refactor: Initial release

This commit is contained in:
Mira 2025-01-27 17:17:53 +01:00
commit 9505750e29
Signed by untrusted user who does not match committer: Xorog
GPG key ID: 983798ED9C3E7C36
447 changed files with 41522 additions and 0 deletions

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# Auto detect text files and perform LF normalization
* text=auto

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[core]
hooksPath = hooks

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# Contributor Covenant Code of Conduct
## Our Pledge
We as members, contributors, and leaders pledge to make participation in our
community a harassment-free experience for everyone, regardless of age, body
size, visible or invisible disability, ethnicity, sex characteristics, gender
identity and expression, level of experience, education, socio-economic status,
nationality, personal appearance, race, religion, or sexual identity
and orientation.
We pledge to act and interact in ways that contribute to an open, welcoming,
diverse, inclusive, and healthy community.
## Our Standards
Examples of behavior that contributes to a positive environment for our
community include:
* Demonstrating empathy and kindness toward other people
* Being respectful of differing opinions, viewpoints, and experiences
* Giving and gracefully accepting constructive feedback
* Accepting responsibility and apologizing to those affected by our mistakes,
and learning from the experience
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overall community
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advances of any kind
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Community leaders are responsible for clarifying and enforcing our standards of
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or harmful.
Community leaders have the right and responsibility to remove, edit, or reject
comments, commits, code, wiki edits, issues, and other contributions that are
not aligned to this Code of Conduct, and will communicate reasons for moderation
decisions when appropriate.
## Scope
This Code of Conduct applies within all community spaces, and also applies when
an individual is officially representing the community in public spaces.
Examples of representing our community include using an official e-mail address,
posting via an official social media account, or acting as an appointed
representative at an online or offline event.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported to the community leaders responsible for enforcement at
[INSERT CONTACT METHOD].
All complaints will be reviewed and investigated promptly and fairly.
All community leaders are obligated to respect the privacy and security of the
reporter of any incident.
## Enforcement Guidelines
Community leaders will follow these Community Impact Guidelines in determining
the consequences for any action they deem in violation of this Code of Conduct:
### 1. Correction
**Community Impact**: Use of inappropriate language or other behavior deemed
unprofessional or unwelcome in the community.
**Consequence**: A private, written warning from community leaders, providing
clarity around the nature of the violation and an explanation of why the
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### 2. Warning
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**Consequence**: A warning with consequences for continued behavior. No
interaction with the people involved, including unsolicited interaction with
those enforcing the Code of Conduct, for a specified period of time. This
includes avoiding interactions in community spaces as well as external channels
like social media. Violating these terms may lead to a temporary or
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### 3. Temporary Ban
**Community Impact**: A serious violation of community standards, including
sustained inappropriate behavior.
**Consequence**: A temporary ban from any sort of interaction or public
communication with the community for a specified period of time. No public or
private interaction with the people involved, including unsolicited interaction
with those enforcing the Code of Conduct, is allowed during this period.
Violating these terms may lead to a permanent ban.
### 4. Permanent Ban
**Community Impact**: Demonstrating a pattern of violation of community
standards, including sustained inappropriate behavior, harassment of an
individual, or aggression toward or disparagement of classes of individuals.
**Consequence**: A permanent ban from any sort of public interaction within
the community.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
version 2.0, available at
[https://www.contributor-covenant.org/version/2/0/code_of_conduct.html][v2.0].
Community Impact Guidelines were inspired by
[Mozilla's code of conduct enforcement ladder][Mozilla CoC].
For answers to common questions about this code of conduct, see the FAQ at
[https://www.contributor-covenant.org/faq][FAQ]. Translations are available
at [https://www.contributor-covenant.org/translations][translations].
[homepage]: https://www.contributor-covenant.org
[v2.0]: https://www.contributor-covenant.org/version/2/0/code_of_conduct.html
[Mozilla CoC]: https://github.com/mozilla/diversity
[FAQ]: https://www.contributor-covenant.org/faq
[translations]: https://www.contributor-covenant.org/translations

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name: Test Dev Branch
on:
push:
branches: [ "dev" ]
workflow_dispatch:
jobs:
secretscan:
name: Scan for Secrets
runs-on: self-hosted
steps:
- name: Clone Repository
uses: actions/checkout@v4
with:
ref: dev
- name: Secret Scan
uses: max/secret-scan@master
with:
exclude_path: 'SecretsIgnore.txt'
spellcheck:
name: Clone Repository
runs-on: self-hosted
steps:
- name: Checkout Actions Repository
uses: actions/checkout@v4
with:
ref: dev
- name: Check spelling
uses: crate-ci/typos@master
testbuild:
name: Build Project
runs-on: self-hosted
steps:
- name: Cleanup before build
run: rm -rf ProjectMakotoTest/
- name: Setup .NET Core SDK
uses: actions/setup-dotnet@v4
with:
dotnet-version: |
9.x
- name: "Clone Repository"
uses: actions/checkout@v4
with:
submodules: recursive
path: ProjectMakotoTest
token: ${{ secrets.Access_token }}
ref: dev
- name: Install dependencies
run: dotnet restore
working-directory: ProjectMakotoTest/ProjectMakoto/
- name: Mark .sh files as executable
run: find . -type f -name "*.sh" -exec chmod +x {} +
working-directory: ProjectMakotoTest/OfficialPlugins/
- name: Prepare Makoto Plugin Build
run: sh update_deps.sh
working-directory: ProjectMakotoTest/OfficialPlugins/
- name: Test Build Makoto
run: dotnet publish --configuration RELEASE --runtime linux-x64 --no-self-contained --framework net9.0
working-directory: ProjectMakotoTest/ProjectMakoto/
timeout-minutes: 5
- name: Test Build Makoto Plugins
run: sh build_all.sh 1
working-directory: ProjectMakotoTest/OfficialPlugins/

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name: Deploy to Production Server
on:
push:
branches: [ main ]
workflow_dispatch:
permissions: write-all
jobs:
build:
name: Build Project and Upload to Server
runs-on: self-hosted
steps:
- name: Cleanup
run: rm -rf ProjectMakoto/
- name: Install SSH Key
if: ${{ !github.event.act }} # skip during local actions testing
uses: shimataro/ssh-key-action@v2
with:
key: ${{ secrets.SSH_TOKEN }}
known_hosts: ${{ secrets.SSH_KNOWN_HOST }}
- name: Setup .NET Core SDK 9.x
uses: actions/setup-dotnet@v4
with:
dotnet-version: '9.x'
- name: "Clone Repository"
uses: actions/checkout@v4
with:
ref: main
submodules: recursive
path: ProjectMakoto
token: ${{ secrets.Access_token }}
- name: Install Dependencies
run: dotnet restore
working-directory: ProjectMakoto/ProjectMakoto/
- name: Mark .sh files as executable
run: find . -type f -name "*.sh" -exec chmod +x {} +
working-directory: ProjectMakoto/OfficialPlugins/
- name: Prepare Makoto Plugin Build
run: sh update_deps.sh
working-directory: ProjectMakoto/OfficialPlugins/
- name: Build Makoto
run: dotnet publish --configuration RELEASE --runtime linux-x64 --no-self-contained --output "build" --property:PublishDir="build" --framework net9.0
working-directory: ProjectMakoto/ProjectMakoto/
timeout-minutes: 5
- name: Create Version File
run: git rev-parse --short HEAD > "ProjectMakoto/build/LatestGitPush.cfg" && git branch --show-current >> ProjectMakoto/build/LatestGitPush.cfg && echo $(date +%d.%m.%y) >> ProjectMakoto/build/LatestGitPush.cfg && echo $(date +%H:%M:%S,00) >> ProjectMakoto/build/LatestGitPush.cfg
working-directory: ProjectMakoto/
- name: Build Makoto Plugins
run: sh build_all.sh
working-directory: ProjectMakoto/OfficialPlugins/
- name: Create plugins directory
run: mkdir Plugins
working-directory: ProjectMakoto/ProjectMakoto/build
- name: Move plugins into directory
run: mv ../OfficialPlugins/*.pmpl build/Plugins/
working-directory: ProjectMakoto/ProjectMakoto/
- name: Commit new trusted hashes
working-directory: ProjectMakoto/
run: |
git clone https://github.com/Fortunevale/ProjectMakoto.TrustedPlugins
cd ProjectMakoto.TrustedPlugins
mv ../OfficialPlugins/trusted_manifests/*.json hashes/
git config --global user.name 'Project Makoto'
git config --global user.email 'ichigo@aitsys.dev'
git remote set-url origin https://x-access-token:${{ secrets.PROJECT_MAKOTO_ACCESS_TOKEN }}@github.com/Fortunevale/ProjectMakoto.TrustedPlugins
git add -A
git commit -am "Add new hashes"
git push
- name: Sleep for 10 seconds
run: sleep 10
shell: bash
- name: Deploy to Production Server
if: ${{ !github.event.act }} # skip during local actions testing
run: rsync -avz --delete --force -e "ssh -p ${{ secrets.SSH_PORT }}" . ${{ secrets.SSH_USERNAME }}@${{ secrets.SSH_SERVER }}:/home/${{ secrets.SSH_USERNAME }}/Bots/latestProjectIchigo/
working-directory: ProjectMakoto/ProjectMakoto/build/
- name: Send Update Signal to Production Client
if: ${{ !github.event.act }} # skip during local actions testing
run: ssh ${{ secrets.SSH_USERNAME }}@${{ secrets.SSH_SERVER }} -p ${{ secrets.SSH_PORT }} touch /home/${{ secrets.SSH_USERNAME }}/Bots/ProjectIchigo/updated
- name: Create Zip File from Build
run: zip -r Release.zip build
working-directory: ProjectMakoto/ProjectMakoto/
- name: Truncate String
uses: 2428392/gh-truncate-string-action@v1.3.0
id: truncatedString
with:
stringToTruncate: ${{ github.sha }}
maxLength: 10
- name: Create Release
if: ${{ !github.event.act }} # skip during local actions testing
uses: ncipollo/release-action@v1.14.0
with:
artifacts: "ProjectMakoto/ProjectMakoto/Release.zip"
generateReleaseNotes: true
prerelease: false
tag: ${{ steps.truncatedString.outputs.string }}
commit: ${{ github.sha }}
- name: Cleanup
run: rm -rf ProjectMakoto/
if: always()

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name: Deploy to Preview Server
on:
push:
branches: [ preview ]
workflow_dispatch:
permissions: write-all
jobs:
secretscan:
if: ${{ !github.event.act }} # skip during local actions testing
name: Scan for Secrets
runs-on: self-hosted
steps:
- name: Clone Repository
uses: actions/checkout@v4
with:
ref: preview
- name: Secret Scan
uses: max/secret-scan@master
with:
exclude_path: 'SecretsIgnore.txt'
spellcheck:
if: ${{ !github.event.act }} # skip during local actions testing
name: Spell Check with Typos
runs-on: self-hosted
steps:
- name: Clone Repository
uses: actions/checkout@v4
with:
ref: preview
- name: Check spelling
uses: crate-ci/typos@master
preview_deploy:
name: Build Project and Upload to Server
runs-on: self-hosted
steps:
- name: Cleanup
run: rm -rf ProjectMakotoPreview/
- name: Install SSH Key
if: ${{ !github.event.act }} # skip during local actions testing
uses: shimataro/ssh-key-action@v2
with:
key: ${{ secrets.SSH_TOKEN }}
known_hosts: ${{ secrets.SSH_KNOWN_HOST }}
- name: Setup .NET Core SDK 8.x
uses: actions/setup-dotnet@v4
with:
dotnet-version: |
9.x
- name: "Clone Repository"
uses: actions/checkout@v4
with:
ref: preview
submodules: recursive
path: ProjectMakotoPreview
token: ${{ secrets.Access_token }}
- name: Install Dependencies
run: dotnet restore
working-directory: ProjectMakotoPreview/ProjectMakoto/
- name: Mark .sh files as executable
run: find . -type f -name "*.sh" -exec chmod +x {} +
working-directory: ProjectMakotoPreview/OfficialPlugins/
- name: Prepare Makoto Plugin Build
run: sh update_deps.sh
working-directory: ProjectMakotoPreview/OfficialPlugins/
- name: Build Makoto
run: dotnet publish --configuration RELEASE --runtime linux-x64 --no-self-contained --output "build" --property:PublishDir="build" --framework net9.0
working-directory: ProjectMakotoPreview/ProjectMakoto/
timeout-minutes: 5
- name: Create Version File
run: git rev-parse --short HEAD > "ProjectMakoto/build/LatestGitPush.cfg" && git branch --show-current >> ProjectMakoto/build/LatestGitPush.cfg && echo $(date +%d.%m.%y) >> ProjectMakoto/build/LatestGitPush.cfg && echo $(date +%H:%M:%S,00) >> ProjectMakoto/build/LatestGitPush.cfg
working-directory: ProjectMakotoPreview/
- name: Build Makoto Plugins
run: sh build_all.sh 1
working-directory: ProjectMakotoPreview/OfficialPlugins/
- name: Create plugins directory
run: mkdir Plugins
working-directory: ProjectMakotoPreview/ProjectMakoto/build
- name: Move plugins into directory
run: mv ../OfficialPlugins/*.pmpl build/Plugins/
working-directory: ProjectMakotoPreview/ProjectMakoto/
- name: Commit new trusted hashes
working-directory: ProjectMakotoPreview/
run: |
git clone https://github.com/Fortunevale/ProjectMakoto.TrustedPlugins
cd ProjectMakoto.TrustedPlugins
mv ../OfficialPlugins/trusted_manifests/*.json hashes/
git config --global user.name 'Project Makoto'
git config --global user.email 'ichigo@aitsys.dev'
git remote set-url origin https://x-access-token:${{ secrets.PROJECT_MAKOTO_ACCESS_TOKEN }}@github.com/Fortunevale/ProjectMakoto.TrustedPlugins
git add -A
git commit -am "Add new preview hashes"
git push
- name: Sleep for 10 seconds
run: sleep 10
shell: bash
- name: Deploy to Preview Server
if: ${{ !github.event.act }} # skip during local actions testing
run: rsync -avz --delete --force -e "ssh -p ${{ secrets.SSH_PORT }}" . ${{ secrets.SSH_USERNAME }}@${{ secrets.SSH_SERVER }}:/home/${{ secrets.SSH_USERNAME }}/Bots/latestProjectIchigoPreview/
working-directory: ProjectMakotoPreview/ProjectMakoto/build/
- name: Send Update Signal to Preview Client
if: ${{ !github.event.act }} # skip during local actions testing
run: ssh ${{ secrets.SSH_USERNAME }}@${{ secrets.SSH_SERVER }} -p ${{ secrets.SSH_PORT }} touch /home/${{ secrets.SSH_USERNAME }}/Bots/ProjectIchigoPreview/updated
- name: Create Zip File from Build
run: zip -r Release.zip build
working-directory: ProjectMakotoPreview/ProjectMakoto/
- name: Truncate String
uses: 2428392/gh-truncate-string-action@v1.3.0
id: truncatedString
with:
stringToTruncate: ${{ github.sha }}
maxLength: 10
- name: Create Release
if: ${{ !github.event.act }} # skip during local actions testing
uses: ncipollo/release-action@v1.14.0
with:
artifacts: "ProjectMakotoPreview/ProjectMakoto/Release.zip"
generateReleaseNotes: true
prerelease: true
tag: ${{ steps.truncatedString.outputs.string }}-pre
commit: ${{ github.sha }}
- name: Cleanup
run: rm -rf ProjectMakotoPreview/
if: always()

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## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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*.userprefs
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[Dd]ebugPublic/
[Rr]elease/
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# Visual Studio 2015/2017 cache/options directory
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*.aps
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*.[Pp]ublish.xml
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*.pubxml
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# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
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_pkginfo.txt
*.appx
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
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*.jfm
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*.publishsettings
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# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
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*.rptproj.bak
# SQL Server files
*.mdf
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*.rdl.data
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# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
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*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# JetBrains Rider
.idea/
*.sln.iml
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
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OpenCover/
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ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
.vscode/*
ProjectMakoto/Properties/launchSettings.json
ProjectMakoto/Properties/
launchSettings.json
!.vscode/Snippets.code-snippets
!.vscode/tasks.json
!.vscode/extensions.json
!.vscode/settings.json
ProjectMakoto/Plugins/*
OfficialPlugins/deps/
OfficialPlugins/trusted_manifests/
*.pmpl

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.gitmodules vendored Normal file
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[submodule "Xorog.UniversalExtensions"]
path = Dependencies/Xorog.UniversalExtensions
url = https://github.com/Fortunevale/Xorog.UniversalExtensions
branch = main
[submodule "quickchart-csharp"]
path = Dependencies/quickchart-csharp
url = https://github.com/TheXorog/quickchart-csharp
branch = applied-editorconfig
[submodule "DisCatSharp"]
path = Dependencies/DisCatSharp
url = https://github.com/Aiko-IT-Systems/DisCatSharp
branch = main
[submodule "OfficialPlugins/Example"]
path = OfficialPlugins/Example
url = https://github.com/Fortunevale/ProjectMakoto.Plugins.Example
branch = main
[submodule "OfficialPlugins/Social"]
path = OfficialPlugins/Social
url = https://github.com/Fortunevale/ProjectMakoto.Plugins.Social
branch = main
[submodule "OfficialPlugins/Translations"]
path = OfficialPlugins/Translations
url = https://github.com/Fortunevale/ProjectMakoto.Plugins.Translations
branch = main
[submodule "Tools"]
path = Tools
url = https://github.com/Fortunevale/ProjectMakoto.Tools
[submodule "OfficialPlugins/ProjectMakoto.Plugins.Music"]
path = OfficialPlugins/Music
url = https://github.com/Fortunevale/ProjectMakoto.Plugins.Music
[submodule "ScoreSaber"]
path = OfficialPlugins/ScoreSaber
url = https://github.com/Fortunevale/ProjectMakoto.Plugins.ScoreSaber

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.vscode/Snippets.code-snippets vendored Normal file
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{
// Place your ProjectIchigo workspace snippets here. Each snippet is defined under a snippet name and has a scope, prefix, body and
// description. Add comma separated ids of the languages where the snippet is applicable in the scope field. If scope
// is left empty or omitted, the snippet gets applied to all languages. The prefix is what is
// used to trigger the snippet and the body will be expanded and inserted. Possible variables are:
// $1, $2 for tab stops, $0 for the final cursor position, and ${1:label}, ${2:another} for placeholders.
// Placeholders with the same ids are connected.
// Example:
// "Print to console": {
// "scope": "javascript,typescript",
// "prefix": "log",
// "body": [
// "console.log('$1');",
// "$2"
// ],
// "description": "Log output to console"
// }
"FileHeader": {
"prefix": "header",
"body": [
"Project Makoto",
"Copyright (C) 2024 Fortunevale",
"This program is free software: you can redistribute it and/or modify",
"it under the terms of the GNU General Public License as published by",
"the Free Software Foundation, either version 3 of the License, or",
"(at your option) any later version.",
"This program is distributed in the hope that it will be useful,",
"but WITHOUT ANY WARRANTY; without even the implied warranty of",
"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the",
"GNU General Public License for more details.",
"You should have received a copy of the GNU General Public License",
"along with this program. If not, see <http://www.gnu.org/licenses/>."
]
},
"LogFatal": {
"prefix": "fatal",
"body": [
"Log.Fatal($0$TM_SELECTED_TEXT);"
]
},
"LogError": {
"prefix": "error",
"body": [
"Log.Error($0$TM_SELECTED_TEXT);"
]
},
"LogWarn": {
"prefix": "warn",
"body": [
"Log.Warning($0$TM_SELECTED_TEXT);"
]
},
"LogInfo": {
"prefix": "info",
"body": [
"Log.Information($0$TM_SELECTED_TEXT);"
]
},
"LogDebug": {
"prefix": "debug",
"body": [
"Log.Debug($0$TM_SELECTED_TEXT);"
]
},
"LogVerbose": {
"prefix": "verbose",
"body": [
"Log.Verbose($0$TM_SELECTED_TEXT);"
]
},
"AsyncTask": {
"prefix": "asynctask",
"body": [
"$0_ = Task.Run(async () =>",
"{",
"\t$TM_SELECTED_TEXT",
"});"
]
},
"Task": {
"prefix": "task",
"body": [
"$0_ = Task.Run(() =>",
"{",
"\t$TM_SELECTED_TEXT",
"});"
]
},
"Braces": {
"prefix": "braces",
"body": [
"$0{",
"\t$TM_SELECTED_TEXT",
"}"
]
}
}

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{
"recommendations": [
"ms-dotnettools.vscode-dotnet-runtime",
"ms-dotnettools.csharp",
"tdallau-csharpextensions.csharpextensions",
"anseki.vscode-color",
"peterschmalfeldt.explorer-exclude",
"christian-kohler.path-intellisense",
"ms-vscode.vs-keybindings"
]
}

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{
"files.exclude": {
"**/.git": true,
"**/.svn": true,
"**/.hg": true,
"**/CVS": true,
"**/.DS_Store": true,
"**/Thumbs.db": false,
"OfficialPlugins/deps": true,
"OfficialPlugins/trusted_manifests": true,
"hooks": true,
"_typos.toml": true,
"InitSubmodules.sh": true,
".gitattributes": true,
".gitconfig": true,
"LICENSE": true,
"renovate.json": true,
"ResetDevToPreview.sh": true,
"ResetPreviewToMain.sh": true,
"SetupGit.sh": true,
"TestRun.sh": true,
"UpdateSubmodules.sh": true,
"**/*.pmpl": true,
"event.json": true
},
"explorerExclude.backup": {},
"dotnet.defaultSolution": "ProjectMakoto/ProjectMakoto.sln"
}

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.vscode/tasks.json vendored Normal file
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{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/ProjectMakoto/ProjectMakoto.sln",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary;ForceNoAlign"
],
"problemMatcher": "$msCompile"
},
{
"label": "publish",
"command": "dotnet",
"type": "process",
"args": [
"publish",
"${workspaceFolder}/ProjectMakoto/ProjectMakoto.sln",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary;ForceNoAlign"
],
"problemMatcher": "$msCompile"
},
{
"label": "watch",
"command": "dotnet",
"type": "process",
"args": [
"watch",
"run",
"--project",
"${workspaceFolder}/ProjectMakoto/ProjectMakoto.sln"
],
"problemMatcher": "$msCompile"
}
]
}

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<h1 align="center">Makoto</h1>
<p align="center"><img src="ProjectMakoto/Assets/Prod.png" width=250 align="center"></p>
<p align="center" style="font-weight:bold;">A feature packed discord bot!</p>
<p align="center"><img src="https://github.com/Fortunevale/ProjectMakoto/actions/workflows/dev.yml/badge.svg?branch=dev" align="center">
<p align="center"><img src="https://img.shields.io/github/contributors/Fortunevale/ProjectMakoto" align="center"> <img src="https://img.shields.io/github/issues-raw/Fortunevale/ProjectMakoto" align="center"></p>
<p align="center"><img src="https://wakatime.com/badge/github/Fortunevale/ProjectMakoto.svg" align="center"></p>
<p align="center"><img src="https://img.shields.io/github/stars/Fortunevale/ProjectMakoto?style=social" align="center"> <img src="https://img.shields.io/github/watchers/Fortunevale/ProjectMakoto?style=social" align="center"></p>
## Step by Step Guide on how to set up a Development Environment
1. Install the following applications. These should get you started with a basic environment for C# development.
- [Git CLI](https://www.git-scm.com/downloads)
- [Visual Studio 2022](https://visualstudio.microsoft.com/vs/)
- Select .NET desktop development
2. Log into your Github Account with the Git CLI and clone the following repository:
- `Fortunevale/ProjectMakoto`
- To clone `ProjectMakoto` with it's submodules run: `git clone --recurse-submodules "https://github.com/Fortunevale/ProjectMakoto.git"`
- _You can skip this step if you're developing a plugin._
3. With this completed, you can already start developing for Makoto. To be able to debug Makoto, follow the guide below.
## Running/Debugging Makoto with all necessary dependencies
1. Install the following:
- [MariaDB Server](https://mariadb.org/download/)
- After installing the MariaDB Server, create 2 new databases: One for the main tables (guilds, users, scam_urls, etc.) and one for server members.
- You'll need a third database if you're using plugins.
2. Create an account on the following sites:
- [Discord](https://discord.com)
- Create a new [Discord Team](https://discord.com/developers/teams) and add a new [Discord Application](https://discord.com/developers/applications/) to the previously created team.
- Add a bot to the application and note down the bot token.
- Makoto currently requires the `Presence`, `Server Members` and `Message Content` Intents.
- I recommend disabling the `Public Bot` Option so no one can add your development client to their server.
- [AbuseIPDB API Key](https://www.abuseipdb.com/account)
- After creating your account, you can create an api key [here](https://www.abuseipdb.com/account/api).
- [Github](https://github.com/)
- Create a [Personal Access Token](https://github.com/settings/tokens) to your Github Account.
- The bot needs to be able to create issues and read your repository.
3. Build and run Makoto until the console says something like "Config reloaded".
4. Open the `config.json` in the path you built Makoto in (usually `bin/Debug/`) and put in all values.
5. You're all set.
## Useful resources for development
- [DisCatSharp Documentation](https://docs.dcs.aitsys.dev/articles/preamble.html)
- [Translation Documentation](TRANSLATING.md)
- [Plugin Documentation](PLUGINS.md)

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#!/bin/bash
# GitHub repository details (replace these with your repo owner and name)
REPO_OWNER="Fortunevale"
REPO_NAME="ProjectMakoto"
# Check if dry-run switch is passed
dry_run=false
if [[ "$1" == "--dry-run" ]]; then
dry_run=true
fi
# List all draft releases associated with the repository
echo "Fetching all draft releases for repository $REPO_OWNER/$REPO_NAME..."
draft_releases=$(gh release list --repo "$REPO_OWNER/$REPO_NAME" --limit 100 | grep "Draft")
if [[ -z "$draft_releases" ]]; then
echo "No draft releases found."
exit 0
fi
# Iterate through each draft release
echo "$draft_releases" | while read -r release; do
release_tag=$(echo "$release" | awk '{print $1}')
echo "Found draft release: $release_tag"
if [[ "$dry_run" == true ]]; then
echo "[DRY RUN] Draft release '$release_tag' would be deleted."
else
echo "Deleting draft release '$release_tag'..."
gh release delete "$release_tag" --repo "$REPO_OWNER/$REPO_NAME" --yes
echo "Draft release '$release_tag' deleted."
fi
done

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DeleteOldTags.sh Normal file
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#!/bin/bash
# Check if dry-run switch is passed
dry_run=false
if [[ "$1" == "--dry-run" ]]; then
dry_run=true
fi
# Get current date in seconds since the epoch
current_date=$(date +%s)
# Find tags older than a month (30 days)
month_in_seconds=$((30 * 24 * 60 * 60))
# Get the list of tags
tags=$(git tag)
echo "Checking for tags older than one month..."
for tag in $tags; do
# Get the date of the tag in seconds since the epoch
tag_date=$(git log -1 --format=%at "$tag")
# Calculate the age of the tag
tag_age=$((current_date - tag_date))
# Check if the tag is older than a month
if [[ $tag_age -ge $month_in_seconds ]]; then
if [[ "$dry_run" == true ]]; then
echo "[DRY RUN] Tag '$tag' would be deleted (Created: $(date -d @$tag_date))"
else
echo "Deleting tag '$tag' (Created: $(date -d @$tag_date))"
git tag -d "$tag"
git push --delete origin "$tag"
fi
fi
done

1
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Subproject commit 5f4f5c46f808fd2199a6cc8b6b9dabaa646b5d86

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Subproject commit dadeb77e1667b6785ee8368eb92b2bbe1efba06e

1
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echo "Downloading submodules.."
git submodule update --recursive
echo "Done"
sleep 10
exit

674
LICENSE Normal file
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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
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Finally, every program is threatened constantly by software patents.
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avoid the special danger that patents applied to a free program could
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The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
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A "covered work" means either the unmodified Program or a work based
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form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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Subproject commit 03899f8e5bc3d3b2807be7f90a518c28a830a0bb

1
OfficialPlugins/Music Submodule

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Subproject commit 79e7cffb4e38d68d2af71d321d8698fd799b3e59

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Subproject commit b0318f5602b29482638a71dae7184b075bc58b5a

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Subproject commit 4e795fddc75a59f2512243f59c02de3d0823cdd2

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Subproject commit ea04fd278535c33a3b78d056adf6c25a5cb687bc

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@echo off
set "current_dir=%CD%"
call update_deps.cmd
cd /d "%current_dir%"
del /q *.pmpl
for /D %%i in (*) do (
if /I "%%i" neq "deps" (
if /I "%%i" neq "Example" (
if exist "%%i\.build.cmd" (
pushd "%%i"
echo Running .build.cmd in %%i
call .\.build.cmd
popd
rem Move pmpl files to parent directory
move "%%i\*.pmpl" .
)
)
)
)
rmdir /s /q trusted_manifests
mkdir trusted_manifests
cd deps
dotnet ProjectMakoto.dll --build-manifests .. --output-manifests ../trusted_manifests

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#!/bin/bash
current_dir=$(pwd)
./update_deps.sh
if [ "$1" -ne 1 ]; then
./update_deps.sh
fi
if [ $? -ne 0 ]; then
echo "Error: update_deps.sh script failed. Exiting."
exit 1
fi
cd "$current_dir"
rm -f *.pmpl
for i in */; do
# Exclude 'deps' and 'Example' directories
if [ "$i" != "deps/" ] && [ "$i" != "Example/" ]; then
# Check if .build.sh file exists and is executable
if [ -x "$i.build.sh" ]; then
cd "$i"
echo "Running .build.sh in $i"
./.build.sh
if [ $? -ne 0 ]; then
echo "Error: Build failed."
exit 1
fi
cd ..
# Move pmpl files to parent directory
mv "$i"/*.pmpl .
fi
fi
done
rm -rf trusted_manifests
mkdir trusted_manifests
cd deps
dotnet ProjectMakoto.dll --build-manifests .. --output-manifests ../trusted_manifests

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@echo off
echo Cleaning up old versions..
rmdir \s \q "..\ProjectMakoto\bin\x64\Debug\net8.0\Plugins\"
mkdir "..\ProjectMakoto\bin\x64\Debug\net8.0\Plugins\"
echo Moving new plugins..
move "*.pmpl" "..\ProjectMakoto\bin\x64\Debug\net8.0\Plugins\"

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@ -0,0 +1,7 @@
#!/bin/bash
echo "Cleaning up old versions.."
rm -rf "../ProjectMakoto/bin/x64/Debug/net8.0/Plugins/"
mkdir -p "../ProjectMakoto/bin/x64/Debug/net8.0/Plugins/"
echo "Moving new plugins.."
mv *.pmpl "../ProjectMakoto/bin/x64/Debug/net8.0/Plugins/"

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@echo off
rmdir /S /Q deps
dotnet publish ..\ProjectMakoto\ProjectMakoto.csproj --configuration RELEASE --runtime linux-x64 --no-self-contained --property:PublishDir="deps" --framework net9.0
move ..\ProjectMakoto\deps deps
set "original_dir=%CD%"
cd /d "..\Dependencies"
for /d /r %%i in (*deps*) do (
rd /s /q "%%i"
)
cd /d "%original_dir%"
git submodule update --init --depth 0
for /D %%i in (*) do (
if /I "%%i" neq "deps" (
if exist "%%i\.build.cmd" (
echo Creating symlink in %%i to deps
if not exist "%%i\deps" (
mklink /d "%%i\deps" "..\deps"
)
cd "%%i"
echo Syncing git submodules in %%i
git submodule update --init --depth 0
cd ..
)
)
)

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#!/bin/bash
# Remove existing deps directory
rm -rf deps
# Publish ProjectMakoto
dotnet publish ../ProjectMakoto/ProjectMakoto.csproj --configuration RELEASE --runtime linux-x64 --no-self-contained --property:PublishDir="deps" --framework net9.0
mv ../ProjectMakoto/deps deps
# Change to Dependencies directory
original_dir=$(pwd)
cd ../Dependencies
# Remove all directories with "*deps*" recursively
find . -type d -name "*deps*" -exec rm -rf {} \;
# Change back to the original directory
cd "$original_dir"
# Update git submodules in the current directory
git submodule update --init --depth 0
# Iterate over subdirectories
for i in */; do
# Exclude 'deps' directory
if [ "$i" != "deps/" ]; then
# Check if .build.cmd file exists
if [ -f "$i.build.cmd" ]; then
echo "Creating symlink in $i to deps"
# Create symlink to deps directory
if [ ! -e "$i/deps" ]; then
# Check the operating system type
if [[ "$OSTYPE" == "msys" ]]; then
# MSYS (Git Bash) system
echo "mklink /d \"$i\\deps\" \"..\\deps\"" > temp.bat
c:/windows/system32/cmd.exe //c temp.bat
rm temp.bat
else
# Assume Linux
ln -s "../deps" "$i/deps"
fi
fi
# Change to subdirectory
cd "$i"
echo "Syncing git submodules in $i"
git submodule update --init --depth 0
# Change back to the original directory
cd "$original_dir"
fi
fi
done

37
PLUGINS.md Normal file
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<h1 align="center">Makoto</h1>
<p align="center"><img src="ProjectMakoto/Assets/Prod.png" width=250 align="center"></p>
<p align="center" style="font-weight:bold;">A feature packed discord bot!</p>
<p align="center"><img src="https://github.com/Fortunevale/ProjectMakoto/actions/workflows/dev.yml/badge.svg?branch=dev" align="center">
<p align="center"><img src="https://img.shields.io/github/contributors/Fortunevale/ProjectMakoto" align="center"> <img src="https://img.shields.io/github/issues-raw/Fortunevale/ProjectMakoto" align="center"></p>
<p align="center"><img src="https://wakatime.com/badge/github/Fortunevale/ProjectMakoto.svg" align="center"></p>
<p align="center"><img src="https://img.shields.io/github/stars/Fortunevale/ProjectMakoto?style=social" align="center"> <img src="https://img.shields.io/github/watchers/Fortunevale/ProjectMakoto?style=social" align="center"></p>
## Developing Plugins
1. Download the latest version of Makoto [here](https://github.com/Fortunevale/ProjectMakoto/releases).
<p align="center"><img src="DocAssets/DownloadRelease1.png" width=600 align="center"/></p>
2. Download the example plugin's source code [here](https://github.com/Fortunevale/ProjectMakoto.Plugins.Example).
<p align="center"><img src="DocAssets/DownloadProject1.png" width=400 align="center"/></p>
3. Create a folder called `deps` in the root directory of the example plugin.
4. Drop all files of release zip archive into the `deps` folder.
5. Open the project.
6. Specify your Plugin's Name, Author and other details in `ExamplePlugin.cs`.
- The comments should help you get started.
- You can rename this file, project and everything else, inheriting the `BasePlugin` is what matters for Makoto to find and load your plugin.
<p align="center"><img src="DocAssets/ExamplePluginInfo1.png" width=600 align="center"/></p>
## Testing your plugin
You need to set up Makoto ([Guide](CONTRIBUTING.md#running-makoto-with-all-necessary-dependencies)). Running/Debugging Makoto with all necessary dependencies.
To run Makoto, you can instead use `dotnet run ProjectMakoto.dll` in the folder you saved Makoto to in Step 1 of Developing.

110
ProjectMakoto/.editorconfig Normal file
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[*.cs]
# CS8601: Possible null reference assignment.
dotnet_diagnostic.CS8601.severity = none
# CS1998: Async method lacks 'await' operators and will run synchronously
dotnet_diagnostic.CS1998.severity = silent
# CA1822: Mark members as static
dotnet_diagnostic.CA1822.severity = silent
# IDE1006: Naming Styles
dotnet_diagnostic.IDE1006.severity = silent
# IDE0044: Add readonly modifier
dotnet_diagnostic.IDE0044.severity = silent
# IDE0017: Simplify object initialization
dotnet_diagnostic.CS8981.severity = silent
dotnet_diagnostic.IDE0017.severity = silent
csharp_indent_labels = one_less_than_current
csharp_using_directive_placement = outside_namespace:silent
csharp_prefer_simple_using_statement = false:suggestion
csharp_prefer_braces = true:silent
csharp_style_namespace_declarations = file_scoped:silent
csharp_style_prefer_method_group_conversion = true:silent
csharp_style_prefer_top_level_statements = true:silent
csharp_style_expression_bodied_methods = false:silent
csharp_style_expression_bodied_constructors = false:silent
csharp_style_expression_bodied_operators = false:silent
csharp_style_expression_bodied_properties = true:silent
csharp_style_expression_bodied_indexers = true:silent
csharp_style_expression_bodied_accessors = true:silent
csharp_style_expression_bodied_lambdas = true:silent
csharp_style_expression_bodied_local_functions = false:silent
csharp_space_around_binary_operators = before_and_after
# SYSLIB1045: Convert to 'GeneratedRegexAttribute'.
dotnet_diagnostic.SYSLIB1045.severity = silent
# DCS0200: [Discord] Requires Features
dotnet_diagnostic.DCS0200.severity = silent
# IDE0079: Remove unnecessary suppression
dotnet_diagnostic.IDE0079.severity = silent
[*.{cs,vb}]
#### Naming styles ####
# Naming rules
dotnet_naming_rule.interface_should_be_begins_with_i.severity = suggestion
dotnet_naming_rule.interface_should_be_begins_with_i.symbols = interface
dotnet_naming_rule.interface_should_be_begins_with_i.style = begins_with_i
dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion
dotnet_naming_rule.types_should_be_pascal_case.symbols = types
dotnet_naming_rule.types_should_be_pascal_case.style = pascal_case
dotnet_naming_rule.non_field_members_should_be_pascal_case.severity = suggestion
dotnet_naming_rule.non_field_members_should_be_pascal_case.symbols = non_field_members
dotnet_naming_rule.non_field_members_should_be_pascal_case.style = pascal_case
# Symbol specifications
dotnet_naming_symbols.interface.applicable_kinds = interface
dotnet_naming_symbols.interface.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.interface.required_modifiers =
dotnet_naming_symbols.types.applicable_kinds = class, struct, interface, enum
dotnet_naming_symbols.types.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.types.required_modifiers =
dotnet_naming_symbols.non_field_members.applicable_kinds = property, event, method
dotnet_naming_symbols.non_field_members.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.non_field_members.required_modifiers =
# Naming styles
dotnet_naming_style.begins_with_i.required_prefix = I
dotnet_naming_style.begins_with_i.required_suffix =
dotnet_naming_style.begins_with_i.word_separator =
dotnet_naming_style.begins_with_i.capitalization = pascal_case
dotnet_naming_style.pascal_case.required_prefix =
dotnet_naming_style.pascal_case.required_suffix =
dotnet_naming_style.pascal_case.word_separator =
dotnet_naming_style.pascal_case.capitalization = pascal_case
dotnet_naming_style.pascal_case.required_prefix =
dotnet_naming_style.pascal_case.required_suffix =
dotnet_naming_style.pascal_case.word_separator =
dotnet_naming_style.pascal_case.capitalization = pascal_case
dotnet_style_operator_placement_when_wrapping = beginning_of_line
tab_width = 4
indent_size = 4
end_of_line = lf
dotnet_style_coalesce_expression = true:suggestion
dotnet_style_null_propagation = true:suggestion
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
dotnet_style_prefer_auto_properties = true:silent
dotnet_style_object_initializer = true:suggestion
dotnet_style_collection_initializer = false:silent
dotnet_style_prefer_simplified_boolean_expressions = true:suggestion
dotnet_style_prefer_conditional_expression_over_assignment = true:silent
dotnet_style_prefer_conditional_expression_over_return = true:silent
file_header_template = Project Makoto\nCopyright (C) 2024 Fortunevale\nThis program is free software: you can redistribute it and/or modify\nit under the terms of the GNU General Public License as published by\nthe Free Software Foundation, either version 3 of the License, or\n(at your option) any later version.\nThis program is distributed in the hope that it will be useful,\nbut WITHOUT ANY WARRANTY; without even the implied warranty of\nMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\nGNU General Public License for more details.\nYou should have received a copy of the GNU General Public License\nalong with this program. If not, see <http://www.gnu.org/licenses/>.
# IDE0060: Remove unused parameter
dotnet_diagnostic.IDE0060.severity = silent

BIN
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r g?^YYYYJ7^g??????????~JYYYY#5g?
r g?7Y#!^:p????:::::???g^#YYYY#5g?
r g?!^p?????????????????g!JJYYJgY
r g??p???????????????????g!GYJ#5g#
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r g?p??????g???p????g???p???????g^!!7g^
r g?p??????????????????? ?????g?
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r g??p?????g:!!~?p?????????:?g??
r g??p????g:^:p????::::g???
r g???p???????????????g???
r g??p::????????????????g?
r g??p:???????????????????::g?
r g?p?:???????????????????????:g?
r g?:p???????????????????????????g?
r g?p??????????????????????????????:g?
r g?:?p????g?^b!~~^^::g?p???????????????:g?
r g?::g?p?????g?:!bJ#####!g:?p??????????:::g?
r g:!b###!:g?p?????g?~b####~:g?p???g?p????????g??
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@ -0,0 +1,136 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<title><!-- Title --></title>
<meta name="viewport" content="width=device-width">
<meta name="darkreader-lock">
<script type="module" src="https://unpkg.com/@aitsys/discord-components-core"></script>
<style>
:root {
--background: #121212;
--font: "gg-sans", system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", "Noto Sans", "Liberation Sans", Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji";
}
discord-inline-code {
background: #2c2d2f !important;
}
discord-embed-description > discord-inline-code,
discord-embed-field > discord-inline-code {
background: #1f1f21 !important;
}
body > p {
font-family: var(--font);
}
html {
height: 100%;
width: 100%;
background-color: var(--background) !important;
}
body {
background-color: inherit;
margin: 0;
padding: 0;
height: 100%;
overflow-x: hidden;
}
.gray {
color: #c4c4cb !important;
}
.discord-message-markup,
.discord-embed-field,
.discord-embed-description,
.discord-embed-footer {
white-space: pre-line;
}
.discord-messages {
/*background-color: #020202 !important;
color: #fff;*/
display: block;
font-size: 16px;
line-height: 170%;
border: 1px solid rgba(255, 255, 255, 0.05);
}
.discord-messages,
.discord-invite-counts,
.discord-invite,
.discord-invite-info,
.discord-system-message,
.discord-message,
.discord-invite,
.discord-attachments,
.discord-replied-message {
font-family: var(--font) !important;
}
a.discord-invite-join.external[href]::after {
content: '' !important;
}
.discord-embed-author>a {
color: white !important;
}
.discord-embed-author>a[href]::after {
content: '' !important;
}
.discord-embed-title>a {
color: #04A8FC !important;
}
.discord-embed-title>a[href]::after {
content: '' !important;
}
a.discord-link {
color: #04A8FC !important;
}
a.discord-link.external[href]::after {
content: '' !important;
}
a.discord-button[href] {
color: #fff !important;
}
a.discord-button[href]::after {
content: '' !important;
}
*,
::before,
::after {
box-sizing: content-box !important;
}
.discord-invite .discord-invite-badge {
width: 16px !important;
height: 23px !important;
}
.discord-header-text {
flex-grow: 1;
left: 8px !important;
position: relative !important;
}
.discord-header {
display: contents !important;
}
</style>
</head>
<body>
<discord-messages>
<!-- Messages -->
</discord-messages>
<p align="center" class="gray"><i><!-- MessageCount --> messages deleted in <!-- Channel --> on <!-- Guild -->.</i></p>
<p align="center" class="gray"><i>In this file, the content of messages is modified in order to properly format the messages. Want to view the raw messages? <a href="data:text/plain;charset=utf-8,<--! RawMessages -->" download="<--! RawMessageFileName -->">Click here</a>.</i></p>
<p align="center" class="gray"><i>Automatically generated by <!-- Bot --> at <!-- GenerationTime -->.</i></p>
</body>
</html>

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