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Commands/Playlists/AddToQueueCommand.cs
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70
Commands/Playlists/AddToQueueCommand.cs
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// Project Makoto
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// Copyright (C) 2024 Fortunevale
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY
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namespace ProjectMakoto.Plugins.Music;
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internal sealed class AddToQueueCommand : BaseCommand
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{
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public override Task ExecuteCommand(SharedCommandContext ctx, Dictionary<string, object> arguments)
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{
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var CommandKey = ((Entities.Translations)MusicPlugin.Plugin!.Translations).Commands.Music;
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return Task.Run(async () =>
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{
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if (await ctx.DbUser.Cooldown.WaitForHeavy(ctx))
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return;
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var playlistId = (string)arguments["playlist"];
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if (!MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.Any(x => x.PlaylistId == playlistId))
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{
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_ = await this.RespondOrEdit(new DiscordEmbedBuilder
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{
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Description = this.GetString(CommandKey.Playlists.NoPlaylist, true),
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}.AsError(ctx, this.GetString(CommandKey.Playlists.Title)));
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return;
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}
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var SelectedPlaylist = MusicPlugin.Plugin.Users[ctx.User.Id].Playlists.First(x => x.PlaylistId == playlistId);
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_ = await this.RespondOrEdit(new DiscordEmbedBuilder
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{
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Description = this.GetString(CommandKey.Play.Preparing, true),
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}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title)));
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try
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{
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await new JoinCommand().TransferCommand(ctx, null);
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}
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catch (CancelException)
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{
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this.DeleteOrInvalidate();
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return;
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}
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_ = await this.RespondOrEdit(new DiscordEmbedBuilder
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{
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Description = this.GetString(CommandKey.Playlists.AddToQueue.Adding, true,
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new TVar("Name", SelectedPlaylist.PlaylistName),
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new TVar("", SelectedPlaylist.List.Length)),
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}.AsLoading(ctx, this.GetString(CommandKey.Playlists.Title)));
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MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue = MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.AddRange(SelectedPlaylist.List.Select(x => new GuildMusic.QueueInfo(x.Title, x.Url, x.Length.Value, ctx.Guild.Id, ctx.User.Id)));
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_ = await this.RespondOrEdit(new DiscordEmbedBuilder
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{
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Description = this.GetString(CommandKey.Play.QueuedMultiple, true,
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new TVar("Count", SelectedPlaylist.List.Length),
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new TVar("Playlist", SelectedPlaylist.PlaylistName))
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}
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.AddField(new DiscordEmbedField($"📜 {this.GetString(CommandKey.Play.QueuePositions)}", $"{(MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length - SelectedPlaylist.List.Length + 1)} - {MusicPlugin.Plugin!.Guilds![ctx.Guild.Id].SongQueue.Length}"))
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.AsSuccess(ctx, this.GetString(CommandKey.Playlists.Title)));
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});
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}
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}
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