQueueCommand))
.WithAliases("cq")
.WithIsEphemeral(false),
new MakotoCommand("forceclearqueue", "Forces clearing the current queue. `DJ` role or Administrator permissions required.", typeof(ForceClearQueueCommand))
.WithAliases("fcq"),
new MakotoCommand("shuffle", "Toggles shuffling of the current queue.", typeof(ShuffleCommand)),
new MakotoCommand("repeat", "Toggles repeating the current queue.", typeof(RepeatCommand)))
.WithAliases("m"),
new MakotoCommand("playlists", "Allows you to manage your personal playlists.",
new MakotoCommand("manage", "Allows you to use and manage your playlists.", typeof(ManageCommand)),
new MakotoCommand("add-to-queue", "Adds a playlist to the current song queue.", typeof(AddToQueueCommand),
new MakotoCommandOverload(typeof(string), "playlist", "The Playlist Id")
.WithAutoComplete(typeof(AutocompleteProviders.PlaylistsAutoCompleteProvider)))
.WithSupportedCommandTypes(MakotoCommandType.SlashCommand),
new MakotoCommand("share", "Share one of your playlists.", typeof(ShareCommand),
new MakotoCommandOverload(typeof(string), "playlist", "The Playlist Id")
.WithAutoComplete(typeof(AutocompleteProviders.PlaylistsAutoCompleteProvider)))
.WithSupportedCommandTypes(MakotoCommandType.SlashCommand),
new MakotoCommand("export", "Export one of your playlists.", typeof(ExportCommand),
new MakotoCommandOverload(typeof(string), "playlist", "The Playlist Id")
.WithAutoComplete(typeof(AutocompleteProviders.PlaylistsAutoCompleteProvider)))
.WithSupportedCommandTypes(MakotoCommandType.SlashCommand),
new MakotoCommand("modify", "Modify one of your playlists.", typeof(ModifyCommand),
new MakotoCommandOverload(typeof(string), "playlist", "The Playlist Id")
.WithAutoComplete(typeof(AutocompleteProviders.PlaylistsAutoCompleteProvider)))
.WithSupportedCommandTypes(MakotoCommandType.SlashCommand),
new MakotoCommand("delete", "Delete one of your playlists.", typeof(DeleteCommand),
new MakotoCommandOverload(typeof(string), "playlist", "The Playlist Id")
.WithAutoComplete(typeof(AutocompleteProviders.PlaylistsAutoCompleteProvider)))
.WithSupportedCommandTypes(MakotoCommandType.SlashCommand),
new MakotoCommand("create-new", "Create a new playlist from scratch.", typeof(NewPlaylistCommand)),
new MakotoCommand("save-queue", "Save the current queue as playlist.", typeof(SaveCurrentCommand)),
new MakotoCommand("import", "Import a playlists from another platform or from a previously exported playlist.", typeof(ImportCommand)),
new MakotoCommand("load-share", "Loads a playlist share.", typeof(LoadShareCommand),
new MakotoCommandOverload(typeof(DiscordUser), "user", "The user"),
new MakotoCommandOverload(typeof(string), "id", "The Id"))),
]).WithPriority(997)
];
}
public override Task<IEnumerable<Type>?> RegisterTables()
{
return Task.FromResult<IEnumerable<Type>?>(
[
typeof(GuildMusic),
typeof(UserMusic)
]);
}
public override (string? path, Type? type) LoadTranslations()
{
return ("Translations/strings.json", typeof(Entities.Translations));
}
public override Task Shutdown()
=> base.Shutdown();
}

View file

@ -0,0 +1,75 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="MSBuild.props" />
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<PackageOutputPath>$(OutputPath)</PackageOutputPath>
<BaseOutputPath>bin\</BaseOutputPath>
<ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>None</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
<ValidateArchitecture>false</ValidateArchitecture>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>embedded</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>embedded</DebugType>
</PropertyGroup>
<ItemGroup>
<Compile Remove="deps\**" />
<Compile Remove="Tools\**" />
<EmbeddedResource Remove="deps\**" />
<EmbeddedResource Remove="Tools\**" />
<None Remove="deps\**" />
<None Remove="Tools\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>
<Reference Include="DisCatSharp">
<HintPath>deps\DisCatSharp.dll</HintPath>
</Reference>
<Reference Include="ProjectMakoto">
<HintPath>deps\ProjectMakoto.dll</HintPath>
</Reference>
<Reference Include="DisCatSharp.Common">
<HintPath>deps\DisCatSharp.Common.dll</HintPath>
</Reference>
<Reference Include="DisCatSharp.ApplicationCommands">
<HintPath>deps\DisCatSharp.ApplicationCommands.dll</HintPath>
</Reference>
<Reference Include="DisCatSharp.Interactivity">
<HintPath>deps\DisCatSharp.Interactivity.dll</HintPath>
</Reference>
<Reference Include="DisCatSharp.CommandsNext">
<HintPath>deps\DisCatSharp.CommandsNext.dll</HintPath>
</Reference>
<Reference Include="DisCatSharp.Experimental">
<HintPath>deps\DisCatSharp.Experimental.dll</HintPath>
</Reference>
<Reference Include="DisCatSharp.Lavalink">
<HintPath>deps\DisCatSharp.Lavalink.dll</HintPath>
</Reference>
<Reference Include="Xorog.UniversalExtensions">
<HintPath>deps\Xorog.UniversalExtensions.dll</HintPath>
</Reference>
<Reference Include="Octokit">
<HintPath>deps\Octokit.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>deps\Newtonsoft.Json.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<None Update="Translations\strings.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

View file

@ -0,0 +1,36 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.6.33417.168
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectMakoto.Plugins.Music", "ProjectMakoto.Plugins.Music.csproj", "{7CFAC90A-0FAE-4EDA-A465-714CC3EDC14B}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{C4374A3F-1569-4822-9943-4E27596F23BB}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7CFAC90A-0FAE-4EDA-A465-714CC3EDC14B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7CFAC90A-0FAE-4EDA-A465-714CC3EDC14B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7CFAC90A-0FAE-4EDA-A465-714CC3EDC14B}.Debug|x64.ActiveCfg = Debug|Any CPU
{7CFAC90A-0FAE-4EDA-A465-714CC3EDC14B}.Debug|x64.Build.0 = Debug|Any CPU
{7CFAC90A-0FAE-4EDA-A465-714CC3EDC14B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7CFAC90A-0FAE-4EDA-A465-714CC3EDC14B}.Release|Any CPU.Build.0 = Release|Any CPU
{7CFAC90A-0FAE-4EDA-A465-714CC3EDC14B}.Release|x64.ActiveCfg = Release|Any CPU
{7CFAC90A-0FAE-4EDA-A465-714CC3EDC14B}.Release|x64.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {A16A0C52-4504-4F57-B8A8-17BE801A4AB7}
EndGlobalSection
EndGlobal

10
README.md Normal file
View file

@ -0,0 +1,10 @@
<h1 align="center">Makoto Music Commands</h1>
<p align="center"><img src="Assets/Prod.png" width=250 align="center"></p>
<p align="center" style="font-weight:bold;">Makoto's Social Command Plugin</p>
## Prerequisites
- [ProjectMakoto](https://github.com/Fortunevale/ProjectMakoto)-ready development environment
- [Lavalink v4.x](https://github.com/freyacodes/Lavalink)
- To learn how to setup Lavalink, you can check out **[this handy article](https://docs.dcs.aitsys.dev/articles/modules/audio/lavalink_v4/setup)** made by the DisCatSharp Team.

View file

@ -0,0 +1,7 @@
cd Tools/TranslationSourceGenerator
git submodule update --init --depth 0
dotnet restore
dotnet run -- ../../Translations/strings.json ../../Entities/Translations.cs ProjectMakoto.Plugins.Music.Entities
sleep 60

1
Tools Submodule

@ -0,0 +1 @@
Subproject commit 9f9113fdadbf3d2e95f570a8edbe0673c789ddba

910
Translations/strings.json Normal file
View file

@ -0,0 +1,910 @@
{
"CommandList": [
{
"Type": 1,
"Names": {
"en": "music",
"de": "musik"
},
"Descriptions": {
"en": "Allows to play music and change the current playback settings.",
"de": "Erlaubt es dir Musik abzuspielen und die aktuelle Wiedergabe Konfiguration zu ändern."
},
"Commands": [
{
"Names": {
"en": "join",
"de": "beitreten"
},
"Descriptions": {
"en": "The bot will join your channel if it's not already being used in this server.",
"de": "Der Bot tritt deinem Kanal bei, wenn er nicht bereits wo anders benutzt wird."
}
},
{
"Names": {
"en": "disconnect",
"de": "verlassen"
},
"Descriptions": {
"en": "Starts a voting to disconnect the bot.",
"de": "Startet eine Umfrage ob der Bot den Sprachkanal verlassen soll."
}
},
{
"Names": {
"en": "forcedisconnect",
"de": "verlassen-erzwingen"
},
"Descriptions": {
"en": "Forces the bot to disconnect. `DJ` role or Administrator permissions required.",
"de": "Zwingt den Bot dazu den Sprachkanal zu verlassen. `DJ` Rolle oder Administrator Rechte nötig."
}
},
{
"Names": {
"en": "play",
"de": "abspielen"
},
"Descriptions": {
"en": "Searches for a video and adds it to the queue. If given a direct url, adds it to the queue.",
"de": "Sucht nach einem Video und fügt es zur aktuellen Wiedergabeliste hinzu."
},
"Options": [
{
"Names": {
"en": "search",
"de": "suche"
},
"Descriptions": {
"en": "Search Query/Url",
"de": "Suchanfrage/Link"
}
}
]
},
{
"Names": {
"en": "pause",
"de": "pause"
},
"Descriptions": {
"en": "Pause or unpause the current song.",
"de": "Pausiere oder entpausiert das aktuelle Lied."
}
},
{
"Names": {
"en": "queue",
"de": "wiedergabeliste"
},
"Descriptions": {
"en": "Displays the current queue.",
"de": "Zeigt die aktuelle Wiedergabeliste."
}
},
{
"Names": {
"en": "removequeue",
"de": "entferne-lied"
},
"Descriptions": {
"en": "Remove a song from the queue.",
"de": "Entfernt ein Lied von der Wiedergabeliste."
},
"Options": [
{
"Names": {
"en": "video",
"de": "lied"
},
"Descriptions": {
"en": "The Index or Video Title",
"de": "Der Index oder Video Titel"
}
}
]
},
{
"Names": {
"en": "skip",
"de": "überspringen"
},
"Descriptions": {
"en": "Starts a voting to skip the current song.",
"de": "Startet eine Umfrage ob das aktuelle Lied übersprungen werden soll."
}
},
{
"Names": {
"en": "forceskip",
"de": "überspringen-erzwingen"
},
"Descriptions": {
"en": "Forces skipping of the current song. `DJ` role or Administrator permissions required.",
"de": "Erzwingt das Überspringen von dem aktuellen Lied. `DJ` Rolle oder Administrator Rechte nötig."
}
},
{
"Names": {
"en": "clearqueue",
"de": "wiedergabelist-leeren"
},
"Descriptions": {
"en": "Starts a voting to clear the current queue.",
"de": "Startet eine Umfrage ob die aktuelle Wiedergabeliste geleert werden soll."
}
},
{
"Names": {
"en": "forceclearqueue",
"de": "wiedergabeliste-leeren-erzwingen"
},
"Descriptions": {
"en": "Forces clearing the current queue. `DJ` role or Administrator permissions required.",
"de": "Erzwingt das Leeren der aktuellen Wiedergabeliste. `DJ` Rolle oder Administrator Rechte nötig."
}
},
{
"Names": {
"en": "shuffle",
"de": "mischen"
},
"Descriptions": {
"en": "Toggles shuffling of the current queue.",
"de": "Schaltet das Mischen der Wiedergabeliste an und aus."
}
},
{
"Names": {
"en": "repeat",
"de": "wiederholen"
},
"Descriptions": {
"en": "Toggles repeating of the current queue.",
"de": "Schaltet das Wiederholen der Wiedergabeliste an und aus."
}
}
]
},
{
"Type": 1,
"Names": {
"en": "playlists",
"de": "wiedergabelisten"
},
"Descriptions": {
"en": "Allows you to manage your personal playlists.",
"de": "Erlaubt es dir deine Wiedergabelisten zu verwalten."
},
"Commands": [
{
"Names": {
"en": "manage",
"de": "verwalten"
},
"Descriptions": {
"en": "Allows you to use and manage your playlists.",
"de": "Erlaubt es dir deine Wiedergabelisten zu verwalten."
}
},
{
"Names": {
"en": "load-share",
"de": "laden"
},
"Descriptions": {
"en": "Loads a playlist share.",
"de": "Lädt eine geteilte Wiedergabeliste."
},
"Options": [
{
"Names": {
"en": "user",
"de": "benutzer"
},
"Descriptions": {
"en": "The user from which the shared playlist is.",
"de": "Der Benutzer von dem die Playlist Id ist."
}
},
{
"Names": {
"en": "id",
"de": "id"
},
"Descriptions": {
"en": "The share-id.",
"de": "Die Teilings-Id."
}
}
]
},
{
"Names": {
"en": "add-to-queue",
"de": "abspielen"
},
"Descriptions": {
"en": "Adds a playlist to the current song queue.",
"de": "Fügt eine deiner Wiedergabelisten zur aktuellen Warteschlange hinzu."
},
"Options": [
{
"Names": {
"en": "playlist",
"de": "wiedergabelist"
},
"Descriptions": {
"en": "The Playlist Id",
"de": "Die Id der Wiedergabenlisten"
}
}
]
},
{
"Names": {
"en": "share",
"de": "teilen"
},
"Descriptions": {
"en": "Share one of your playlists.",
"de": "Erlaubt es dir eine der Wiedergabelisten zu teilen."
},
"Options": [
{
"Names": {
"en": "playlist",
"de": "wiedergabelist"
},
"Descriptions": {
"en": "The Playlist Id",
"de": "Die Id der Wiedergabenlisten"
}
}
]
},
{
"Names": {
"en": "export",
"de": "exportieren"
},
"Descriptions": {
"en": "Export one of your playlists.",
"de": "Exportiert eine deiner Wiedergabelisten."
},
"Options": [
{
"Names": {
"en": "playlist",
"de": "wiedergabelist"
},
"Descriptions": {
"en": "The Playlist Id",
"de": "Die Id der Wiedergabenlisten"
}
}
]
},
{
"Names": {
"en": "modify",
"de": "bearbeiten"
},
"Descriptions": {
"en": "Modify one of your playlists.",
"de": "Erlaubt es dir eine Wiedergabeliste zu bearbeiten."
},
"Options": [
{
"Names": {
"en": "playlist",
"de": "wiedergabelist"
},
"Descriptions": {
"en": "The Playlist Id",
"de": "Die Id der Wiedergabenlisten"
}
}
]
},
{
"Names": {
"en": "delete",
"de": "löschen"
},
"Descriptions": {
"en": "Delete one of your playlists.",
"de": "Erlaubt es dir eine Wiedergabeliste zu löschen."
},
"Options": [
{
"Names": {
"en": "playlist",
"de": "wiedergabelist"
},
"Descriptions": {
"en": "The Playlist Id",
"de": "Die Id der Wiedergabenlisten"
}
}
]
},
{
"Names": {
"en": "create-new",
"de": "wiedergabeliste-erstellen"
},
"Descriptions": {
"en": "Create a new playlist from scratch.",
"de": "Erstellt eine neue Wiedergabeliste."
}
},
{
"Names": {
"en": "save-queue",
"de": "warteschlange-speichern"
},
"Descriptions": {
"en": "Save the current queue as playlist.",
"de": "Speichert die aktuelle Warteschlange als Wiedergabeliste."
}
},
{
"Names": {
"en": "import",
"de": "importieren"
},
"Descriptions": {
"en": "Import a playlists from another platform or from a previously exported playlist.",
"de": "Importiert eine exportierte oder eine Wiedergabeliste von einer anderen Plattform."
}
}
]
}
],
"Commands": {
"Music": {
"NotSameChannel": {
"en": "You aren't in the same channel as the bot.",
"de": "Du bist nicht im gleichen Kanal wie der Bot."
},
"DjRole": {
"en": "You need Administrator Permissions or a role called '{Role}' to utilize this command.",
"de": "Du brauchst Administrator Rechte oder eine Rolle mit dem Namen '{Role}' um diesen Befehl zu verwenden."
},
"ClearQueue": {
"AlreadyVoted": {
"en": "You already voted to clear the current queue.",
"de": "Du hast bereits dafür gestimmt die Warteschlange zu leeren."
},
"Cleared": {
"en": "The queue was cleared.",
"de": "Die Warteschlange wurde geleert."
},
"VoteStarted": {
"en": "You voted to clear the current queue.",
"de": "Du hast dafür gestimmt die Warteschlange zu leeren."
},
"VoteButton": {
"en": "Vote to clear the current queue",
"de": "Dafür stimmen die Warteschlange zu leeren"
}
},
"Disconnect": {
"AlreadyVoted": {
"en": "You already voted to disconnect the bot.",
"de": "Du hast bereits dafür gestimmt den Bot zu disconnecten."
},
"Disconnected": {
"en": "The bot was disconnected.",
"de": "Der Bot wurde disconnected."
},
"VoteStarted": {
"en": "You voted to disconnect the bot.",
"de": "Du hast dafür gestimmt den Bot zu disconnecten."
},
"VoteButton": {
"en": "Vote to disconnect",
"de": "Dafür stimmen dass der Bot disconnected"
}
},
"ForceClearQueue": {
"Cleared": {
"en": "The queue was force cleared.",
"de": "Die Warteschlange wurde zwanghaft geleert."
}
},
"ForceDisconnect": {
"Disconnected": {
"en": "The bot was force disconnected.",
"de": "Der Bot wurde zwanghaft disconnected."
}
},
"ForceSkip": {
"Skipped": {
"en": "The song was force skipped.",
"de": "Das aktuelle Lied wurde zwanghaft übersprungen."
}
},
"Pause": {
"Paused": {
"en": "Paused playback.",
"de": "Wiedergabe pausiert."
},
"Resumed": {
"en": "Resumed playback.",
"de": "Wiedergabe fortgesetzt."
}
},
"Play": {
"Preparing": {
"en": "Preparing connection..",
"de": "Bereite Verbindung vor.."
},
"QueuedMultiple": {
"en": "Queued {Count} songs from {Playlist}.",
"de": "{Count} Lieder von der Wiedergabeliste {Playlist} in die Warteschlange geladen."
},
"QueuedSingle": {
"en": "Queued {Track}.",
"de": "{Track} ist nun in der Warteschlange."
},
"QueuePositions": {
"en": "Queue Positions",
"de": "Positionen in der Warteschlange"
},
"QueuePosition": {
"en": "Queue Position",
"de": "Position in der Warteschlange"
},
"Uploader": {
"en": "Uploaded by",
"de": "Hochgeladen von"
},
"Duration": {
"en": "Duration",
"de": "Dauer"
},
"LookingFor": {
"en": "Looking for '{Search}'..",
"de": "Suche nach '{Search}'.."
},
"LookingForPlatform": {
"en": "Looking for '{Search}' on {Platform}..",
"de": "Sache nach '{Search}' auf {Platform}.."
},
"PlatformSelect": {
"en": "On what platform do you want to search?",
"de": "Auf welcher Plattform möchtest du suchen?"
},
"FailedToLoad": {
"en": "Failed to load '{Search}'.",
"de": "Suche '{Search}' fehlgeschlagen."
},
"NoMatches": {
"en": "No matches found for '{Search}'.",
"de": "Keine Ergebnisse für '{Search}'."
},
"SearchSuccess": {
"en": "Found {Count} load result(s). Please select the song you want to add below.",
"de": "{Count} Ergebnisse gefunden. Wähle das Lied was du hinzufügen möchstest."
}
},
"Queue": {
"QueueCount": {
"en": "There's currently {Count} song(s) queued. This queue last for {Timespan}.",
"de": "Aktuell befinden sich {Count} Lieder in der Warteschlange. Diese Warteschlange wird {Timespan} dauern."
},
"Track": {
"en": "{Video} requested by {Requester}",
"de": "{Video} angefragt von {Requester}"
},
"CurrentlyPlaying": {
"en": "Currently playing",
"de": "Aktuell spielt"
},
"NoSong": {
"en": "No song is playing",
"de": "Kein Lied spielt"
},
"Shuffle": {
"en": "Shuffle",
"de": "Mischen"
},
"Repeat": {
"en": "Repeat",
"de": "Wiederholen"
},
"Play": {
"en": "Play",
"de": "Wiedergabe"
}
},
"Join": {
"Joined": {
"en": "The bot joined your channel.",
"de": "Der Bot ist deinem Kanal beigetreten."
},
"AlreadyUsed": {
"en": "The bot is already in use.",
"de": "Der Bot wird bereits verwendet."
}
},
"RemoveQueue": {
"OutOfRange": {
"en": "Your value is out of range. Currently, the range is {Min}-{Max}.",
"de": "Dein Eingabe ist außerhalb des möglichen Bereichs. Aktuell ist der Bereich {Min}-{Max}."
},
"NoSong": {
"en": "There is no such song queued.",
"de": "Dieses Lied ist nicht in der Warteschlange."
},
"Removed": {
"en": "Removed {Track} from the current queue.",
"de": "{Track} wurde von der Warteschlange entfernt."
}
},
"Repeat": {
"On": {
"en": "The queue now repeats itself.",
"de": "Die Warteschlange wiederholt sich jetzt."
},
"Off": {
"en": "The queue no longer repeats itself.",
"de": "Die Warteschlange wiederholt sich nicht mehr."
}
},
"Shuffle": {
"On": {
"en": "The queue now shuffles.",
"de": "Die Warteschlange ist nun gemischt."
},
"Off": {
"en": "The queue no longer shuffles.",
"de": "Die Warteschlange ist nicht mehr gemischt."
}
},
"Skip": {
"AlreadyVoted": {
"en": "You already voted to skip the current song.",
"de": "Du hast bereits dafür gestimmt das aktuelle Lied zu überspringen."
},
"Skipped": {
"en": "The song was skipped.",
"de": "Das Lied wurde übersprungen."
},
"VoteStarted": {
"en": "You voted to skip the current song.",
"de": "Du hast dafür gestimmt das aktuelle Lied zu überspringen."
},
"VoteButton": {
"en": "Vote to skip the current song",
"de": "Dafür stimmen das aktuelle zu überspringen"
}
},
"Playlists": {
"Title": {
"en": "Playlists",
"de": "Wiedergabelisten"
},
"PlayListLimit": {
"en": "You already have {Count} playlists stored. Please delete on to create a new one.",
"de": "Du hast bereits {Count} Wiedergabelisten. Bitte lösch eine um eine neue zu erstellen."
},
"NoPlaylist": {
"en": "That playlist does not exist.",
"de": "Diese Wiedergabeliste exisiert nicht."
},
"Tracks": {
"en": "Tracks",
"de": "Lieder"
},
"NameModerationNote": {
"en": "Please note: Playlist Names are being moderated. If your playlist name is determined to be inappropriate or otherwise harming it will be removed and you'll lose access to the entirety of Makoto. This includes the bot being removed from guilds you own or manage. Please keep it safe. ♥",
"de": "Bitte beachte: Namen von Wiedergabelisten werden moderiert. Falls der Name als schädlich identifiziert wurde, wird sie entfernt und du verlierst Zugriff auf Makoto. Dies beinhaltet dass der Bot von Server entfernt wird welche du besitzt oder verwaltest."
},
"ThumbnailModerationNote": {
"en": "Please note: Playlist thumbnails are being moderated. If your thumbnail is determined to be inappropriate or otherwise harming it will be removed and you'll lose access to the entirety of Makoto. This includes the bot being removed from guilds you own or manage. Please keep it safe. ♥",
"de": "Bitte beachte: Thumbnails von Wiedergabelisten werden moderiert. Falls das Thumbnail als schädlich identifiziert wurde, wird sie entfernt und du verlierst Zugriff auf Makoto. Dies beinhaltet dass der Bot von Server entfernt wird welche du besitzt oder verwaltest."
},
"LoadShare": {
"Loading": {
"en": "Loading the shared playlists..",
"de": "Lade geteilte Wiedergabeliste.."
},
"NotFound": {
"en": "The specified sharecode couldn't be found.",
"de": "Es wurde keine Wiedergabeliste mit diesem Code gefunden."
},
"Found": {
"en": "Playlist found! Please check details of the playlist below and confirm or deny whether you want to import this playlist.",
"de": "Wiedergabeliste gefunden! Bitte überprüfe die Details der Wiedergabeliste und besätige oder lehne das Importieren ab."
},
"PlaylistName": {
"en": "Playlist Name",
"de": "Wiedergabelistenname"
},
"CreatedBy": {
"en": "Created by",
"de": "Erstellt von"
},
"ImportButton": {
"en": "Import this playlist",
"de": "Wiedergabeliste importieren"
},
"Importing": {
"en": "Importing playlist..",
"de": "Importiere Wiedergabeliste.."
},
"Imported": {
"en": "The playlist '{Name}' has been added to your playlists.",
"de": "Die Wiedergabeliste '{Name}' wurde zu deinen Wiedergabelisten hinzugefügt."
}
},
"Manage": {
"NoPlaylists": {
"en": "No playlist created yet.",
"de": "Noch keine Wiedergabeliste erstellt."
},
"AddToQueueButton": {
"en": "Add a playlist to the current queue",
"de": "Wiedergabeliste zur aktuellen Warteschlange hinzufügen"
},
"ShareButton": {
"en": "Share a playlist",
"de": "Wiedergabeliste teilen"
},
"ExportButton": {
"en": "Export a playlist",
"de": "Wiedergabeliste exportieren"
},
"ImportButton": {
"en": "Import a playlist",
"de": "Wiedergabeliste importieren"
},
"SaveCurrentButton": {
"en": "Save current queue as playlist",
"de": "Aktuelle Warteschlange als Wiedergabeliste speichern"
},
"CreateNewButton": {
"en": "Create new playlist",
"de": "Neue Wiedergabeliste erstellen"
},
"ModifyButton": {
"en": "Modify a playlist",
"de": "Wiedergabeliste bearbeiten"
},
"DeleteButton": {
"en": "Delete a playlist",
"de": "Wiedergabeliste löschen"
},
"PlaylistSelectorQueue": {
"en": "Which playlist do you want to add to the queue?",
"de": "Welche Wiedergabeliste willst du zur Warteschlange hinzufügen?"
},
"PlaylistSelectorShare": {
"en": "Which playlist do you want to share?",
"de": "Welche Wiedergabeliste willst du teilen?"
},
"PlaylistSelectorExport": {
"en": "Which playlist do you want to export?",
"de": "Welche Wiedergabeliste willst du exportieren?"
},
"PlaylistSelectorModify": {
"en": "Which playlist do you want to modify?",
"de": "Welche Wiedergabeliste möchtest du bearbeiten?"
},
"PlaylistSelectorDelete": {
"en": "Which playlist do you want to delete?",
"de": "Welche Wiedergabeliste möchtest du löschen?"
}
},
"AddToQueue": {
"Adding": {
"en": "Adding '{Name}' with {Count} track(s) to the queue..",
"de": "Füge '{Name}' mit {Count} Liedern zu Warteschlange hinzu.."
}
},
"Share": {
"Shared": {
"en": [
"Your playlist is ready for sharing!",
"",
"For others to use your playlist, instruct them to run:",
"{Command}"
],
"de": [
"Deine Wiedergabeliste ist bereit zum Teilen!",
"",
"Um dass andere deine Playlist importieren können müssen sie diesen Befehl verwenden:",
"{Command}"
]
}
},
"Export": {
"Exported": {
"en": "Exported your playlist '{Name}' to json. Please download the attached file.",
"de": "Deine Wiedergabeliste '{Name}' wurde als Json exportiert. Bitte lade die angehängte Datei herunter."
}
},
"Delete": {
"Deleting": {
"en": "Deleting your playlist '{Name}'..",
"de": "Lösche deine Wiedergabeliste '{Name}'.."
},
"Deleted": {
"en": "Your playlist '{Name}' has ben deleted.",
"de": "Deine Wiedergabeliste '{Name}' wurde gelöscht."
}
},
"Import": {
"Link": {
"en": "Link",
"de": "Url"
},
"ExportedPlaylist": {
"en": "Exported Playlist",
"de": "Exportierte Wiedergabeliste"
},
"ImportMethod": {
"en": "Do you want to import a playlist via link or exported playlist?",
"de": "Möchtest du eine Wiedergabeliste importieren als Url oder exportierte Wiedergabeliste?"
},
"ImportPlaylist": {
"en": "Import Playlist",
"de": "Wiedergabeliste importieren"
},
"PlaylistUrl": {
"en": "Playlist Url",
"de": "Wiedergabelisten- Url"
},
"NotLoaded": {
"en": "Couldn't load a playlist from this url.",
"de": "Konnte keine Wiedergabeliste von der Url laden."
},
"Creating": {
"en": "Creating your playlist..",
"de": "Erstelle deine Wiedergabeliste.."
},
"Created": {
"en": "Your playlist '{Name}' with {Count} entries has been created.",
"de": "Deine Wiedergabeliste '{Name}' mit {Count} Liedern wurde erstellt."
},
"UploadExport": {
"en": "Please upload an exported playlist via '{Command}'.",
"de": "Bitte lade eine exportierte Playlist hoch via '{Command}'."
},
"Importing": {
"en": "Importing your attachment..",
"de": "Importiere deinen Anhang.."
},
"ImportFailed": {
"en": "Failed to import your attachment. Is this a valid playlist?",
"de": "Import deines Anhangs ist fehlgeschlagen. Ist das eine kompatible Playlist?"
}
},
"CreatePlaylist": {
"ChangeName": {
"en": "Change Playlist Name",
"de": "Name ändern"
},
"ChangeTracks": {
"en": "Change First Tracks",
"de": "Die ersten Lieder ändern"
},
"CreatePlaylist": {
"en": "Create Playlist",
"de": "Wiedergabeliste erstellen"
},
"PlaylistName": {
"en": "Playlist Name",
"de": "Wiedergabenliste Name"
},
"FirstTracks": {
"en": "First Track(s)",
"de": "Erste Lieder"
},
"SetPlaylistName": {
"en": "Set a playlist name",
"de": "Name der Wiedergabeliste"
},
"SetFirstTracks": {
"en": "Set first track(s) for your playlist",
"de": "Erste Lieder der Wiedergabeliste"
},
"SupportedAddType": {
"en": "Song Url, Playlist Url or Search Query",
"de": "Lied Url, Wiedergabeliste Url oder Suchbegriff"
},
"Creating": {
"en": "Creating your playlist..",
"de": "Erstelle deine Wiedergabeliste.."
},
"Created": {
"en": "Your playlist '{Playlist}' has been created with {Count} entries.",
"de": "Deine Wiedergabeliste '{Playlist}' mit {Count} Liedern wurde erstellt."
}
},
"Modify": {
"ChangeName": {
"en": "Change Name",
"de": "Name ändern"
},
"ChangeColor": {
"en": "Change Color",
"de": "Farbe ändern"
},
"ChangeThumbnail": {
"en": "Change Thumbnail",
"de": "Thumbnail ändern"
},
"AddTracks": {
"en": "Add tracks",
"de": "Lieder hinzufügen"
},
"RemoveTracks": {
"en": "Remove tracks",
"de": "Lieder entfernen"
},
"RemoveDuplicates": {
"en": "Remove all duplicates",
"de": "Alle doppelten Lieder entfernen"
},
"CurrentTrackCount": {
"en": "There's currently {Count} tracks(s) in this playlist. This playlist lasts for {Timespan}.",
"de": "Aktuell befinden sich {Count} Lieder in dieser Wiedergabeliste. Sie wird {Timespan} dauern."
},
"Track": {
"en": "{Track} added {Timestamp}",
"de": "{Track} hinzugefügt {Timestamp}"
},
"ModifyingPlaylist": {
"en": "Modifying your playlist",
"de": "Modifiziere deine Wiedergabeliste"
},
"TrackLimit": {
"en": "You already have 250 Tracks stored in this playlist. Please delete one to add a new one.",
"de": "Du hast bereits 250 Lieder in deiner Wiedergabeliste. Bitte lösche eins um ein neues hinzuzufügen."
},
"AddSong": {
"en": "Add Song to Playlist",
"de": "Lieder zur Wiedergabeliste hinzufügen"
},
"UploadThumbnail": {
"en": "Please upload thumbnail via '{Command}'",
"de": "Bitte lade ein neues Thumbnail via '{Command}' hoch."
},
"ImportingThumbnail": {
"en": "Importing your thumbnail..",
"de": "Importiere dein Thumbnail.."
},
"ThumbnailSizeError": {
"en": "Please attach an image below {Size}.",
"de": "Bitte verwende ein Bild unter {Size}."
},
"ThumbnailError": {
"en": "Something went wrong while trying to upload your thumbnail. Please try again.",
"de": "Es ist ein Fehler aufgetreten bei dem Versuch dein Thumbnail hochzuladen. Bitte versuche es erneut."
},
"NewPlaylistColor": {
"en": "New Playlist Color",
"de": "Neue Farbe"
},
"NewPlaylistColorPrompt": {
"en": "What color should this playlist be? (e.g. {Hex}){HelpUrl}",
"de": "Was für eine Farbe soll diese Wiedergabelist haben? (z.B. {Hex}){HelpUrl}"
},
"HexHelp": {
"en": "Need help with hex color codes?",
"de": "Brauchst du Hilfe mit den Farbcodes?"
},
"DeleteNote": {
"en": "Select 1 or more songs to delete..",
"de": "Wähle 1 oder mehr Lieder aus um sie zu löschen.."
}
}
}
},
}
}